Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Need some help gm'ing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="redrick" data-source="post: 7344610" data-attributes="member: 6777696"><p>As others have said, don't sweat it. DM'ing is a constant learning experience. Iserith's recommendation about trying to bite off small chunks of description and then roll out details in conversation with the players is a good one. It's not that you left the people out, you just haven't gotten around to describing them yet, but thanks for asking, let me tell you about them!</p><p></p><p>When preparing to run published adventures, I find it very helpful to keep a highlighter and highlight details in the adventure as I read it. This helps me find the key details quickly at the table. That being said, I've never run an adventure out of one of the hardbacks before, so if you don't have an easy way to photo-copy or print out the adventure, you might not want to fill your hardback book with scribblings. (On the other hand, you bought the damn thing to run it, so depends on how squeamish you are about writing in books.)</p><p></p><p>Sometimes I will actually reconstitute the adventure text into my own concise adventure notes, and I will leave the full text of the adventure to the side as reference only if I need it. This is a great way to think about the adventure, but it can be time consuming and it generally only works for me if am prepping an adventure at work. (Better desk and computer setup allows.)</p></blockquote><p></p>
[QUOTE="redrick, post: 7344610, member: 6777696"] As others have said, don't sweat it. DM'ing is a constant learning experience. Iserith's recommendation about trying to bite off small chunks of description and then roll out details in conversation with the players is a good one. It's not that you left the people out, you just haven't gotten around to describing them yet, but thanks for asking, let me tell you about them! When preparing to run published adventures, I find it very helpful to keep a highlighter and highlight details in the adventure as I read it. This helps me find the key details quickly at the table. That being said, I've never run an adventure out of one of the hardbacks before, so if you don't have an easy way to photo-copy or print out the adventure, you might not want to fill your hardback book with scribblings. (On the other hand, you bought the damn thing to run it, so depends on how squeamish you are about writing in books.) Sometimes I will actually reconstitute the adventure text into my own concise adventure notes, and I will leave the full text of the adventure to the side as reference only if I need it. This is a great way to think about the adventure, but it can be time consuming and it generally only works for me if am prepping an adventure at work. (Better desk and computer setup allows.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Need some help gm'ing
Top