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<blockquote data-quote="DND_Reborn" data-source="post: 7863613" data-attributes="member: 6987520"><p>Since it is dwarven, I would have it powered by something metal or mineral. For gold expense, mithral, adamantine, mercury, etc. or diamond dust spring to mind. If you want it to be very easy to acquire, even iron ore or coal could work for something so large!</p><p></p><p>Now, the trick IMO is to make the expense constant and depend on the weight they are transporting. Since it is dependent on weight (the greater the weight, the more energy or fuel is needed), the cost can be as great as you need it to be.</p><p></p><p>When they first encounter it, it is completely empty and thus the fuel cost is low. But later on, they learn that the more stuff they have on it, the fuel cost jumps up considerably. But, it is too late, they own it now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7863613, member: 6987520"] Since it is dwarven, I would have it powered by something metal or mineral. For gold expense, mithral, adamantine, mercury, etc. or diamond dust spring to mind. If you want it to be very easy to acquire, even iron ore or coal could work for something so large! Now, the trick IMO is to make the expense constant and depend on the weight they are transporting. Since it is dependent on weight (the greater the weight, the more energy or fuel is needed), the cost can be as great as you need it to be. When they first encounter it, it is completely empty and thus the fuel cost is low. But later on, they learn that the more stuff they have on it, the fuel cost jumps up considerably. But, it is too late, they own it now. ;) [/QUOTE]
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