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<blockquote data-quote="egomann" data-source="post: 2540800" data-attributes="member: 24383"><p>I am running the party through the 2E module "Four from Cormyr". There is a section called "The Inn of the Undead" and what happens is that the party gets attacked by Ghouls on the road, and are so beaten up they have to stop at an inn to rest.</p><p></p><p>Well my players are going to mop the floor with the Ghouls, however I think that the ghouls will kill their mounts and the players will see the light of the inn in the distance.</p><p></p><p>The original module had just a normal inn with 2 Vampires acting as servers, and a Necromancer running the show. I have changed that to about a dozen weak vampire dancers, and four strong Vamps. Two Bouncers, One Lead Dancer, and one "House Mom". The Necromancer is tending bar. Once the Lead Dancer gets her whip around one of the players, the Necromancer will activate a half dozen pre planted Continual Darkness spells and the Vamps will attack. </p><p></p><p>The only thing that I am still thinking about is the other patrons. I have a small adventuring company that is about 1/2 the strenght of the PC's, a Sembian Merchant, and three students at the local Fighter college. I would like to beef that up some more, but I am still thinking about it.</p></blockquote><p></p>
[QUOTE="egomann, post: 2540800, member: 24383"] I am running the party through the 2E module "Four from Cormyr". There is a section called "The Inn of the Undead" and what happens is that the party gets attacked by Ghouls on the road, and are so beaten up they have to stop at an inn to rest. Well my players are going to mop the floor with the Ghouls, however I think that the ghouls will kill their mounts and the players will see the light of the inn in the distance. The original module had just a normal inn with 2 Vampires acting as servers, and a Necromancer running the show. I have changed that to about a dozen weak vampire dancers, and four strong Vamps. Two Bouncers, One Lead Dancer, and one "House Mom". The Necromancer is tending bar. Once the Lead Dancer gets her whip around one of the players, the Necromancer will activate a half dozen pre planted Continual Darkness spells and the Vamps will attack. The only thing that I am still thinking about is the other patrons. I have a small adventuring company that is about 1/2 the strenght of the PC's, a Sembian Merchant, and three students at the local Fighter college. I would like to beef that up some more, but I am still thinking about it. [/QUOTE]
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