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Need some help with Igor
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<blockquote data-quote="Mesh Hong" data-source="post: 5086993" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">This is probably a little over the top but might give you some ideas.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">I made him a leader controller as you indicated, but it is hard to know what control and leader powers to give him without knowing the encounter he is being designed for.</span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Igor</span></span></strong><span style="font-family: 'Verdana'"> Level 11 Elite Controller (Leader) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Natural Humanoid XP 1,200 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +10 <strong>Senses</strong> Perception +4, low light vision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Air of Evil</span></strong><span style="font-family: 'Verdana'"> (fear) aura 1; All enemies inside the aura take a -2 penalty to </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">attack rolls and saving throws; all allies inside the aura gain a +2 bonus to </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">saving throws </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 224; <strong>Bloodied</strong> 112 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Regeneration</span></strong><span style="font-family: 'Verdana'"> 10 if Igor takes radiant damage this regeneration does not </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">function on his next turn </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 25; <strong>Fortitude</strong> 24, <strong>Reflex</strong> 24, <strong>Will</strong> 22 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 necrotic, 10 poison; <strong>Vulnerable</strong> 5 lightning </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +2, -4 vs. charm </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action</span></strong><span style="font-family: 'Verdana'"> <strong>Points</strong> 1 </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Cleaver</strong> <strong>Strike</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +16 vs. AC; 1d8+5 damage </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Cleaver</strong> <strong>Manoeuvre</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Igor makes 2 Cleaver Strike attacks; Igor may shift 2 squares after each </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Dark</strong> <strong>Bolts</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 15; 1 or 2 targets; attack +15 vs. Fortitude; 2d6+5 necrotic </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage; on hit slide target 2 squares </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Enervate</strong> <strong>Construct</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10; target ally construct takes 15 damage and may immediately </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">make a free basic attack with a +2 attack bonus and a +4d6 damage </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">bonus; hit or miss the ally construct grants combat advantage to all </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">enemies until the end of its next turn </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Dark Energy Transference</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic, healing</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 5; targets 1 enemy and 1 ally; attack +15 vs. Will; 3d6+5 necrotic </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage; on hit 1 ally inside the burst regains 15 HPs </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Now I am the Master</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic, gaze, charm</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 3; enemies only; 1 primary target; attack +25 vs. Will; 2d6+5 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">necrotic damage; on hit target is dominated (save ends); all other </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">secondary targets; attack +25 vs. Will; 2d6+5 necrotic damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target is dazed (save ends) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Shadow</span></strong><span style="font-family: 'Verdana'"> <strong>Hop</strong> (Move; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> teleport</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Igor teleports up to 5 squares </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> common </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Acrobatics +15, Arcana +13, Endurance +13, Stealth +15 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 20 (+10) <strong>Dex</strong> 21 (+10) <strong>Wis</strong> 8 (+4) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 16 (+8) <strong>Int</strong> 16 (+8) <strong>Cha</strong> 16 (+8)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> Wicked looking cleaver, heavily blood stained apron</span></span></p><p> </p><p> </p><p>It was hard to know exactly what you wanted, of course my advice would be to build your own monsters from scratch.</p><p> </p><p>Anyway I hope this helps, or gives you a few ideas.</p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5086993, member: 73463"] [FONT=Verdana][COLOR=white]This is probably a little over the top but might give you some ideas.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]I made him a leader controller as you indicated, but it is hard to know what control and leader powers to give him without knowing the encounter he is being designed for.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Igor[/SIZE][/FONT][/B][FONT=Verdana] Level 11 Elite Controller (Leader) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Natural Humanoid XP 1,200 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +10 [B]Senses[/B] Perception +4, low light vision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Air of Evil[/FONT][/B][FONT=Verdana] (fear) aura 1; All enemies inside the aura take a -2 penalty to [/FONT][/COLOR] [COLOR=white][FONT=Verdana]attack rolls and saving throws; all allies inside the aura gain a +2 bonus to [/FONT][/COLOR] [COLOR=white][FONT=Verdana]saving throws [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 224; [B]Bloodied[/B] 112 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Regeneration[/FONT][/B][FONT=Verdana] 10 if Igor takes radiant damage this regeneration does not [/FONT][/COLOR] [COLOR=white][FONT=Verdana]function on his next turn [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 25; [B]Fortitude[/B] 24, [B]Reflex[/B] 24, [B]Will[/B] 22 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 necrotic, 10 poison; [B]Vulnerable[/B] 5 lightning [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +2, -4 vs. charm [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action[/FONT][/B][FONT=Verdana] [B]Points[/B] 1 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Cleaver[/B] [B]Strike[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +16 vs. AC; 1d8+5 damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Cleaver[/B] [B]Manoeuvre[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Igor makes 2 Cleaver Strike attacks; Igor may shift 2 squares after each [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Dark[/B] [B]Bolts[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 15; 1 or 2 targets; attack +15 vs. Fortitude; 2d6+5 necrotic [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage; on hit slide target 2 squares [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:ranged: [B]Enervate[/B] [B]Construct[/B] (Standard; recharge :5::6:) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Range 10; target ally construct takes 15 damage and may immediately [/COLOR][/FONT] [FONT=Verdana][COLOR=white]make a free basic attack with a +2 attack bonus and a +4d6 damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]bonus; hit or miss the ally construct grants combat advantage to all [/COLOR][/FONT] [FONT=Verdana][COLOR=white]enemies until the end of its next turn [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Dark Energy Transference[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic, healing[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 5; targets 1 enemy and 1 ally; attack +15 vs. Will; 3d6+5 necrotic [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage; on hit 1 ally inside the burst regains 15 HPs [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Now I am the Master[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic, gaze, charm[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 3; enemies only; 1 primary target; attack +25 vs. Will; 2d6+5 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]necrotic damage; on hit target is dominated (save ends); all other [/COLOR][/FONT] [FONT=Verdana][COLOR=white]secondary targets; attack +25 vs. Will; 2d6+5 necrotic damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target is dazed (save ends) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Shadow[/FONT][/B][FONT=Verdana] [B]Hop[/B] (Move; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] teleport[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Igor teleports up to 5 squares [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] common [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Acrobatics +15, Arcana +13, Endurance +13, Stealth +15 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 20 (+10) [B]Dex[/B] 21 (+10) [B]Wis[/B] 8 (+4) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 16 (+8) [B]Int[/B] 16 (+8) [B]Cha[/B] 16 (+8)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] Wicked looking cleaver, heavily blood stained apron[/FONT][/COLOR] It was hard to know exactly what you wanted, of course my advice would be to build your own monsters from scratch. Anyway I hope this helps, or gives you a few ideas. [/QUOTE]
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