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Need some ideas for magic's return
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<blockquote data-quote="was" data-source="post: 6841240" data-attributes="member: 24488"><p>The day the elder evil died, a meteorite struck a remote section of the world. Unbeknownst to most folks, it is actually the heart of that elder evil which contains all the magic it devoured (call it something like the Heart of Darkness/Heart of Madness/Heart of Magic). Maybe the new gods can impart that knowledge to pcs in their dreams. </p><p> The area around the impact crater has been tainted. Bizarre, twisted and alien creatures and plant forms devour any trespassers who dare to approach the region. The pc's have to survive the journey to the crater, recover the massive heart and find a way to destroy it (artifact) in order to release the magic. Maybe throw in a crippling/mutating curse (like radiation) on the heart (or surrounding areas) that pcs have to deal with while trying to find and destroy the heart.</p><p> You could also have them race to the artifact/compete with an apocalyptic cult determined to raise that elder evil.</p></blockquote><p></p>
[QUOTE="was, post: 6841240, member: 24488"] The day the elder evil died, a meteorite struck a remote section of the world. Unbeknownst to most folks, it is actually the heart of that elder evil which contains all the magic it devoured (call it something like the Heart of Darkness/Heart of Madness/Heart of Magic). Maybe the new gods can impart that knowledge to pcs in their dreams. The area around the impact crater has been tainted. Bizarre, twisted and alien creatures and plant forms devour any trespassers who dare to approach the region. The pc's have to survive the journey to the crater, recover the massive heart and find a way to destroy it (artifact) in order to release the magic. Maybe throw in a crippling/mutating curse (like radiation) on the heart (or surrounding areas) that pcs have to deal with while trying to find and destroy the heart. You could also have them race to the artifact/compete with an apocalyptic cult determined to raise that elder evil. [/QUOTE]
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