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<blockquote data-quote="Quixoticelixir" data-source="post: 6681727" data-attributes="member: 6694618"><p>My group and I are starting a new game in a fantasy setting. The system's Savage Worlds, the setting is some homebrew heavily inspired by the Final Fantasy franchise.</p><p></p><p>My group's requested they all play criminals (by profession, not necessarily by class). They've simultaneously asked that the plot is not mission-to-mission heist-to-heist, but that it picks up to match the epicness that often is Final Fantasy (or any other Japanese RPG, basically).</p><p></p><p>Oh, yeah. They'd like for the first substantial part of the game to be set in a big city.</p><p></p><p>The city is basically rennaissance Paris, but I can easily introduce conflict, magic, etc.</p><p></p><p>So, I'm hoping for some ideas to the central plot.</p><p></p><p>What I've got so far is this: they're hired to steal something from a noble/royal's treasury. Once they do this, something goes wrong (they're all cursed/they accidentally kill someone/they're "forced" to kidnap the prince).</p><p></p><p>So, I need ideas on the thing that can go wrong, as well as how I make 'em stay in the city even if they're wanted by the authorities.</p><p></p><p>Basically, I need a bunch of ideas. I've never been so uninspired regarding a campaign. : P</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Quixoticelixir, post: 6681727, member: 6694618"] My group and I are starting a new game in a fantasy setting. The system's Savage Worlds, the setting is some homebrew heavily inspired by the Final Fantasy franchise. My group's requested they all play criminals (by profession, not necessarily by class). They've simultaneously asked that the plot is not mission-to-mission heist-to-heist, but that it picks up to match the epicness that often is Final Fantasy (or any other Japanese RPG, basically). Oh, yeah. They'd like for the first substantial part of the game to be set in a big city. The city is basically rennaissance Paris, but I can easily introduce conflict, magic, etc. So, I'm hoping for some ideas to the central plot. What I've got so far is this: they're hired to steal something from a noble/royal's treasury. Once they do this, something goes wrong (they're all cursed/they accidentally kill someone/they're "forced" to kidnap the prince). So, I need ideas on the thing that can go wrong, as well as how I make 'em stay in the city even if they're wanted by the authorities. Basically, I need a bunch of ideas. I've never been so uninspired regarding a campaign. : P Thanks! [/QUOTE]
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