Need some interesting minor human NPC ideas

NewJeffCT

First Post
In a follow-up to this thread I posted a little while back, does anybody have an interesting idea for an NPC for this royal banquet & ball?

http://www.enworld.org/forum/showthread.php?p=4394124#post4394124

I am not looking for any big earth-shaking and campaign-changing ideas, but mainly a line or two about their personality (loud and obnoxious braggart, likes/hates elves, very formal, etc), or something that makes them unique (i.e., flaming red hair, unusual tattoo on neck, unusually tall or short, missing two fingers on left hand, etc)

I already have some bits written up for:
The king and queen, the master of ceremonies, the bard/storyteller, a few members of the nobility, including a single male rakish type that will attempt to make a stab at our lone female PC, and a female NPC noble that may show interest in the party sorcerer with his 19 CHA…(may be part of the longer-term plot)

I also have the head of the merchant’s guild, plus two diplomats from nearby kingdoms, and another NPC who is being rewarded at this banquet/ball.

Any other ideas for an interesting NPC or two? Another guild leader? Another nobleman or woman? A musician in the small group that plays when the bard takes breaks? Maybe a serving girl or guardsman by the entrance?

The banquet will be almost all humans, except for one of the diplomats and her husband (both elves) and half the PCs (Halfling, dwarf and elf)

Thanks.
 

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You could use famous people as the basis for NPCs. NPCs like Paris Hilton, Andy Dick, or Steven Colbert can liven up any party!

speaking of Colbert, our gaming group has a yahoo mailing list set up that we usually use for scheduling future sessions and exchanging ideas and the like. Plus, we put out summaries of prior sessions, and I send out XP after each session to the mailing list.

Well, one guy emailed the list today and said his PC was the Stephen Colbert of Kalamar, and my response to the list was, "The Overlord, great deity, or greatest deity?" (The Overlord is the tyrannical Lawful Evil deity that the PCs are attempting to thwart in game)
 

Ekert Rotterdun - Personal magician of the King's Court, primarily a diviner and adjurar, concerned with Security, Safety and the Well Being of the Kingdom. Ekert's skills as a wizard is surpassed only by his contempt of all other forms of magic; druids are "savages only capable of rubbing two incantations together", clerics are "spell-beggars", and Sorcerers are "Idiot savants".

Sigrun Corbet - Everyone at the ball is convinced that Signur is a hero. He is a gentleman monster hunter, taking down creatures from bears to bulettes that prey on the citizenry. However, Signur is convinced to the majesty of almost everything he hunts, respecting the beasts, never taking trophies or reward for his kills, and he assures that every beast he has killed was misunderstood, hunting due to some malady or defect. (Based on a Real Man).

Amella Thrun - A lost heir to House Thrun, Amella is a beautiful woman who came from the edges of the country. The truth, unknown to anyone at the ball (or the capital for that matter) is that the Thrun family is no more. Amella is actually a spy for a neighboring kingdom, keeping an eye on certain inner-workings of the Court.

Tolsten Farn - Tolsten is ancient, the oldest patriarch of any house, and anyone in the kingdom's government for that matter. Problem is, age has gotten to him. A minister or other high official in the Kingdom, Tolsten is getting a little "off" in his age, but out of respect (and no error on his part), no one can decide how to get him to retire, so everyone smiles and nods at his eccentricities.
 

Ekert Rotterdun - Personal magician of the King's Court, primarily a diviner and adjurar, concerned with Security, Safety and the Well Being of the Kingdom. Ekert's skills as a wizard is surpassed only by his contempt of all other forms of magic; druids are "savages only capable of rubbing two incantations together", clerics are "spell-beggars", and Sorcerers are "Idiot savants".

Sigrun Corbet - Everyone at the ball is convinced that Signur is a hero. He is a gentleman monster hunter, taking down creatures from bears to bulettes that prey on the citizenry. However, Signur is convinced to the majesty of almost everything he hunts, respecting the beasts, never taking trophies or reward for his kills, and he assures that every beast he has killed was misunderstood, hunting due to some malady or defect. (Based on a Real Man).

Amella Thrun - A lost heir to House Thrun, Amella is a beautiful woman who came from the edges of the country. The truth, unknown to anyone at the ball (or the capital for that matter) is that the Thrun family is no more. Amella is actually a spy for a neighboring kingdom, keeping an eye on certain inner-workings of the Court.

Tolsten Farn - Tolsten is ancient, the oldest patriarch of any house, and anyone in the kingdom's government for that matter. Problem is, age has gotten to him. A minister or other high official in the Kingdom, Tolsten is getting a little "off" in his age, but out of respect (and no error on his part), no one can decide how to get him to retire, so everyone smiles and nods at his eccentricities.

Thanks - some very good ideas there.
 


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