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Need Some Optimization Advice for My Hybrid
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<blockquote data-quote="Felon" data-source="post: 5177858" data-attributes="member: 8158"><p>Based on one of my beloved minis, I decided to build a Judge-Dredd type of character, a half-orc wielding a morenkrad (although he refers to it as a greatgavel). My DM was surprised at how "uncheesy" it was, which made me think that I might have missed a few beats. I figured I'd submit it here and trawl for some suggestions. </p><p></p><p>I don't want to alter the class or race or lose the mordenkrad, but beyond that his feats, powers, magic items, and PP are all on the table. I really like him as-is, although his to-hit bonuses are still at that 50/50 hitting mark, and if he can be made stronger, so be it. </p><p></p><p>Reckoner Grahl, level 11</p><p>Half-Orc, Barbarian|Paladin, Ancestral Weapon</p><p>Hybrid Paladin: Hybrid Paladin Reflex</p><p>Hybrid Talent: Paladin Armor Proficiency</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 21, Con 14, Dex 16, Int 11, Wis 12, Cha 16.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 13, Dex 12, Int 10, Wis 11, Cha 14.</p><p></p><p></p><p>AC: 29 Fort: 23 Reflex: 21 Will: 20</p><p>HP: 89 Surges: 12 Surge Value: 25</p><p></p><p>TRAINED SKILLS</p><p>Endurance +12, Intimidate +15, Athletics +13</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +6, Arcana +5, Bluff +8, Diplomacy +8, Dungeoneering +6, Heal +6, History +5, Insight +6, Nature +6, Perception +6, Religion +5, Stealth +6, Streetwise +8, Thievery +6</p><p></p><p>FEATS</p><p>Level 1: Hybrid Talent</p><p>Level 2: Weapon Proficiency (Mordenkrad)</p><p>Level 4: Skill Power</p><p>Level 6: Weapon Expertise (Hammer)</p><p>Level 8: Toughness (retrained to Armor Specialization (Plate) at Level 11)</p><p>Level 10: Thirst for Battle</p><p>Level 11: Eyes in the Back of Your Head</p><p></p><p>POWERS</p><p>Hybrid at-will 1: Howling Strike</p><p>Hybrid at-will 1: Valiant Strike</p><p>Skill Power: Reactive Surge</p><p>Hybrid encounter 1: Vault the Fallen</p><p>Hybrid daily 1: Blood of the Mighty</p><p>Hybrid utility 2: Virtue</p><p>Hybrid encounter 3: Strength from Valor</p><p>Hybrid daily 5: Razor Wind Rage</p><p>Hybrid utility 6: Run Rampant</p><p>Hybrid encounter 7: Curtain of Steel</p><p>Hybrid daily 9: Rage of the Crimson Hurricane</p><p>Hybrid utility 10: Valiant Rush</p><p></p><p>ITEMS</p><p>Supremely Vicious Mordenkrad +3, Magic Gith Plate Armor +3, Cloak of Survival +2, Iron Armbands of Power (heroic tier), Flaying Gloves (heroic tier), Horned Helm (heroic tier)</p></blockquote><p></p>
[QUOTE="Felon, post: 5177858, member: 8158"] Based on one of my beloved minis, I decided to build a Judge-Dredd type of character, a half-orc wielding a morenkrad (although he refers to it as a greatgavel). My DM was surprised at how "uncheesy" it was, which made me think that I might have missed a few beats. I figured I'd submit it here and trawl for some suggestions. I don't want to alter the class or race or lose the mordenkrad, but beyond that his feats, powers, magic items, and PP are all on the table. I really like him as-is, although his to-hit bonuses are still at that 50/50 hitting mark, and if he can be made stronger, so be it. Reckoner Grahl, level 11 Half-Orc, Barbarian|Paladin, Ancestral Weapon Hybrid Paladin: Hybrid Paladin Reflex Hybrid Talent: Paladin Armor Proficiency FINAL ABILITY SCORES Str 21, Con 14, Dex 16, Int 11, Wis 12, Cha 16. STARTING ABILITY SCORES Str 16, Con 13, Dex 12, Int 10, Wis 11, Cha 14. AC: 29 Fort: 23 Reflex: 21 Will: 20 HP: 89 Surges: 12 Surge Value: 25 TRAINED SKILLS Endurance +12, Intimidate +15, Athletics +13 UNTRAINED SKILLS Acrobatics +6, Arcana +5, Bluff +8, Diplomacy +8, Dungeoneering +6, Heal +6, History +5, Insight +6, Nature +6, Perception +6, Religion +5, Stealth +6, Streetwise +8, Thievery +6 FEATS Level 1: Hybrid Talent Level 2: Weapon Proficiency (Mordenkrad) Level 4: Skill Power Level 6: Weapon Expertise (Hammer) Level 8: Toughness (retrained to Armor Specialization (Plate) at Level 11) Level 10: Thirst for Battle Level 11: Eyes in the Back of Your Head POWERS Hybrid at-will 1: Howling Strike Hybrid at-will 1: Valiant Strike Skill Power: Reactive Surge Hybrid encounter 1: Vault the Fallen Hybrid daily 1: Blood of the Mighty Hybrid utility 2: Virtue Hybrid encounter 3: Strength from Valor Hybrid daily 5: Razor Wind Rage Hybrid utility 6: Run Rampant Hybrid encounter 7: Curtain of Steel Hybrid daily 9: Rage of the Crimson Hurricane Hybrid utility 10: Valiant Rush ITEMS Supremely Vicious Mordenkrad +3, Magic Gith Plate Armor +3, Cloak of Survival +2, Iron Armbands of Power (heroic tier), Flaying Gloves (heroic tier), Horned Helm (heroic tier) [/QUOTE]
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