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Need some spell effect clarifications
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<blockquote data-quote="Humanophile" data-source="post: 1928223" data-attributes="member: 1049"><p>I'm tempted to agree with KarinsDad, albeit for different reasons. I can see both ends of the arguement, but to me the non-blurred images seem more balanced. YMMV.</p><p></p><p>To me, the visual effects are the images of the caster, not some ideal illusion that's really somewhere other than where it seems to be. If you make your own image blurry, your real body might not be where it looks to be, therefore meaning that sword swipe didn't really hit you. It strikes me as a little silly to say that the illusion isn't really where it looks like it is. So any strike that overlaps the image's area "pops" it, regardless if it only occupies that area due to the blur spell. (In strict game-world physics, the image is probably slightly larger and easier to hit than if the caster weren't blurred. The difference is far too fine for D20 game mechanics to notice, though.)</p><p></p><p>Kind of like if a size S caster used an illusion to appear M-sized. I'd say that some shots that only miss due to the size modifier don't harm the caster, but would pop the modified mirror images. (I actually wonder what sort of bonus I'd give a caster for trying a trick like that, or the inverse, but I'll probably just ignore the possibility for my own convenience.)</p></blockquote><p></p>
[QUOTE="Humanophile, post: 1928223, member: 1049"] I'm tempted to agree with KarinsDad, albeit for different reasons. I can see both ends of the arguement, but to me the non-blurred images seem more balanced. YMMV. To me, the visual effects are the images of the caster, not some ideal illusion that's really somewhere other than where it seems to be. If you make your own image blurry, your real body might not be where it looks to be, therefore meaning that sword swipe didn't really hit you. It strikes me as a little silly to say that the illusion isn't really where it looks like it is. So any strike that overlaps the image's area "pops" it, regardless if it only occupies that area due to the blur spell. (In strict game-world physics, the image is probably slightly larger and easier to hit than if the caster weren't blurred. The difference is far too fine for D20 game mechanics to notice, though.) Kind of like if a size S caster used an illusion to appear M-sized. I'd say that some shots that only miss due to the size modifier don't harm the caster, but would pop the modified mirror images. (I actually wonder what sort of bonus I'd give a caster for trying a trick like that, or the inverse, but I'll probably just ignore the possibility for my own convenience.) [/QUOTE]
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Need some spell effect clarifications
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