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Need stats for a disease not in the SRD: Rabies
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<blockquote data-quote="LordBOB" data-source="post: 2331533" data-attributes="member: 33140"><p>1d6 Wisdom and 1d4 Constitution per day </p><p> </p><p> </p><p>that sounds horrible. As mentioned above the Disease takes months to be fully seen in people or animals. You could make the damage a week or something just to act like rabies actually does.</p><p> </p><p>Of course if you have a Paladin than let him fight the badgers since the Paladin is immune to disease. Also you if you say that they are rabid than the group might immediatly think about rabies. Why dont you say that if they get bitten, they see salavia dripping off of their arm and after a while if someone doesnt try and see if they have a disease their arm begins to tingle and goes away after some time. You could slowly increase the pain.</p><p> </p><p>Just a thought</p><p> </p><p>Also Since wisdom and Constitution are being drained, Increase STR. to simulate them going into a rage.</p></blockquote><p></p>
[QUOTE="LordBOB, post: 2331533, member: 33140"] 1d6 Wisdom and 1d4 Constitution per day that sounds horrible. As mentioned above the Disease takes months to be fully seen in people or animals. You could make the damage a week or something just to act like rabies actually does. Of course if you have a Paladin than let him fight the badgers since the Paladin is immune to disease. Also you if you say that they are rabid than the group might immediatly think about rabies. Why dont you say that if they get bitten, they see salavia dripping off of their arm and after a while if someone doesnt try and see if they have a disease their arm begins to tingle and goes away after some time. You could slowly increase the pain. Just a thought Also Since wisdom and Constitution are being drained, Increase STR. to simulate them going into a rage. [/QUOTE]
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Need stats for a disease not in the SRD: Rabies
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