Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Need to add some flavor/role playing ideas for after next session
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DumbPaladin" data-source="post: 5385340" data-attributes="member: 90770"><p>I'm not familiar with Sand Point, but it sounds like you want to make the city that is their current base of operations a character within the overall narrative. This is usually a great idea. I'd recommend a couple different tacks:</p><p></p><p>1) Get involved with the leadership or the power base in the city. Who's the mayor? Is there a ruling council instead? Have one or two of the adventurers be singled out by the leadership as being "the leader" of the group -- whether they are or not -- and have this somehow set this adventurer apart from the others, in the eyes of the leadership. Will the newly elevated adventurer resist this? Welcome the attention? How will the other adventurers respond? This can be played for comedy, or not ...</p><p></p><p>2) A couple of the characters already have ties in town. How about putting two of them in conflict in a way that the adventurers can help smooth over with a Skill Challenge or two? The families of the shaman and the fighter are in contention for a particular animal / feed / item that will benefit their farms, but can't simply be shared or split in two. Or the ranger get approached by the wizard's father and asked to speak to his aunt and tell her that he's no longer interested in abiding by the ban she imposed upon him of selling X in the village. Something like that...</p><p></p><p>3) Since the eladrin rogue has no particular ties, have a bunch of people suddenly try to make them one of theirs. Numerous villagers can come forward seeking different things: one asks him for a magical cure to a grandmother's ailment (which the rogue will have no way of curing); one wants to know his secret for the success of his family's farm (and since he doesn't have one, he can't help); one wants to learn how to break into peoples' houses and asks for lessons picking locks (up to him how to handle that); one wants to bed an eladrin because "it sounds interesting and no one else in this backwater town has ever done it, and I want to be the first" (again up to him) ... The people you send him that he CAN'T help, can eventually be taken to the people in the party that CAN help, giving him a way to work with another party member in solving this villager's particular problem.</p></blockquote><p></p>
[QUOTE="DumbPaladin, post: 5385340, member: 90770"] I'm not familiar with Sand Point, but it sounds like you want to make the city that is their current base of operations a character within the overall narrative. This is usually a great idea. I'd recommend a couple different tacks: 1) Get involved with the leadership or the power base in the city. Who's the mayor? Is there a ruling council instead? Have one or two of the adventurers be singled out by the leadership as being "the leader" of the group -- whether they are or not -- and have this somehow set this adventurer apart from the others, in the eyes of the leadership. Will the newly elevated adventurer resist this? Welcome the attention? How will the other adventurers respond? This can be played for comedy, or not ... 2) A couple of the characters already have ties in town. How about putting two of them in conflict in a way that the adventurers can help smooth over with a Skill Challenge or two? The families of the shaman and the fighter are in contention for a particular animal / feed / item that will benefit their farms, but can't simply be shared or split in two. Or the ranger get approached by the wizard's father and asked to speak to his aunt and tell her that he's no longer interested in abiding by the ban she imposed upon him of selling X in the village. Something like that... 3) Since the eladrin rogue has no particular ties, have a bunch of people suddenly try to make them one of theirs. Numerous villagers can come forward seeking different things: one asks him for a magical cure to a grandmother's ailment (which the rogue will have no way of curing); one wants to know his secret for the success of his family's farm (and since he doesn't have one, he can't help); one wants to learn how to break into peoples' houses and asks for lessons picking locks (up to him how to handle that); one wants to bed an eladrin because "it sounds interesting and no one else in this backwater town has ever done it, and I want to be the first" (again up to him) ... The people you send him that he CAN'T help, can eventually be taken to the people in the party that CAN help, giving him a way to work with another party member in solving this villager's particular problem. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Need to add some flavor/role playing ideas for after next session
Top