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Need to come up with a name for a new race...
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<blockquote data-quote="Spider_Jerusalem" data-source="post: 243072" data-attributes="member: 5507"><p>Although I introduced the race into the campaign before the movie came out, i imagine the language of the species to be something close to the Genosians (from the film... you know, the one with the hero called Jango) clicks, burrs and er... raspberries - although a lot more fluid.</p><p></p><p>You are definately right about clicks though. I thought the clicks could represent a more aggressive tone of voice and the pops and hums more pleasant (the race isn't naturally aggressive, they've been forced to attack due to Saughin destroying ships and creating a embargo around the Scardale castle which the campaign takes place at the moment).</p><p></p><p>On a side note, i did create a race of aquatic goblins (to give the players a reason not to just think "goblins") that appeared much earlier in the campaign: and they clicked, squealed and gargled. So i suppose I was on the right track then. </p><p></p><p>On a second side note - [commence blatant plug] the aforementioned aquatic goblins have just made they're presence felt in the most recent of Ice, Luck and Honour's story chapters, Chapter 5: The Eight Blades of Talagbar [end blatant plug].</p><p></p><p>Anyway, thats my piece and thanks for the help. And as always, all ideas are appreciated so keep them coming...</p></blockquote><p></p>
[QUOTE="Spider_Jerusalem, post: 243072, member: 5507"] Although I introduced the race into the campaign before the movie came out, i imagine the language of the species to be something close to the Genosians (from the film... you know, the one with the hero called Jango) clicks, burrs and er... raspberries - although a lot more fluid. You are definately right about clicks though. I thought the clicks could represent a more aggressive tone of voice and the pops and hums more pleasant (the race isn't naturally aggressive, they've been forced to attack due to Saughin destroying ships and creating a embargo around the Scardale castle which the campaign takes place at the moment). On a side note, i did create a race of aquatic goblins (to give the players a reason not to just think "goblins") that appeared much earlier in the campaign: and they clicked, squealed and gargled. So i suppose I was on the right track then. On a second side note - [commence blatant plug] the aforementioned aquatic goblins have just made they're presence felt in the most recent of Ice, Luck and Honour's story chapters, Chapter 5: The Eight Blades of Talagbar [end blatant plug]. Anyway, thats my piece and thanks for the help. And as always, all ideas are appreciated so keep them coming... [/QUOTE]
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