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Need to create complex flying castles.
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<blockquote data-quote="Game_Bot" data-source="post: 6812307" data-attributes="member: 6813203"><p>There are 9 counts in my campaign, each wielding powerful constructs that devastates entire armies. They also each own a castle that can lift off the ground, fly through the clouds, and drop back to the surface like a missile, ready to deploy soldiers to the newly flattened landing zone.</p><p></p><p>That's the goal, I could simply say they fly because of ancient magic that current scholars don't understand and just use the "The DM says so" excuse, but I hate doing that. Instead I want to create a working castle (can be as complicated and expensive as necessary) that can be explored and recreated by players (as long as they have the resources to create such monsters.)</p><p></p><p>I've looked around but couldn't find anything solid, these have to be made by mortals, no godly support or wish granting help. </p><p></p><p>They can use:</p><p>primitive machinery (what you'd normally see in a D&D campaign with some gnome breakthroughs if not too extreme.)</p><p>Magic up to level 9 (no epic spells)</p><p>Trapped monsters (elementals, golems, anything that can be captured and controlled to gain some sort of effect. No epic monsters, they have to be contained by non-epic NPCs.)</p><p>Anything else is fine as long as it's believable.</p></blockquote><p></p>
[QUOTE="Game_Bot, post: 6812307, member: 6813203"] There are 9 counts in my campaign, each wielding powerful constructs that devastates entire armies. They also each own a castle that can lift off the ground, fly through the clouds, and drop back to the surface like a missile, ready to deploy soldiers to the newly flattened landing zone. That's the goal, I could simply say they fly because of ancient magic that current scholars don't understand and just use the "The DM says so" excuse, but I hate doing that. Instead I want to create a working castle (can be as complicated and expensive as necessary) that can be explored and recreated by players (as long as they have the resources to create such monsters.) I've looked around but couldn't find anything solid, these have to be made by mortals, no godly support or wish granting help. They can use: primitive machinery (what you'd normally see in a D&D campaign with some gnome breakthroughs if not too extreme.) Magic up to level 9 (no epic spells) Trapped monsters (elementals, golems, anything that can be captured and controlled to gain some sort of effect. No epic monsters, they have to be contained by non-epic NPCs.) Anything else is fine as long as it's believable. [/QUOTE]
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Need to create complex flying castles.
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