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Need to explain D&D to potential players--Help!
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<blockquote data-quote="Hatchling Dragon" data-source="post: 496847" data-attributes="member: 580"><p>Sorry if I'm repeating anyone, wanted to reply to the thread title while the reaction/reply was fresh in my mind, and reading a dozen others' replies wouldn't have helped. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Interactive story telling is a line I like to use. They're the main characters in the story that you, as the Author, are setting out for them to interact with.</p><p></p><p>If they don't read much just call it a Movie. You have the plot out-line, they're the main characters, you're the Director and 'cast of thousands' (ie: NPC's/Monsters, ect.). Explain that your job's to explain what their characters experience in the world, and thier job's to just 'be' the person they've created for thier characters.</p><p></p><p>Even though it usualy happens anyhow you can still suggest that they just play themselfs, picking the class/race that they think they'd best fit in if they were to be dropped into your campain.</p><p></p><p>If you're feeling creative and want to help them keep on track you can give 'titles' to your Campain, and perhaps even the sessions themselfs. I know they do this in many of the Story Hours posted here on the boards, I'm just un-clear on how many of those 'episode names' are created after the fact. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Hatchling Dragon</p></blockquote><p></p>
[QUOTE="Hatchling Dragon, post: 496847, member: 580"] Sorry if I'm repeating anyone, wanted to reply to the thread title while the reaction/reply was fresh in my mind, and reading a dozen others' replies wouldn't have helped. :D Interactive story telling is a line I like to use. They're the main characters in the story that you, as the Author, are setting out for them to interact with. If they don't read much just call it a Movie. You have the plot out-line, they're the main characters, you're the Director and 'cast of thousands' (ie: NPC's/Monsters, ect.). Explain that your job's to explain what their characters experience in the world, and thier job's to just 'be' the person they've created for thier characters. Even though it usualy happens anyhow you can still suggest that they just play themselfs, picking the class/race that they think they'd best fit in if they were to be dropped into your campain. If you're feeling creative and want to help them keep on track you can give 'titles' to your Campain, and perhaps even the sessions themselfs. I know they do this in many of the Story Hours posted here on the boards, I'm just un-clear on how many of those 'episode names' are created after the fact. ;) Hatchling Dragon [/QUOTE]
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