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General Tabletop Discussion
*Pathfinder & Starfinder
Need to sub some low level monsters with higher level ones
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<blockquote data-quote="IanB" data-source="post: 5527372" data-attributes="member: 1473"><p>Part of what makes it a bit of a hard choice is the 'flavor' involved in the encounters, kobolds being sort of nasty but in a (in this case) relatively cute and harmless way, and mites being sort of nasty in a horrible but still fairly harmless way. Quicklings strike me as a little too clever to easily sub in for mites (and IIRC there's an encounter with a quickling later on that you may want to preserve as something more special, YMMV.) Trogs are just much too unpleasant to contemplate as potential player allies due to the stink of having them around if nothing else. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> The small size seems like it would be valuable to preserve for flavor reasons.</p><p></p><p>What I would probably go with in your shoes:</p><p></p><p>- Spriggans instead of mites (there are spriggans later on in the path as well, but they're pretty replaceable with higher level evil fey). They strike me as less 'clever' than quicklings and thus probably a more suitable replacement. They run up to level 8ish so just about right, and they're still small size for tasty flavor.</p><p></p><p>- Just keep the kobolds, and try to use the higher level ones, they come in around 5th or so. You can always give them 'pets' to up the XP value of fights if you think it is likely your players will just fight the kobolds instead of siding with them. The disguised gnome/kobold sorcerer loses something if you change the races involved I think. None of the other options really feel plausible as something the players might ally with or might want to ally with the players.</p></blockquote><p></p>
[QUOTE="IanB, post: 5527372, member: 1473"] Part of what makes it a bit of a hard choice is the 'flavor' involved in the encounters, kobolds being sort of nasty but in a (in this case) relatively cute and harmless way, and mites being sort of nasty in a horrible but still fairly harmless way. Quicklings strike me as a little too clever to easily sub in for mites (and IIRC there's an encounter with a quickling later on that you may want to preserve as something more special, YMMV.) Trogs are just much too unpleasant to contemplate as potential player allies due to the stink of having them around if nothing else. :P The small size seems like it would be valuable to preserve for flavor reasons. What I would probably go with in your shoes: - Spriggans instead of mites (there are spriggans later on in the path as well, but they're pretty replaceable with higher level evil fey). They strike me as less 'clever' than quicklings and thus probably a more suitable replacement. They run up to level 8ish so just about right, and they're still small size for tasty flavor. - Just keep the kobolds, and try to use the higher level ones, they come in around 5th or so. You can always give them 'pets' to up the XP value of fights if you think it is likely your players will just fight the kobolds instead of siding with them. The disguised gnome/kobold sorcerer loses something if you change the races involved I think. None of the other options really feel plausible as something the players might ally with or might want to ally with the players. [/QUOTE]
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Need to sub some low level monsters with higher level ones
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