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Need volunteers (esp. artists, mapmakers) for 4e campaign setting
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<blockquote data-quote="catsclaw" data-source="post: 4271481" data-attributes="member: 59911"><p>Thanks. We've got a lot that's not up yet--a preliminary list of all the countries, mainly. It's a good time to jump in before we set some things in stone.Staff is a bit strong; we're all volunteers, and some people are contributing more than others, as interest and time permits. We don't have any big industry names, if that's what you're asking. I'm not comfortable naming names, but one of the people writing the first two mods is a member of a Living Greyhawk Triad who has sold some of his LG adventures to 3rd party publishers, after the copyright reverted back to him. So we do have some industry experience on hand.</p><p></p><p>Whoa, we aren't planning <em>on</em> going to print, we're planning <em>for</em> going to print. Our first choice would be print, but as you say it's expensive, and risky as well.</p><p></p><p>Personally, I expect we're going to start by releasing the first couple adventures of the Adventure Path, along with campaign documentation, online in PDF form, for free. After that, we <em>might</em> sell subsequent issues, and in the process of producing the Adventure Path we'll generate enough content to release a full Campaign Setting (maybe in print, maybe for download). Then we'll hopefully have enough critical mass to start a living campaign, and we'll go from there. </p><p></p><p>Any profit we do make is going to go first towards repaying those who donated things to the project, like web hosting and font licenses. Beyond that, it'll be up to the community.Can't. As far as we're aware, the GSL will prevent us from officially releasing any rules before August. We're looking into having short rule-free packets for people to take, but it's not a high priority for us, at the moment.It's not quite that bad. We've had <em>Keep on the Shadowfell</em> for a while, and that contained a lot of practical information on encounter design. But yeah, we're in a crunch.</p></blockquote><p></p>
[QUOTE="catsclaw, post: 4271481, member: 59911"] Thanks. We've got a lot that's not up yet--a preliminary list of all the countries, mainly. It's a good time to jump in before we set some things in stone.Staff is a bit strong; we're all volunteers, and some people are contributing more than others, as interest and time permits. We don't have any big industry names, if that's what you're asking. I'm not comfortable naming names, but one of the people writing the first two mods is a member of a Living Greyhawk Triad who has sold some of his LG adventures to 3rd party publishers, after the copyright reverted back to him. So we do have some industry experience on hand. Whoa, we aren't planning [i]on[/i] going to print, we're planning [i]for[/i] going to print. Our first choice would be print, but as you say it's expensive, and risky as well. Personally, I expect we're going to start by releasing the first couple adventures of the Adventure Path, along with campaign documentation, online in PDF form, for free. After that, we [i]might[/i] sell subsequent issues, and in the process of producing the Adventure Path we'll generate enough content to release a full Campaign Setting (maybe in print, maybe for download). Then we'll hopefully have enough critical mass to start a living campaign, and we'll go from there. Any profit we do make is going to go first towards repaying those who donated things to the project, like web hosting and font licenses. Beyond that, it'll be up to the community.Can't. As far as we're aware, the GSL will prevent us from officially releasing any rules before August. We're looking into having short rule-free packets for people to take, but it's not a high priority for us, at the moment.It's not quite that bad. We've had [i]Keep on the Shadowfell[/i] for a while, and that contained a lot of practical information on encounter design. But yeah, we're in a crunch. [/QUOTE]
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