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Need wheat. Too dangerous. (worldbuilding)
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<blockquote data-quote="Bedrockgames" data-source="post: 8436766" data-attributes="member: 85555"><p>There are already plenty of real world things that pose threats to crops. We aren't worried so much about monstrous animals with crops and livestock, we are worried about locusts, blight, coyotes and wolves. Just because a monster is supernatural or something that doesn't exist on our world, doesn't mean it has to pose a risk to the farmland itself (unless it really likes wheat or corn). </p><p></p><p>If you really need a wheat eating monsters, maybe the monster prefers bread and it would rather let the humans process the wheat for it? So it poses a risk to people in the homes at night (like a bear breaking in for some food), but not the fields themselves</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8436766, member: 85555"] There are already plenty of real world things that pose threats to crops. We aren't worried so much about monstrous animals with crops and livestock, we are worried about locusts, blight, coyotes and wolves. Just because a monster is supernatural or something that doesn't exist on our world, doesn't mean it has to pose a risk to the farmland itself (unless it really likes wheat or corn). If you really need a wheat eating monsters, maybe the monster prefers bread and it would rather let the humans process the wheat for it? So it poses a risk to people in the homes at night (like a bear breaking in for some food), but not the fields themselves [/QUOTE]
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Need wheat. Too dangerous. (worldbuilding)
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