Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Need wheat. Too dangerous. (worldbuilding)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 8438446" data-attributes="member: 22779"><p>Yeah, once you start digging down into this, alignment really starts going out the window.</p><p></p><p></p><p></p><p>Couple of points.</p><p></p><p>1. Why are you assuming the townsfolk are human? The description of grippli, for example, does mention that grippli will sometimes LIVE in treants and use them as a sort of mobile home. Plus, treants are intelligent. They're no less likely to see the benefits of cooperation than anyone else. Even your point about humans being destructive pests assumes that the humans have never really had any contact with the treants. But, in a fantasy world like this, treants are no more unusual than any other thing. They can talk, they have a language, they're intelligent and, best of all, they can be reasoned with. All things that humans are particularly good at. Never minding elves or halflings, either of which are predisposed to getting along with treants.</p><p></p><p>2. Pixies again, are intelligent, have a language and can be reasoned with. They are described as extremely social and friendly. And peaceful as well. Why wouldn't they get along with humans? Again, cooperation benefits everyone and any race that's intelligent can easily see the benefits here.</p><p></p><p>Otyugh are another good example. </p><p></p><p>That's the point that I'm making though. Why would intelligent creatures who have grown up next to other intelligent creatures not pretty naturally start to cooperate? Even if it's not all of a given race, sure, that's fine. But, the benefits of doing so would be so obvious that it would almost have to happen. Treants want to protect their home. Human neighbours cut a deal where they will gather dead wood in the forest, plant new trees every year. In return the treants help defend the humans from nasties. </p><p></p><p>Like I said, no one ever bothers actually creating integrated worlds. It's always some faux Europe with a bit of monsters. It's rather sad really. I'd LOVE to see an actual fantasy setting that wasn't just yet another warmed over Middle Earth or Hyboria. In fiction, if you want to see a great example of this, check out Steven Erikson's Malazan series. He REALLY nails it well.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8438446, member: 22779"] Yeah, once you start digging down into this, alignment really starts going out the window. Couple of points. 1. Why are you assuming the townsfolk are human? The description of grippli, for example, does mention that grippli will sometimes LIVE in treants and use them as a sort of mobile home. Plus, treants are intelligent. They're no less likely to see the benefits of cooperation than anyone else. Even your point about humans being destructive pests assumes that the humans have never really had any contact with the treants. But, in a fantasy world like this, treants are no more unusual than any other thing. They can talk, they have a language, they're intelligent and, best of all, they can be reasoned with. All things that humans are particularly good at. Never minding elves or halflings, either of which are predisposed to getting along with treants. 2. Pixies again, are intelligent, have a language and can be reasoned with. They are described as extremely social and friendly. And peaceful as well. Why wouldn't they get along with humans? Again, cooperation benefits everyone and any race that's intelligent can easily see the benefits here. Otyugh are another good example. That's the point that I'm making though. Why would intelligent creatures who have grown up next to other intelligent creatures not pretty naturally start to cooperate? Even if it's not all of a given race, sure, that's fine. But, the benefits of doing so would be so obvious that it would almost have to happen. Treants want to protect their home. Human neighbours cut a deal where they will gather dead wood in the forest, plant new trees every year. In return the treants help defend the humans from nasties. Like I said, no one ever bothers actually creating integrated worlds. It's always some faux Europe with a bit of monsters. It's rather sad really. I'd LOVE to see an actual fantasy setting that wasn't just yet another warmed over Middle Earth or Hyboria. In fiction, if you want to see a great example of this, check out Steven Erikson's Malazan series. He REALLY nails it well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Need wheat. Too dangerous. (worldbuilding)
Top