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Need wheat. Too dangerous. (worldbuilding)
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<blockquote data-quote="Laurefindel" data-source="post: 8439179" data-attributes="member: 67296"><p>I tend to resolve the food/land vs monsters issue with feudalism, and typically make my version of FR or other settings a bit more medieval than suggested. [USER=6788732]@cbwjm[/USER] , [USER=6796468]@Steampunkette[/USER] and [USER=23]@Ancalagon[/USER] have touched the subject already.</p><p></p><p>The majority of people don't live in walled cities; they live in the countryside under the protection of their local lord or lady. The king does not invest in erecting watchtower all over his realm, he appoints nobles, gives them a fief for them to own and protect, and expects them to keep the rampaging monsters at bay. In turn, the nobles owe tithes and obligations to their liege. The king does not pay for watchtowers, he gets paid for those watchtowers!</p><p></p><p>Now this may be over-simplistic but that's the basic assumption. This can range from a rustic clan-like structure to a fanciful and arrogant aristocracy, from proud and free peasants to oppressed serfs, from caring knights to aristocratic naughty words.</p><p></p><p>And then comes a threat that the local baron alone cannot counter. That's when adventurers come in...</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 8439179, member: 67296"] I tend to resolve the food/land vs monsters issue with feudalism, and typically make my version of FR or other settings a bit more medieval than suggested. [USER=6788732]@cbwjm[/USER] , [USER=6796468]@Steampunkette[/USER] and [USER=23]@Ancalagon[/USER] have touched the subject already. The majority of people don't live in walled cities; they live in the countryside under the protection of their local lord or lady. The king does not invest in erecting watchtower all over his realm, he appoints nobles, gives them a fief for them to own and protect, and expects them to keep the rampaging monsters at bay. In turn, the nobles owe tithes and obligations to their liege. The king does not pay for watchtowers, he gets paid for those watchtowers! Now this may be over-simplistic but that's the basic assumption. This can range from a rustic clan-like structure to a fanciful and arrogant aristocracy, from proud and free peasants to oppressed serfs, from caring knights to aristocratic naughty words. And then comes a threat that the local baron alone cannot counter. That's when adventurers come in... [/QUOTE]
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Need wheat. Too dangerous. (worldbuilding)
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