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Need wheat. Too dangerous. (worldbuilding)
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8443773"><p>I get this complaint with a setting like HARN, but never understood it with ravenloft. Also the map has plenty of space for implied farmland. If you look at the maps of settlements many of them have farmland and homesteads and farms while not keyed on the map, are I think presumed to exist. But fundamentally it is a gothic world of dreams and nightmares. Counting grain to make sure the world building achieved some kind of realism just isn’t the genre it belongs to. People can prefer that, they can like it. Some later books veered into (though not by a lot, when you consider that the WW books for example stated that Ravenlift doesn’t have fixed distance (a journey that takes 1 day on Thursday may take 5 on Sunday because the labs is always changing). Even DoD seemed more about creating consistency in terms of tech levels and language—-and bringing in more dark fantasy (but you could still have a domain in the Stone Age next to one in the Renaissance period)</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8443773"] I get this complaint with a setting like HARN, but never understood it with ravenloft. Also the map has plenty of space for implied farmland. If you look at the maps of settlements many of them have farmland and homesteads and farms while not keyed on the map, are I think presumed to exist. But fundamentally it is a gothic world of dreams and nightmares. Counting grain to make sure the world building achieved some kind of realism just isn’t the genre it belongs to. People can prefer that, they can like it. Some later books veered into (though not by a lot, when you consider that the WW books for example stated that Ravenlift doesn’t have fixed distance (a journey that takes 1 day on Thursday may take 5 on Sunday because the labs is always changing). Even DoD seemed more about creating consistency in terms of tech levels and language—-and bringing in more dark fantasy (but you could still have a domain in the Stone Age next to one in the Renaissance period) [/QUOTE]
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Need wheat. Too dangerous. (worldbuilding)
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