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Need wheat. Too dangerous. (worldbuilding)
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<blockquote data-quote="UngainlyTitan" data-source="post: 8445846" data-attributes="member: 28487"><p>Well I never said that Waterdeep had 200,000 people or 1.8 million in the surrounding are nor did I claim that a square mile would feed 500 or so. What I was claiming, (though I may not have made clear), is that source books that I have read does not describe the area I covered as controlled by Waterdeep, not is it secure or well settled, from memory of the 3rd edition FR guide book and from the description of travel in the Dessarin valley as described in Princes of the Apocalypse.</p><p>[USER=23]@Ancalagon[/USER], in general, if Waterdeep was a normal medieval city, with that kind of population it would need to, at least control the area I described and has the capacity to control a whole lot more. Rome, controlled the Western Med with less and conquered the Eastern Med while it was at it. </p><p>The problem as I see it, it that D&D source books tend to ignore historical demographics, essentially pull number out of thin air and tend not to give cities and kingdoms any kind of secure core area and the game would be better if they did.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 8445846, member: 28487"] Well I never said that Waterdeep had 200,000 people or 1.8 million in the surrounding are nor did I claim that a square mile would feed 500 or so. What I was claiming, (though I may not have made clear), is that source books that I have read does not describe the area I covered as controlled by Waterdeep, not is it secure or well settled, from memory of the 3rd edition FR guide book and from the description of travel in the Dessarin valley as described in Princes of the Apocalypse. [USER=23]@Ancalagon[/USER], in general, if Waterdeep was a normal medieval city, with that kind of population it would need to, at least control the area I described and has the capacity to control a whole lot more. Rome, controlled the Western Med with less and conquered the Eastern Med while it was at it. The problem as I see it, it that D&D source books tend to ignore historical demographics, essentially pull number out of thin air and tend not to give cities and kingdoms any kind of secure core area and the game would be better if they did. [/QUOTE]
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