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<blockquote data-quote="NotAYakk" data-source="post: 8446436" data-attributes="member: 72555"><p>Both the statements "Town means walled villiage" and "Town means a settlement of a certain size, depending on juristiction" are true, and rely on different <em>modern English</em> meanings of "mean". But disagreeing with one and saying "actually" the other is simply wrong; the use you disagreed with is perfectly colloquial English.</p><p></p><p>Your error was not understanding modern English. Words, including "mean", mean more than one thing.</p><p></p><p>---</p><p></p><p>Anyhow, using Town vs Villiage for walled and unwalled in D&D would make a lot of sense.</p><p></p><p>In my headcannon, "suoerstitious" rites are performed - hedge magic - to secure dwellings and settlements and roads against monsters. Individual homes would be warded thus way.</p><p></p><p>Villiages would be clumps of such individual homes. Then a low grade stone wall with rudimentary warding would be added; as it progresses, the villiage would be upgraded to town.</p><p></p><p>Using catheral city for the definition of City also works along these lines; a cathedral would be a ritual anchor for the wards of a settlement. Its spire a magical antenna for ley lines, the services prayer wheels fueling the wards.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8446436, member: 72555"] Both the statements "Town means walled villiage" and "Town means a settlement of a certain size, depending on juristiction" are true, and rely on different [I]modern English[/I] meanings of "mean". But disagreeing with one and saying "actually" the other is simply wrong; the use you disagreed with is perfectly colloquial English. Your error was not understanding modern English. Words, including "mean", mean more than one thing. --- Anyhow, using Town vs Villiage for walled and unwalled in D&D would make a lot of sense. In my headcannon, "suoerstitious" rites are performed - hedge magic - to secure dwellings and settlements and roads against monsters. Individual homes would be warded thus way. Villiages would be clumps of such individual homes. Then a low grade stone wall with rudimentary warding would be added; as it progresses, the villiage would be upgraded to town. Using catheral city for the definition of City also works along these lines; a cathedral would be a ritual anchor for the wards of a settlement. Its spire a magical antenna for ley lines, the services prayer wheels fueling the wards. [/QUOTE]
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