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Needed: 12 'impossible' tasks (my players keep out!)
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<blockquote data-quote="Steverooo" data-source="post: 1270230" data-attributes="member: 9410"><p>Ooh, ooh! Mister Kotter!</p><p></p><p>A Gauntlet of Rust, and (later) a Wall of Iron! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>And as long as we're stealing from faerie stories...</p><p></p><p>Upon setting out, the PCs meet a poor, pathetic, scrawny little gnome granny, selling torches. She asks them for a scrap of food. If they refuse, she sighs, and the encounter ends. If they abuse her, she spouts dire prophecies of doom, and disappears in a puff of smoke. If they give her food, she thanks them and sits down to eat.</p><p></p><p>If they join her, she will ask about their first quest (which happens to be the recovery of a ring from a chest down in a dry well). What she knows (and they weren't told) is that there are THREE chests, each guarded by a Barghest. She knows which chest the right ring is in, how to bypass the Barghest without fighting it, how to tell the "one true ring" from all the others in the chest, and all about the traps and dangers they could otherwise blunder into.</p><p></p><p>Also, as she will reveal only to kind PCs, besides her normal wares, she has a very few Everburning Torches, too, and will only sell them to PCs who give her at least a day's trail rations. Anyone else will only be sold plain old torches.</p></blockquote><p></p>
[QUOTE="Steverooo, post: 1270230, member: 9410"] Ooh, ooh! Mister Kotter! A Gauntlet of Rust, and (later) a Wall of Iron! :D And as long as we're stealing from faerie stories... Upon setting out, the PCs meet a poor, pathetic, scrawny little gnome granny, selling torches. She asks them for a scrap of food. If they refuse, she sighs, and the encounter ends. If they abuse her, she spouts dire prophecies of doom, and disappears in a puff of smoke. If they give her food, she thanks them and sits down to eat. If they join her, she will ask about their first quest (which happens to be the recovery of a ring from a chest down in a dry well). What she knows (and they weren't told) is that there are THREE chests, each guarded by a Barghest. She knows which chest the right ring is in, how to bypass the Barghest without fighting it, how to tell the "one true ring" from all the others in the chest, and all about the traps and dangers they could otherwise blunder into. Also, as she will reveal only to kind PCs, besides her normal wares, she has a very few Everburning Torches, too, and will only sell them to PCs who give her at least a day's trail rations. Anyone else will only be sold plain old torches. [/QUOTE]
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