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Needing enemy help
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<blockquote data-quote="Kid Socrates" data-source="post: 2355055" data-attributes="member: 10714"><p>Hey, all. I'm running a d20 campaign, solidly not D&D, but I'm about to throw my players into a big undead city, with its formerly innocent citizens being slowly consumed into unlife by the former prophet who gave in to dark forces and damned them all... but I'm getting ahead of myself.</p><p></p><p>I don't want them to run into any undead yet -- I haven't used any through 20 sessions, and I want them to take about four or five more sessions before getting to the city itself. I want to start dropping hints, and I did so with the first battle -- two Cadaver Collectors from Monster Manual III. Seeing as my players also are not D&D players, the sight of two giant mechanized golem-type things that were collecting dead bodies and storing them on their backs freaked the heroes out quite a bit.</p><p></p><p>The area they're in is allegedly deserted, but they've already seen human bodies, so they know something doesn't add up.</p><p></p><p>I'm pretty much looking for cool monster ideas and appearances and actions -- definitely not gearing anything to negate all of their strengths. Does anyone know of good, cool monsters that aren't undead but would be working with them, somewhat like the Cadaver Collectors? Or does anyone have any ideas for such a creature?</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Kid Socrates, post: 2355055, member: 10714"] Hey, all. I'm running a d20 campaign, solidly not D&D, but I'm about to throw my players into a big undead city, with its formerly innocent citizens being slowly consumed into unlife by the former prophet who gave in to dark forces and damned them all... but I'm getting ahead of myself. I don't want them to run into any undead yet -- I haven't used any through 20 sessions, and I want them to take about four or five more sessions before getting to the city itself. I want to start dropping hints, and I did so with the first battle -- two Cadaver Collectors from Monster Manual III. Seeing as my players also are not D&D players, the sight of two giant mechanized golem-type things that were collecting dead bodies and storing them on their backs freaked the heroes out quite a bit. The area they're in is allegedly deserted, but they've already seen human bodies, so they know something doesn't add up. I'm pretty much looking for cool monster ideas and appearances and actions -- definitely not gearing anything to negate all of their strengths. Does anyone know of good, cool monsters that aren't undead but would be working with them, somewhat like the Cadaver Collectors? Or does anyone have any ideas for such a creature? Thanks! [/QUOTE]
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