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[Needs Formatting] Tome of Battle Build Compendium II (Wolfie-Kun & Tleilaxu_Ghola)
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<blockquote data-quote="Endarire" data-source="post: 6742823" data-attributes="member: 11592"><p><strong>Originally posted by wolfie-kun:</strong></p><p></p><p></p><p><strong><p style="text-align: center"><span style="font-size: 12px">Builds by Category</span></p><p></strong></p><p></p><p><strong><u>Caster/Spell Focused</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10289613/" target="_blank">Apocalypse JPM</a> by Dragon 3 </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10315927/" target="_blank">The Phoenix's Shadow</a> by NineInchNall </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9934016/" target="_blank">Justina, Ruby Knight Inquisitor</a> by NatchFeral </li> </ul><p></p><p></p><p><strong><u>Ability Focused</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9858586/" target="_blank">The Smartass Warrior</a> by FromTheShadows </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10083420/" target="_blank">Intelligent Warrior</a> by FiestFan </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10899092/" target="_blank">Courtblade of Corellon</a> by chifari </li> </ul><p></p><p></p><p><strong><u>Mobility Optimization</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10224097/" target="_blank">Shadow Wing</a> by wolfie-kun </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10255502/" target="_blank">Jadefire Runner</a> by phelanarcetus </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10273728/" target="_blank">Dervish Warblade</a> by xanadu </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10308137/" target="_blank">Stalking Panther</a> by phelanarcetus </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10391872/" target="_blank">How Strong is Your Kung Fu?</a> by Zenzei </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/755195/" target="_blank">Scratch</a> by wolfie-kun </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13377950/" target="_blank"> The Iaijutsu Swordsage</a> by Sharp_Claw </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13381643/" target="_blank">Viole` the Graceful</a> by Rhonin the Big </li> </ul><p></p><p></p><p><strong><u>Sword & Board</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10390673/" target="_blank">Yojo, the Ki Master</a> by Zenzei </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10680111/" target="_blank">Great Shield Dragon</a> by X-Codes </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10825643/" target="_blank">Captain America</a> by PhoenixInferno </li> </ul><p></p><p></p><p><strong><u>TWF Optimization</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9809082/" target="_blank">Beshadowed Blade</a> by Tleilaxu_Ghola </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/713640/" target="_blank">Beshadowed Blade v2.0</a> by Gaffer </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9849810/" target="_blank">Rhythm & Blues</a> by DisposableHero_ </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9846137/" target="_blank">Crypt Flameblade</a> by wolfie-kun </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9882478/" target="_blank">Blur</a> by Zzasrix </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9972283/" target="_blank">Der Erlkönig</a> by FromTheShadows </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9962757/" target="_blank">Clawstorm Barbarian</a> by phelanarcetus </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10019033/" target="_blank">Desert Wind Dervish (scimitar)</a> by RLRapp </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10140235/" target="_blank">Mantis Thrower</a> by Wildarm </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10176665/" target="_blank">Drizzt Clone #1</a> by Katash </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10303717/" target="_blank">Hesketh the Disemboweler</a> by Rhonin the Big </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10743353/" target="_blank">Wild Woodclaw Sage</a> by Ser_Pounce </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11293440/" target="_blank">Nastine the Disemboweless</a> by Rhonin the Big </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11670136/" target="_blank">Bloody Opportunistic Rogue</a> Has no name, by [PLAIN]pmurray@bigpond.com[/PLAIN] </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11815176/" target="_blank">Bizklat the Disemboweler Beetle</a> by Rhonin the Big </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11303958/" target="_blank">Valenar Ancestral Warblade </a> by UCsimplyme </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11645266/" target="_blank">Whispering Shadow Tiger</a> by Aqua_Regia (Swordsage 20) </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11823806/" target="_blank">Hand of Hakke</a> by LordMongoose </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13138017/" target="_blank">Scar</a> by wolfie-kun </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13269231/" target="_blank">Apprentice of Chains</a> by snizor </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13396277/" target="_blank">Mr. Stabby</a> by pfooti </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/14213901/" target="_blank">Blooded Blade</a> by The Pantless Mage </li> </ul><p></p><p></p><p><strong><u>Charging Builds</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9981185/" target="_blank">Grey Matter</a> by Mordenkainen's Evil Twin </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10758337/" target="_blank">Kenshin-esque</a> by Grave </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/12402938/" target="_blank">Heart of Bahamut</a> by Reaver (Warblade 20) </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13325320/" target="_blank">DINO-POWER</a> by snizor </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/14595769/" target="_blank">What Goes Up...</a> by Alatar1313 </li> </ul><p></p><p></p><p><strong><u>Single Class & Single PrC</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9815298/" target="_blank">Mage Slaying Warblade</a> by DBoot </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9890544/" target="_blank">AoO Nightmare & Blood Craving Two-Weapon Fighting Maniac</a> by Whakapapa </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9987900/" target="_blank">Diamond Tiger</a> by TheOne </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10305270/" target="_blank">Cerulean Firespirit</a> by X-Codes </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10956249/" target="_blank">Diamond Mind of Iron Tiger</a> by Salt Peanuts </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10977016/" target="_blank">Tess the Molestress</a> by RadicalTaoist </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13147067/" target="_blank">Hello Kitty!</a> by snizor </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13131991/" target="_blank">Thuranni Shadow Stepper</a> by TheKeyofE </li> </ul><p></p><p></p><p><strong><u>Tactical Oriented</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9843237/" target="_blank">The Wizened Sword</a> by Taeldrin Laesrash </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9932824/" target="_blank">Warblade Spiked Chain Fighter</a> by Leugren </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9992862/" target="_blank">Shock Trooper</a> by RLRapp </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10124643/" target="_blank">Yakumo the Shura, Mutsu Enmei-ryuu Master</a> by Tsank </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10131103/" target="_blank">Goat-Ball MVP</a> by smrtgmp </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10214285/" target="_blank">Jade Protector</a> by phelanarcetus </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10315463/" target="_blank">The AoO Nightmare's NIGHTMARE!</a> by Gideon_Gideonson </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10510438/" target="_blank">Waterga Ironstorm</a> Rhonin the Big (Warblade 20) </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10330711/" target="_blank">Flank Tank</a> by boffer (Warblade 20) </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10802971/" target="_blank">Granite and Iron</a> by RadicalTaoist </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11012689/" target="_blank">Bess the Molestress</a> by chifari </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11453320/" target="_blank">Scathe</a> by wolfie-kun (Warblade 20) </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11534821/" target="_blank">The Intelligent Unarmed Spanker</a> by carnivore </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/862371/" target="_blank">Cycle</a> by wolfie-kun </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/12371152/" target="_blank">Master of Chains</a> by snizor (Warblade with racial HD) </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/896261/" target="_blank">Shou What</a> by DrObviousSo </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/953434/" target="_blank">Lockdown 2.0</a> by archerpwr </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/14576000/" target="_blank">Dexterous Lock Warblade</a> by Sir_Kenny </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/14710014/" target="_blank">Esther the Molester</a> by syrazemyla (Psychic Warrior 20) </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/15029081/" target="_blank">Phoenix The Fierce</a> by CantripN </li> </ul><p></p><p></p><p><strong><u>Maneuvers Oriented</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9810563/" target="_blank">Sinshadow, the Enlightened Prodigal</a> by prototype00 </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9818872/" target="_blank">The General</a> by TheOne </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9840821/" target="_blank">Sublime Savant</a> by a_m0ogle </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9892427/" target="_blank">Master of the Six</a> by Tsank </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9896032/" target="_blank">Shadow Assassin</a> by sfurtwangler </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9939588/" target="_blank">Disco Inferno</a> by Zzasrix </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10177902/" target="_blank">Blastersage</a> by RLRapp (Swordsage 20) </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10217520/" target="_blank">Prince of the Nine Fold Path</a> by tuefel </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10220110/" target="_blank">Shadow Dreamer</a> by true_fighter </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10504359/" target="_blank">Peerless Master of the Sublime Way</a> by Kirech </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10901360/" target="_blank">Arc, the Man of Many Shields</a> by Rhonin the Big </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11662439/" target="_blank">The Galaxy</a> by Rhonin the Big </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13837556/" target="_blank">Heaven of Nine</a> by Darrin_Bright </li> </ul><p></p><p></p><p><strong><u>Gish</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9822110/" target="_blank">Some Like it Hot</a> by LiamDeclan </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9863028/" target="_blank">The Ruby Knight</a> by tuefel </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9947791/" target="_blank">The Ruby Shadow</a> by wolfie-kun </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9969414/" target="_blank">Enlightened Phoenix Fist</a> by wolfie-kun </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9995435/" target="_blank">Jade Phoenix Beguiler</a> by Todd </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10025336/" target="_blank">Astral Raven</a> by Zach2216 <em>Uses Gestalt Rules</em> </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10056206/" target="_blank">Melee Warlock</a> by Dragon3 </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10162233/" target="_blank">The King of Combustion</a> by chifari </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10178720/" target="_blank">Sublime Swordsage</a> by X-Codes </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10299897/" target="_blank">Duskblade JPM</a> by Timespike </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9990892/" target="_blank">Jazra, Ebon Phoenix Beguiler</a> by NatchFeral </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9934118/" target="_blank">Aihdan, Sublime Phoenix</a> by NatchFeral </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10384807/" target="_blank">Triple Threat Gish</a> by Katash </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10315927/" target="_blank">The Phoenix's Shadow</a> by NineInchNall </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11000297/" target="_blank">Justina's Little Sister</a> by Edea </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11607380/" target="_blank">The Generic Jedi Consular</a> by Kurama_Youko </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11607615/" target="_blank">Generic Jedi Gaurdian</a> by Kurama Youko </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11738662/" target="_blank">"True" Warmind</a> by AllistairAldred </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/12675445/" target="_blank">El Kabong</a> by choant </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/867754/" target="_blank">The Diamond Knight Vindicator</a> by LogicNinja </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13239175/" target="_blank">The Diamond Shadow Crusader</a> by billyh </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/15092668/" target="_blank">Ruby Paladin Vindicator</a> by Wyvernhand </li> </ul><p></p><p></p><p><strong><u>Throwing Builds</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9818930/" target="_blank">Sir Ownsalot</a> by Tleilaxu_Ghola </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9896890/" target="_blank">Ragin' Cajun</a> by Some Like It Hot </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9936046/" target="_blank">Stormwhisper</a> by prototype00 </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9972283/" target="_blank">Der Erlkönig</a> by FromTheShadows </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11490565/" target="_blank">Bloodstorm Controller</a> by Harliquinn </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11530228/" target="_blank">Circus Thrower</a> by frasmage </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/12311245/" target="_blank">Axe-Chucking Bug</a> by snizor </li> </ul><p></p><p></p><p><strong><u>Natural Attack</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9852377/" target="_blank">Uber Shifter</a> by obtusehobbit </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9855049/" target="_blank">Squid Man</a> by Yue Ryong (uses 3.0 material) </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/12174585/" target="_blank">The Quickwidiser</a> by Eled_The_Worm_Tamer </li> </ul><p></p><p></p><p><strong><u>Disabling</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9895999/" target="_blank">D</a> by Ed-Zero </li> </ul><p></p><p></p><p><strong><u>Party Benefit</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9831983/" target="_blank">The Enhancer</a> by TheOne </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9882657/" target="_blank">The MMO Tank Wannabe</a> by FromTheShadows </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9985560/" target="_blank">Deneith Sentinel</a> by Save-vs-DM </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13177783/" target="_blank">Warlord of the Damned</a> by snizor </li> </ul><p></p><p></p><p><strong><u>Bardic Flavored</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9892521/" target="_blank">Reckless Warrior</a> by obtusehobbit </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11524075/" target="_blank">White Raven Bardic Crusader</a> by TheOne </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/12174376/" target="_blank">Skillful Bardic Warblade</a> by Sang-Drax </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13060273/" target="_blank">Jack of All Trades Weapon Master</a> by Sang-Drax </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13264067/" target="_blank">Brutal Death Metal</a> by Lochlyn </li> </ul><p></p><p></p><p><strong><u>Tank/Defense Builds</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9895728/" target="_blank">The Energizer Bunny</a> by Zzasrix </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10099507/" target="_blank">Bear of Stone & Iron</a> by RLRapp </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10232727/" target="_blank">Bloodstorm Defender</a> by Richmud </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10234312/" target="_blank">Wildheart Tiger Blade</a> by X-Codes </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10323162/" target="_blank">Stirge, Immortal Juggernaut of Pelor</a> by Rhonin the Big (Crusader 20) </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/748725/" target="_blank">The Jasite Knight</a> by Gaffer </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10866359/" target="_blank">Untouchable Ugly</a> by Fallenangel359 (Crusader 20) </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10891829/" target="_blank">The Ruby Cheerleader</a> by chifari </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/761366/" target="_blank">Meditant</a> by JanusJones </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11507843/" target="_blank">The Battery</a> by Prominence (Crusader 20) </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13396555/" target="_blank">The Raging Controller</a> by pfooti </li> </ul><p></p><p></p><p><strong><u>Critical Hit Optimization</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10019194/" target="_blank">Desert Wind Dervish (Falchion)</a> by RLRapp </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9897451/" target="_blank">Master of Critical Mayhem</a> by anarchy1973 </li> </ul><p></p><p></p><p><strong><u>Cloak & Dagger</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10231697/" target="_blank">Death Inescapable</a> by cyberpunks </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10836750/" target="_blank">Snucking Futs</a> by Darrin_Bright </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/752637/" target="_blank">Feral Dreadlord</a> by Tleilaxu_Ghola </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13144114/" target="_blank">Wraith</a> by AllistairAldred </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13346387/" target="_blank">The Shadow Fist</a> by Aqua_Regia </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/838768/" target="_blank">The Swashbuckling Shadowsage</a> by rmccowen </li> </ul><p></p><p></p><p><strong><u>Shadow Pouncing</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10310904/" target="_blank">Sir Bamfsalot</a> by NineInchNall </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9814002/" target="_blank">Claw in the Darkness</a> by EntropicShadow </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9817379/" target="_blank">Quadra-Pounce Shadow Lord</a> by Lellindil </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10612329/" target="_blank">Shadow pouncer #4587</a> by Jarevin </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10744037/" target="_blank">Everbouncing Shadow Vindicator</a> by nice2meetU </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/11547847/" target="_blank">Shadow Adept</a> by Shadowcastr </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/13058104/" target="_blank">Everpouncer Master of Nine</a> by Sang-Drax </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/14595905/" target="_blank">Coup De Grace-r</a> by TheJollyLlama875 </li> </ul><p></p><p></p><p><strong><u>Miscellaneous</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9811591/" target="_blank">Rending Machine</a> by Ed-Zero </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9818881/" target="_blank">Pyrofessor</a> by LiamDeclan </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9840181/" target="_blank">The Momentary Blade</a> by malisteen </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/9989429/" target="_blank">Maiyr, The Deathbringer of Time</a> by boffer <em>Uses Gestalt Rules</em> </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10086517/" target="_blank">Dwight, Bastard Son of Elminster</a> by Raven of SD <em>Uses Gestalt Rules</em> </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?posts/10383979/" target="_blank">It's a MAD, MAD world</a> by AndrasOtto </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/846133/" target="_blank">Reshar, ToB's legendary Master of the Sublime Way</a> by LogicNinja and Bawitda </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/952620/" target="_blank">Factotum of War</a> by CantripN <em>Optional-Uses Gestalt Rules</em> </li> </ul><p></p><p></p><p><strong><u>OMFG ROFLCOPTER PWNZ0RZ!!11!!1eleven!1!</u></strong></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/764997/" target="_blank">Spank the Monkey</a> Due to a recent ruling by the Sage, this build no longer works. </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/852524/" target="_blank">The CO Response to fastest possible speed</a> (If anyone has a post to link to for Chuck, please let me know.) </li> </ul><p></p><p></p><p><em>All builds are 3.5 compliant unless noted by the build link.</em></p><p>LET THE BUILDS BEGIN!</p><p></p><p>Please send me a PM if I missed your build.</p><p></p><p>If your build was in the old thread and wasn't linked to, please post it again here, or make a post here with a link to your build (the thread, or the post).</p><p></p><p>Having a Tricks section, or at least Pros and Cons, will aid me in sorting your build into the proper category.</p><p></p><p>If you think your build belongs in a different category, or if I named your build something you don't like, just say so.</p><p></p><p><strong>Originally posted by wolfie-kun:</strong></p><p></p><p><strong>If You're Having Trouble Formatting Your Post:</strong></p><p>[sblock]</p><p>Here's just my way to do it, but I do like it. It's easy to read, and keeps your post from getting particularly huge.</p><p></p><p>If you're making a build, and having some trouble making a list of maneuvers that's easy to read, just quote this post, and copy everything from [PLAIN]"[b]Suggested Maneuvers:[/b]" to "from levels in Cleric and PrCs." Be sure to stop before the /sblock tag.</p><p></p><p>Once you've copied everything into your own post, adjust it for your needs. Maneuvers to be swapped out should be in blue (the tags you want around the text are [color=blue][/blue]), while any sudden jumps in initiator level should be marked somehow (I used asterisks) then defined at the bottom of the chart. From there just move everything around (mostly using the spacebar, copying and pasting the specific amount of blank space, or deleting the blank space until you've got your own version that looks similar. You can use the "Preview" button at the bottom of the text box (under the set of smilies) to check if it will be legible.[/PLAIN]</p><p></p><p><strong>Suggested Maneuvers:</strong></p><p><em>Swordsage:</em> 14 maneuvers Known; 7 Readied</p><p><strong>Level Maneuver Stance</strong><br /><em>SSage:</em><br />1st Burning Blade (DW 1) Child of Shadow (SH 1) <br /> Distracting Ember (DW 1) <br /> Sapphire Nightmare Blade (DM 1)<br /> Clinging Shadow Strike (SH 1)<br /> Counter Charge (SS 1)<br /> Mighty Throw (SS 1)<br />2nd* Drain Vitality (SH 2) Step of the Wind (SS 1)<br /><br /><em>RKVindicator:</em><br />1st# none Thicket of Blades (DS 3)<br />2nd Divine Surge (DS 4) none<br />4th Foehammer (DS 2) none<br />6th Shadow Noose (SH 6) Step of the Dancing Moth (SH 5)<br />8th Shadow Blink (SH 7) none<br /><br /><em>SSNinja:</em><br />1st Hydra Slaying Strike (SS 7) none<br /><br /><em>SSage:</em><br />3rd** Fool's Strike (SS 8) none<br />4th Tornado Throw (SS 9) none<br /> <span style="color: blue">Swap-Mighty Throw for <br /> Five-Shadow Creeping Ice <br /> Enervating Strike (SH 9)</span></p><p>*=initiator level increases by 1 from 2 levels in Monk</p><p>#=initiator level increases by 2 from levels in Cleric and Sacred Fist</p><p>**=initiator level increases by 12 (total) from levels in Cleric and PrCs</p><p>[/sblock]</p><p></p><p><span style="font-size: 12px"><strong>Useful Links for Building Tome of Battle Characters</strong></span></p><p></p><ul> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/680285/" target="_blank">ToB Tricks/Combos/Library</a> T_G's excellent compilation of Tome of Battle information, including maneuver lists sorted by a number of categories, and a separate maneuver list sorted by prerequisites. </li> <li data-xf-list-type="ul"><a href="https://www.enworld.org/index.php?threads/890611/" target="_blank">Tome of Battle Q&A</a> A compilation of Tome of Battle related rules questions by Magocrat. This thread also has links to some of the homebrew material on the Classes boards, and a link to the Tome of Battle: CustServ Q&A by *R*, which has answers to some other questions not linked to in Magocrat's thread. </li> </ul><p></p><p></p><p>Anyone else have good links?</p><p></p><p><strong>Originally posted by drobviousso:</strong></p><p></p><p>Have you considered creating <a href="http://coboard.wikia.com/wiki/Main_Page#Reference_Compiliations" target="_blank">a page on the CO wiki instead</a>? That way, we won't have ToB Build Thread I-IV, all in various states of completeness?</p><p></p><p><strong>Originally posted by wolfie-kun:</strong></p><p></p><p>Everything in the OP should be up to date as of right now.</p><p></p><p><strong>Originally posted by sharp_claw:</strong></p><p></p><p>I guess I'll kick this one off. This is a build I set up for another thread, but I think it has a place here. Looking forward to an up-to-date compendium, wolfie-kun!</p><p></p><p><span style="font-size: 12px"><strong>The Iaijutsu Swordsage</strong></span></p><p><strong>Notable notables</strong></p><p>[sblock]</p><ul> <li data-xf-list-type="ul">Scorpion Clan Samurai (OA) </li> <li data-xf-list-type="ul">Sleeping Tiger Monk vairant </li> <li data-xf-list-type="ul">Swordsage's Discipline Focus set to Diamond Mind </li> </ul><p></p><p>[/sblock]</p><p><strong>Samurai 1/Monk 1/Swordsage 1/Monk +1/Samurai +1/Fighter 1/Swordsage +2/Iaijutsu Master 5/Warblade 1/Exemplar 1/Swordsage +5</strong> Human is required for feat progression. </p><p></p><p>Stats: Dex should be high. Otherwise, the build suffers from a bit of MAD; high Con, Int, Wis, and Cha are all useful. </p><p></p><p><strong>Feats</strong></p><p>[sblock]1 - Able Learner, Quick Draw (human bonus)</p><p>2 - Weapon Finesse (monk bonus)</p><p>3 - Adaptive Style</p><p>4 - Improved Initiative (monk bonus)</p><p>5 - Dodge(samurai bonus)</p><p>6 - Mobility, Spring Attack (fighter bonus)</p><p>9 - Gloom Razor</p><p>12 - Flick of the Wrist, Skill Focus (Iaijutsu Focus) (iaijutsu master bonus)</p><p>15 - Bounding Assault</p><p>18 - [open][/sblock]Use Swordsage's virtual Weapon Focus (I know, I know, there's dispute here) to help qualify for Iaijutsu Master - Diamond Mind gives WF (katana). Shadow Blade doesn't make the cut for two reasons: Spring Attacking means the feat is largely wasted, and on top of that, we won't be in a Shadow Hand stance that often.</p><p></p><p>They key here is the synergy between Gloom Razor, Spring Attack, and Iaijutsu Focus. Using Flick of the Wrist, Spring Attack past your target and damage them - Iaijutsu Focus dice included. Every round afterwards, keep on rushing past the enemy, considering them flat-footed via Gloom Razor. On top of that, use a Blurstrike weapon and the Sapphire Nightmare Blade and Ghost Blade maneuvers to attack flatfooted opponents. Oh, and you'll probably be going early in the initiative order, which gives you yet another shot at utilizing Iaijutsu Focus. Bounding Strike for a 2nd Iaijutsu attack is just gravy.</p><p></p><p>Other goodies: Wis and Int to AC, Cha to Initiative and Iaijutsu Focus dice, ability to take 10 on Iaijutsu Focus (and maybe even Jump and Tumble if you have a high enough Int by level 15).</p><p></p><p><strong>@ Level 20</strong></p><p>[sblock]</p><ul> <li data-xf-list-type="ul">BaB +16 </li> <li data-xf-list-type="ul">Saves: 13/13/15 (and Evasion on top of that) </li> <li data-xf-list-type="ul">Swordsage IL 14 (7th level maneuvers) </li> <li data-xf-list-type="ul">Warblade IL 10 </li> <li data-xf-list-type="ul">Avg HD: d9 </li> <li data-xf-list-type="ul">good skills, including maxed out Iaijustsu Focus thanks to Able Learner </li> </ul><p></p><p>[/sblock]</p><p><strong>Maneuvers</strong></p><p>[sblock]3 - Burning Blade (DW boost), Sapphire Nightmare Blade (DM strike), Counter Charge (SS counter), Clinging Shadow Strike (SH strike), Sudden Leap (TC boost), Wolf Fang Strike (TC strike), Child of Shadow (SH stance)</p><p>7 - Shadow Jaunt (SH), Sense of Clarity (DM stance)</p><p>8 - Zephyr Dance (DW counter)</p><p>14 - Wall of Blades (IH counter), Iron Heart Surge (IH), Lightning Recovery (IH counter), Absolute Steel Stance (IH stance)</p><p>16 - Bounding Assault (DM strike), trade Wolf Fang Strike for Shadow Stride (SH)</p><p>17 - Stalker in the Night (SH strike), Step of the Dancing Moth (SH stance)</p><p>18 - Greater Insightful Strike (DM strike), trade Sapphire Nightmare Blade for Ghost Blade (SH strike)</p><p>19 - Quicksilver Motion (DM boost)</p><p>20 - Moment of Alacrity (DM boost), trade Shadow Jaunt for Shadow Blink (SH)[/sblock]That Warblade level really works wonders, netting us both the very excellent Iron Heart Surge and Absolute Steel Stance (and it's +10 to movement). Most of the list is geared towards increasing your speed and making movement easier - since you'll usually be Spring Attacking for Iaijutsu damage, it won't be as optimal to use a lot of strikes. With that mindset, a large portion of the list is primarily helpful in closing the gap towards your target in the 1st turn.</p><p></p><p>Final Thoughts:</p><p>One of the really nice things about the build is that it's very front-loaded, and totally playable at all levels. By level 3, you've got a consistent way of attacking a flatfooted opponent (Sapphire Nightmare Blade). At level 6, the Spring Attacking begins, and level 9 offers Gloom Razor for the complete combo. Things just get better after that, with all the great Iaijutsu Master class features and powerful Swordsage maneuvers in the end-game. Those maneuvers make us a very movement-savvy character; between Sudden Leap, the Shadow Jaunt/Stride/Blink set, Bounding Assault, Quicksilver Motion, and the Absolute Steel and Step of the Dancing Moth stances, you've got a bunch of ways to get around. Strong saves and above-average HD only help keep you alive and swinging.</p><p></p><p><strong>Originally posted by sharp_claw:</strong></p><p></p><p><img src="http://community.wizards.com/sites/all/modules/custom/forest_site/smileys/wizards/bump.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> for input on the above build, and to keep general interest in the thread.</p><p></p><p><strong>Originally posted by fwib:</strong></p><p></p><p></p><p>Check the 'Stances Known' text. The stance you learn at first level has to be a level 1 stance.</p><p></p><p><strong>Originally posted by snizor:</strong></p><p></p><p>Here's a new build I'm currently working on. It is based of the Dvati from Dragon Compendium. Note that is is a work in progress.</p><p></p><p>A quick rules discussion on the Dvati and Maneuver initiation:</p><p><strong>Dvati Initiator</strong></p><p>[sblock]According to page 38 of Tome of Battle "The process of initiating a maneuver is similar to that of casting a spell...", thus the Dvati initiator must keep in mind the racial limitations on actions while initiating maneuvers. For example if Dvati A initiates a standerd action strike, Dvati B must also give up a standerd action without benefiting from the strike's effect (unless said maneuver would affect allies by default). In addition, the two twins share the same pool of readied maneuvers. For this reason, I decided to focus mostly on swift and immediate action maneuvers since those would leave the other Dvati twin still able to attack.[/sblock]</p><p></p><p>Name: The Flanker Twins</p><p>Race: Dvati (Dragon Compendium)</p><p>Build Stub: Dvati +1/ Warblade 7/ Dark Lantern 2/ Bloodclaw Master 2/ Dark Lantern +6/ Warblade +2</p><p></p><p>Feats: (By ecl)</p><p></p><p>2. Weapon Finesse</p><p>4. TWF</p><p>6. Ironheart Aura</p><p>7. Martial Stance (Tactics of the Wolf)</p><p>10. Improved TWF</p><p>13. Craven</p><p>16. Stormguard Warrior</p><p>19. Greater TWF</p><p>20. (Warblade bonus feat)</p><p></p><p><strong>Stances Known:</strong> 5.Blood in the Water (TC 1), 2.Leading the Charge (WR 1), 7.Tactics of the Wolf (WR 3)</p><p><strong>Maneuvers readied/encounter:</strong> 4</p><p></p><p><strong>Maneuvers Known (lvl20):</strong> Moment of Perfect Mind, Sudden Leap, Tactical Strike, Wall of Blades, White Raven Tactics, Iron Heart Surge, Clarion Call, Order Forged from Chaos, Dancing Mongoose</p><p><strong>maneuver progression</strong></p><p>[sblock]</p><p>2. Moment of Perfect Mind, Wolf Fang Strike, Steel Wind</p><p>3. Sudden Leap</p><p>4. Tactical Strike</p><p>5. Swap Steel Wind for Wall of Blades</p><p>6. White Raven Tactics</p><p>7. Swap Wolf Fang Striike for Rabid Wolf Strike</p><p>8. Iron Heart Surge</p><p>11. Dancing Mongoose</p><p>19 Swap Rabid Wolf Strike for Clarion Call</p><p>20. Order Forged From Chaos</p><p>[/sblock]</p><p></p><p><strong>Tactics:</strong> Well, these should be rather obvious just from the build's name and the choice of race. Dvati are the only race that can flank with themselves, so that is what this build takes advantage of. The default stance is Tactics of the Wolf (WR 3) to add 1/2 initiator level (15) to damage while flanking. Due to the Dvati's restrictions on initiating maneuvers, the Flanker Twins prefer to use items such as the Belt of Battle (MIC) to quickly enter combat. TWF is present to take advantage of the various dmg bonii the build has while flanking (INT + 1/2 Initiator level + 4d6+19 sneak attack).</p><p></p><p><strong>Originally posted by wolfie-kun:</strong></p><p></p><p></p><p>I'd pay special attention with the Warblade maneuvers, making sure to take a lot more of the flanking based White Raven maneuvers than normal.</p><p></p><p>In fact, I'd drop a few of the Bloodclaw Master levels (down to two) in favor of more Warblade to pick up higher-level White Raven strikes--which are mostly quite powerful.</p><p></p><p><strong>Originally posted by snizor:</strong></p><p></p><p>Thanks Wolfie, will go BcM 2 instead of 4 (for superior TWF). Note that the Dvati have some very strange rules assosiated with the actions they can take. Added a brief discussion into build post</p><p></p><p><strong>Originally posted by wolfie-kun:</strong></p><p></p><p></p><p>Just take the Warblade stance you wanted with Martial Stance at 15th. Bounding Assault can wait. Or take the stance at 18th, if you don't want Bounding Assault to wait.</p><p></p><p>However, I'd suggest finding a stronger source of single attack bonus damage, such as skirmish. If you're okay with delaying the feat progression a little, there's a halfling substitution level (PHB II, I want to say, but don't quote me on that) that'll get you skirmish instead of flurry of blows. Which sounds pretty useful, though it's a bit weird to be substituting the same level twice, even for two completely different features.</p><p></p><p><strong>Originally posted by snizor:</strong></p><p></p><p>Races of the Wild Wolfie, it's a racial sub level. </p><p></p><p>Edit: I probably won't get the maneuver list finished for a day or two. After that, time to work on a Tibbit Swordsage (yeah, I'm a bit obsessed with unusual races).</p><p></p><p><strong>Originally posted by whakapapa:</strong></p><p></p><p>just tagging this thread <img src="http://community.wizards.com/sites/all/modules/custom/forest_site/smileys/wizards/smile.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Nice with updates!</p><p></p><p><strong>Originally posted by snizor:</strong></p><p></p><p></p><p>Glad to see people are still interseted in the compendium. The only thing that I fear is that the sheer volume of builds already made will make it harder to actually innovate new ones.</p><p></p><p><strong>Originally posted by thekeyofe:</strong></p><p></p><p>I've been working on a build for a Shinobi-esque shadow warrior. I wanted to make an elf from House Thuranni from the Eberron campaing setting (since Eberron is my favorite setting and the one my group uses most often). I wanted a character who fought from the shadows, slipping in and out of combat quickly and easily, disappearing in the middle of melee and reappearing somewhere else entirely.</p><p></p><p>I looked at the Ninja class from CAdv, but aside from the class being weak to begin with, I didn't have enough feats to make a build I liked. Straight rogue didn't fit what I wanted for the character because I didn't want to rely on flanking for damage.</p><p></p><p>So I looked at Swordsage, and played around with both a SS 20 and a SS 10/rogue 10 build. Here's what I came up with:</p><p></p><p><strong>Name:</strong> Thuranni Shadow Stepper (Alpha version)</p><p><strong>Race:</strong> Elf</p><p><strong>Build:</strong> Swordsage 20</p><p></p><p><strong>Stats:</strong></p><p>[sblock] (25 point buy; if you go 28 or 32, bump Wis, Dex or Con)</p><p>Str 12</p><p>Dex 16</p><p>Con 12</p><p>Int 12</p><p>Wis 13</p><p>Cha 8</p><p></p><p>Bump Wis at 4th level, then Dex or Con after that.[/sblock]</p><p><strong>Feats:</strong></p><p>[sblock]1st: Least Mark of Shadow (ECS, pg. 56, 66)</p><p>3rd: Adaptive Style</p><p>6th: Shadow Blade</p><p>9th: Gloom Razor</p><p>12: Weapon Finesse</p><p>15: Lesser Mark of Shadow (ECS)</p><p>18: Greater Mark of Shadow (ECS)[/sblock]</p><p><strong>Maneuvers:</strong></p><p>[sblock]1st: Clinging Shadow Strike, Shadow Blade Technique, Sapphire Nightmare Blade, Counter Charge, Wind Stride, Distracting Ember</p><p>2nd: Mighty Throw</p><p>3rd: Cloak of Deception</p><p>4th: Shadow Jaunt, change Wind Stride to Flashing Sun</p><p>5th: Shadow Garrote</p><p>6th: Insightful Strike, change Mighty Throw to Clever Positioning</p><p>7th: Hand of Death</p><p>8th: Ruby Nightmare Blade, change Shadow Blade Technique to Obscuring Shadow Veil</p><p>9th: Soaring Throw</p><p>10th: Bloodletting Strike, change Shadow Jaunt to Shadow Stride</p><p>11th: Stalker in the Night</p><p>12th: Shadow Noose, change Insightful Strike to Greater Insightful Strike</p><p>13th: Death in the Dark</p><p>14th: Avalanche of Blades, change Clinging Shadow Strike to Shadow Blink</p><p>15th: One with Shadow</p><p>16th: Enervating Shadow Strike, change Ruby Nightmare Blade to Diamond Nightmare Blade</p><p>17th: Five-Shadow Creeping Ice Enervation Strike (<span style="color: Red">KAME-HAME-HA!!</span>)</p><p>18th: Time Stands Still, change Clever Positioning to Fools Strike</p><p>19th: Mountain Tombstone Strike</p><p>20th: Diamond Defense[/sblock]</p><p><strong>Stances:</strong></p><p>[sblock]1st: Child of Shadow</p><p>2nd: Island of Blades or Hunter's Sense</p><p>5th: Assassin's Stance</p><p>9th: Hearing the Air</p><p>14th: Shifting Defense or Step of the Dancing Moth</p><p>20th: Ghostly Defense or Balance on the Sky[/sblock]</p><p>As you can tell, this build focuses VERY heavily on Shadow Hand maneuvers; almost all of the SH maneuvers in the book are in this build. It also adds Diamond Mind for damage in the form of Insightful Strike and Sapphire/Ruby/Diamond Nightmare Blade, plus adds Mighty Throw/Soaring Throw just because having a free trip attack available is useful.</p><p></p><p>As I said, I also toyed with multiclassing rogue/swordsage:</p><p></p><p><strong>Name:</strong> Thuranni Shadow Stepper (Beta version)</p><p><strong>Race:</strong> Elf</p><p><strong>Build:</strong> Rogue 10/Swordsage 10 (1 for 1 progression)</p><p></p><p><strong>Stats:</strong> (Same as Alpha version)</p><p></p><p><strong>Feats:</strong></p><p>[sblock]1st: Least Mark of Shadow (ECS)</p><p>3rd: Adaptive Style</p><p>6th: Shadow Blade</p><p>9th: Gloom Razor</p><p>12th: Weapon Finesse</p><p>15th: Martial Study (Ghost Blade)</p><p>18th: (free)[/sblock]</p><p><strong>Maneuvers:</strong></p><p>[sblock]2nd: Clinging Shadow Strike, Sapphire Nightmare Blade, Counter Charge, Shadow Blade Technique, Wind Stride, Distracting Ember</p><p>4th: Cloak of Deception</p><p>6th: Shadow Jaunt</p><p>8th: Insightful Strike, change Shadow Blade Technique to Shadow Garrote</p><p>10th: Hand of Death</p><p>12th: Obscuring Shadow Veil, change Shadow Jaunt to Shadow Stride</p><p>14th: Ruby Nightmare Blade</p><p>16th: Stalker in the Night, change Wind Stride to Shadow Blink</p><p>18th: Death in the Dark</p><p>20th: One with Shadow, change Clinging Shadow Strike to Diamond Nightmare Blade[/sblock]</p><p><strong>Stances:</strong></p><p>[sblock]2nd: Child of Shadow</p><p>4th: Island of Blades</p><p>10th: Assassin's Stance</p><p>18th: Hearing the Air[/sblock]</p><p>This one focuses more on sneak attack, using Assassin's Stance to make up for the reduced SA progression from multi-classing. It has a lot fewer options than the pure swordsage build, but still does it's job and can fade in and out of the shadows quickly and effeciently.</p><p></p><p>However, like I said at the beginning I didn't want to use rogue because I didn't want to rely on flanking for damage. So I switched the rogue levels for Ninja from CAdv. Even though the Ninja class is weak by itself, I think it works well combined with swordsage.</p><p></p><p><strong>Name:</strong> Thuranni Shadow Stepper (Gamma version)</p><p><strong>Race:</strong> Elf</p><p><strong>Build:</strong> Ninja 10/Swordsage 10 (1 for 1 progression)</p><p></p><p><strong>Stats:</strong></p><p>[sblock] (25 point buy; if you use 28 or 32, bump Dex, Wis, Con, or Int)</p><p>Str 12</p><p>Dex 16</p><p>Con 13</p><p>Int 10</p><p>Wis 14</p><p>Cha 8</p><p></p><p>Bump Con at level 4, then Wis or Dex after that.[/sblock]</p><p><strong>Feats:</strong> (Same as Beta version)</p><p></p><p><strong>Maneuvers:</strong> (Same as Beta version) EXCEPT:</p><p>2nd: Sudden Leap instead of Distracting Ember</p><p></p><p><strong>Stances:</strong> (Same as Beta version) EXCEPT:</p><p>4th: Hunter's Sense instead of Island of Blades</p><p></p><p>Distracting Ember and Island of Blades both affect flanking, which Sudden Strike doesn't benefit from. Switching them for Sudden Leap gives you extra mobility (which synergizes with the Ninja's Great Leap ability -- it's like the Leaping Dragon Stance for free!), and scent is useful for someone who's always in the dark but doesn't have darkvision. The disadvantages compared to the Beta version are Sudden Strike being not as effective as Sneak Attack, and a slightly lower AC. But the advantage of the Ninja's <em>Ki</em> Step to turn invisible for one round several times per day I think makes up for it; it fits my original idea of fading in and out of the shadows quickly, and it synergizes well with the Shadow Hand maneuvers that require a flat-footed opponent.</p><p></p><p>In combat, any of these three builds will attack from the shadows, use several maneuvers in quick succession then use Shadow Jaunt or Cloak of Deception or some other way of disappearing to escape for a round, use Adaptive Style to refresh all maneuvers, then do it again.</p><p></p><p>However, I'm thinking that at the end of the day, the extra damage from Sneak Attack or Sudden Strike is less than the extra damage I could get from higher level swordsage maneuvers, like Time Stands Still or Five-Shadow etc. Also, increasing Sneak Attack means I have fewer maneuver options at every level of the build, and I'm not sure it's worth it. Does anyone have an opinion on this? EDIT: Another drawback, multiclassing between two 3/4 BAB classes means your BAB grows slower at very low levels, hits a plateau in mid levels, and ends at 14 instead of 15 at level 20.</p><p></p><p>Also, Dragonmarks basically suck, and the only reason I took the feat was flavor. In some ways, they actually make you weaker instead of stronger. I might just drop the dragonmark feats, in which case I would move Adaptive Style to level 1 and Weapon Finesse to level 3 (much more useful), leaving empty feat slots at 12, 15, and 18. What should I put there?</p><p></p><p>As far as maneuvers go, is there anything I'm missing that you all think I should take? What about something I have that you think I should drop?</p><p></p><p>Constructive criticism is appreciated.</p><p></p><p><strong>Originally posted by thekeyofe:</strong></p><p></p><p></p><p>Yeah, it took me quite a while to skim through the builds already posted to make sure I wasn't posting something someone else had already done.</p><p></p><p>I'm also working on another Eberron build, a Valenar Elf Warblade who uses a Double Scimitar, but I probably won't post it because it's quite similar to several of the TWF builds already here.</p><p></p><p><strong>Originally posted by snizor:</strong></p><p></p><p>Glad I not the only one who's feeling the crunch. Anyways, I have completed the maneuver progression for the Flanker Twins. Basically, it turns out that the Flanker Twins are more defined by their <strong>Stance</strong> then their maneuvers due to the drawbacks mentioned in the original post.</p><p></p><p>Hopefully, I'll have the Tibbit Swordsage (who it looks like will be Swordsage/ Warshaper) this weekend.</p><p></p><p><strong>Originally posted by wolfie-kun:</strong></p><p></p><p>Going for something that looks a lot like a watered-down version of T_G's Feral Dreadlord build here. Small number of sneak attack dice, along with a strong, reliable way to deliver them.</p><p></p><p><strong>Name:</strong> Scar</p><p><strong>Race:</strong> Human</p><p><strong>Build Stub:</strong> Warblade 1/Rogue 1/Swordsage 1/Warblade +4/Swordsage +1/Warblade +12</p><p></p><p><strong>Feats:</strong></p><p>1st: EWP (bastard sword)/Weapon Finesse, (TWF)</p><p>3rd: Oversized TWF/Shadow Blade</p><p>6th: Combat Reflexes</p><p>7th: (White Raven Defense)</p><p>9th: Clarion Commander</p><p>12th: Stormguard Warrior, (Iron Heart Aura)</p><p>15th: ITWF</p><p>16th: (Imp Init/Quick Draw)</p><p>18th: GTWF or Power Attack</p><p></p><p><strong>Maneuvers:</strong></p><p></p><p><em>Warblade:</em> 12 maneuvers known, 6 readied/encounter.</p><p><strong>Level Maneuver Stance</strong><br />1st Moment of Perfect Mind (DM 1) Blood in the Water (TC 1)<br /> Wolf Fang Strike (TC 1)<br /> Douse the Flames (WR 1)<br />2nd* Mountain Hammer (SD 2) none<br />3rd Emerald Razor (DM 2) none<br />4th none Absolute Steel Stance (IH 3)<br /> <span style="color: blue">Swap-Wolf Fang Strike for<br /> Iron Heart Surge (IH 3)</span><br />5th White Raven Tactics (WR 3) none<br />6th none none<br /> <span style="color: blue">Swap-Moment of Perfect Mind for<br /> Action Before Thought (DM 2)</span><br />7th Covering Strike (WR 4) none<br />8th none none<br /> <span style="color: blue">Swap- Douse the Flames for<br /> Flesh Ripper (TC 3)</span><br />9th Dancing Mongoose (TC 5) none<br />10th none Dancing Blade Form (IH 5)<br /> <span style="color: blue">Swap-Action Before Thought for <br /> Disrupting Blow (DM 5)</span><br />11th Pouncing Charge (TC 5) none<br />12th none none<br /> <span style="color: blue">Swap-Action Before Thought for <br /> Quicksilver Motion (DM 7)</span><br />13th Avalanche of Blades (DM 7) none<br />14th none none<br /> <span style="color: blue">Swap-Mountain Hammer for<br /> Raging Mongoose (TC 8)</span><br />15th Adamantine Hurricane (IH 8) none<br />16th none Supreme Blade Parry (IH 8)<br /> <span style="color: blue">Swap-Elder Mountain Hammer for<br /> Time Stands Still (DM 9)</span><br />17th Feral Death Blow (TC 9) none</p><p>*=IL increases by 1 from levels in Rogue and Swordsage</p><p></p><p><em>Swordsage:</em> Initiator Levels 2:5, 7 maneuvers known, 4 readied/encounter.</p><p><strong>Level Maneuver Stance</strong><br />1st Sapphire Nightmare Blade (DM 1) Island of Blades (SH 1)<br /> Burning Blade (DW 1)<br /> Distracting Ember (DW 1)<br /> Counter Charge (SS 1)<br /> Mighty Throw (SS 1)<br /> Sudden Leap (TC 1)<br />2nd* Cloak of Deception (SH 2) Assassin's Stance (SH 3)</p><p>*=IL increases by 3 from levels in Warblade</p><p></p><p><strong>Abilities:</strong> Str>Dex>Con>Int>Wis>Cha (the order on the character sheet...>.>)</p><p></p><p><strong>BAB:</strong> +18/+13/+8/+3</p><p></p><p><strong>Saves:</strong> Fort +10, Ref +10, Will +8. Rather average, really.</p><p></p><p><strong>Total Maneuvers Known/Readied Per Encounter:</strong> 19 known, 10 readied/encounter.</p><p></p><p><strong>Tricks:</strong> All the standard ToB TWFer tricks are here, with Avalanche of Blades + Combat Rhythm rearing its head yet again. Consistent bonus damage comes from sneak attack (flanking or being invisible), Burning Blade, and large numbers of attacks (Dancing/Raging Mongoose, WRT).</p><p></p><p>In addition, this build makes use of Clarion Commander to gain its final +3d6 sneak attack damage on most full attacks.</p><p></p><p>Weapon Aptitude allows Scar to grab a spiked chain should he need it, and Combat Reflexes takes advantage of that fact.</p><p></p><p>Overall, Scar is quite a simple build, not too strong, and I think he's very much playable from 1-20 in any game. He shouldn't be outshining anyone, really--except when it comes to showing off.</p><p></p><p><em>Recommended equipment:</em> Two +X bastard swords of the appropriate martial disciplines and a spiked chain of the appropriate disciplines for weaponry. A +X Mithral breastplate or mithral chain for armor (or better, depending on Dex...there's a delicate balancing act here over the max Dex of the armor). And stat-boosting items. Everything but Cha will help somehow, and even a little Cha can be useful in making that DC 20 Intimidate check for Clarion Commander.</p><p></p><p><strong>Originally posted by sharp_claw:</strong></p><p></p><p></p><p>Sage advice on all counts, especially regarding the Warblade level; Bonding Assault can totally wait until 18th level. Skirmish is also a very smart move; however, I don't really see how the feat progression will slow. Losing the human bonus feat means I'll drop Able Learner, which is too bad, but I won't qualify for it anyway (now that I'm a halfling. And hey, Strongheart halflings still gain a bonus feat! Something can be moved forward). Moving the 2nd level of Samurai farther down the line (say, 6th level) should still allow me to have enough ranks in Iaijutsu Focus to qualify for Iaijutsu Master as the build already does.</p><p></p><p><strong>Originally posted by zombiegleemax:</strong></p><p></p><p>Name: Wraith</p><p>Race: Lesser Tiefling (Race is up to preference)</p><p>Stub: Swordsage 5/Assassin 10/Swordsage 5</p><p></p><p>Feats:</p><p>1st: Adaptive Style</p><p>3rd:Weapon Finesse</p><p>6th:Shadow Blade</p><p>9th:Open</p><p>12th:Open</p><p>15th:Open</p><p>18th:Open</p><p></p><p>Stats:</p><p>8 -1</p><p>23 +6</p><p>12 +1</p><p>18 +4</p><p>14 +2</p><p>8 -1</p><p>This Is the build I will be using in an upcoming campaign. I really like this build because of its mutability, you can really do anything you want with it, this is just how I am doing it.</p><p></p><p>0 Swordsage-Adaptive Style</p><p>1 Swordsage</p><p>1 Swordsage-Weapon Finesse</p><p>1 Swordsage</p><p>0 Swordsage</p><p>0 Assassin-EWP:Spiked Chain</p><p>1 Assassin</p><p>1 Swordsage</p><p>1 Assassin-Shadow Blade</p><p>1 Assassin</p><p>1 Swordsage</p><p>0 Assassin-Gloom Razor</p><p>1 Assassin</p><p>1 Swordsage</p><p>1 Assassin-Darkstalker</p><p>1 Assassin</p><p>0 Swordsage</p><p>0 Assassin-Ability Focus: Death Attack</p><p>1 Assassin</p><p>1 Swordsage</p><p></p><p>BAB: 14 <img src="http://community.wizards.com/sites/all/modules/custom/forest_site/smileys/wizards/sad.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> But not a REALLY big deal because the build is inherently maneuvers oriented, and wraithstrike is a big fix.</p><p></p><p>Maneuvers:</p><p></p><p>1st-Clinging Shadow Strike</p><p>Shadow Blade Technique</p><p>Counter Charge</p><p>Burning Blade</p><p>Mighty Throw (Trade for Scorpion Parry)</p><p>Sapphire Nightmare Blade (Trade for One with Shadow)</p><p></p><p>2nd</p><p>Drain Vitality</p><p>Cloak of Deception (Trade for Strike of the Broken Shield)</p><p></p><p>3rd</p><p>Shadow Garrote</p><p></p><p>4th</p><p>Obscuring Shadow Veil</p><p>Strike of the Broken Shield</p><p></p><p>5th</p><p>Bloodletting Strike</p><p></p><p>6th</p><p>Shadow Noose</p><p>Scorpion Parry</p><p></p><p>7th</p><p>Shadow Blink</p><p></p><p>8th</p><p>Enervating Shadow Strike</p><p>One With Shadow</p><p></p><p>Stances-</p><p>Child of Shadow</p><p>Island of Blades</p><p>Assassin's Stance</p><p>Shifting Defense</p><p></p><p>Shadow Noose/Garrote+Death Attack-</p><p>I find this to be a very interesting way to deliver a death attack. Im not exactly sure if this works, but as i read Death Attack it does.</p><p></p><p>Poison+Drain Vitality/Bllodletting Strike/Enervating Shadow Strike+Death Attack-</p><p>This is fortitude save heavy but with four fortitude saves, but it also increase the chance of failure on one of the four saves. </p><p></p><p>EDIT: I dont know what i was on last night, but i fixed the fact the ECB can't be used with Shadow Blade.</p><p></p><p>-AllistiarAldred</p><p></p><p><strong>Originally posted by snizor:</strong></p><p></p><p>I believe I promised this thread a Tibbit Swordsage. Now fall to your knees and tremble in fear of the mighty KELLO KITTY!</p><p></p><p>Note: Role is that of party scout/ secondary combatant. Keep Hide and Move Silently Maxed.</p><p></p><p><strong>Name:</strong> HELLO KITTY!</p><p><strong>Race:</strong> Tibbit</p><p><strong>Build:</strong> Swordsage (unarmed variant) 6/ Warshaper 4/ Swordsage +10</p><p></p><p><strong>Feats:</strong></p><p>1. Adaptive Style</p><p>3. Weapon Finesse</p><p>6. Shadow Blade</p><p>9. Darkstalker</p><p>12. Underfoot Combat</p><p>15. Confound the Big Folk</p><p>18. Extra Readied Maneuver</p><p></p><p><strong>Maneuvers known/ readied per encounter:</strong> 21/11</p><p><strong>Stances (by CL)</strong></p><p>[sblock]</p><p>1. Child of Shadows (SH 1) </p><p>2. Step of the Wind (SS 1)</p><p>5. Assassin Stance (SH 3)</p><p>13. Step of the Danceing Moth (SH 5)</p><p>18. Balance on the Sky (SH 8)</p><p>[/sblock]</p><p><strong>Maneuvers</strong></p><p>[sblock]</p><p></p><ul> <li data-xf-list-type="ul">Moment of Perfect Mind (DM 1), Stone Bones (SD 1), Counter Charge (SS 1), Blistering Flourish (DW 1) Clinging Shadow Strike (SH 1), Wind Stride (DW 1) </li> <li data-xf-list-type="ul">Distracting Ember (DW 1) </li> <li data-xf-list-type="ul">Shadow Jaunt (SH 2) </li> <li data-xf-list-type="ul">Cloak of Deception (SH 2), swap Stone Bones for Burning Brand (DW 2) </li> <li data-xf-list-type="ul">Shadow Garrote (SH 3) </li> <li data-xf-list-type="ul">Zephyr Dance (DW 3), swap Blistering Flourish for Fan the Flames (DW 3) </li> <li data-xf-list-type="ul">NA </li> <li data-xf-list-type="ul">NA </li> <li data-xf-list-type="ul">NA </li> <li data-xf-list-type="ul">NA </li> <li data-xf-list-type="ul">Shadow Stride (SH 5) </li> <li data-xf-list-type="ul">Insightful Strike (DM 3), swap Clinging Shadow Strike for Hand of Death (SH 4) </li> <li data-xf-list-type="ul">Stalker in the Night (SH 6) </li> <li data-xf-list-type="ul">Mirrored Pursuit (SS 5), swap Shadow Garrote for Shadow Noose (SH 6) </li> <li data-xf-list-type="ul">Death in the Dark (SH 7) </li> <li data-xf-list-type="ul">Hydra Slaying Strike (SS 7), swap Shadow Jaunt for Shadow Blink (SH 7) </li> <li data-xf-list-type="ul">Enervating Shadow Strike (SH 8) </li> <li data-xf-list-type="ul">One with Shadow (SH 8), swap Moment of Perfect Mind for Diamond Defense (DM 8) </li> <li data-xf-list-type="ul">Five-Shadow Creeping Ice Enervation Strike (SH 9) </li> <li data-xf-list-type="ul">open, swap Counter Charge for Fool's Strike (SS 8) </li> </ul><p></p><p>[/sblock]</p><p></p><p>Tactics:</p><p></p><p>Level 5: This build has two distinct lists of maneuvers readied at this level: the <em>scounting while in cat form</em> list and the <em>melee combatant </em> list. The -8 penalty to strength and the 0ft reach in cat form make it unsuitable for melee combat until level 9 when HELLO KITTY! aquires the Morphic Reach ability. However, thy Tiny size along with the DEX bonus and innocent look make it the purr-fect party scout in cat form.</p><p></p><p>Level 10: Now with the aquisition of Morphic Reach and Shadow Blade, we can prepare to explore the noble art of <strong>KITTY-KUNG-FU</strong>. The Darkstalker feat enhances our ability to scout while remaining undetected from mean dragons who think that roast cat is a delicacy. </p><p></p><p>Level 15: We've picked up a plethora of maneuvers since level 10. Since this build niether reaches 16bab nor utilizes TWF, HELLO KITTY! will instead focus on strikes. By now, a continuous Collar of Umbral Metamorphasis (ToM, 22000) should've been aquired for Hide in Plain Sight. Abuse this with Stalker in the Night. Also </p><p>if you use the adaptation, or remove the cat toy if not. Regardless, the suggestion is very effective due to being of size tiny in cat form (affects opponents size medium or larger).</p><p></p><p>Level 20: The tactics at level 20 are really just an extension of those at level 15 (except with <strong>MUCH</strong> cooler strikes). </p><p></p><p><strong>Adaptation:</strong> If the unarmed variant Swordsage is not allowed, one can instead focus on the <em>Metal-String style</em>. This consists of using a mouthpick (LoM) spiked chain (cat toy) to replace you bite attack (Mouthpick gives proficiency while wielded in the mouth). Feat selection and maneuver selection needs no modification.</p><p></p><p>Edit: Added Rhonin's suggestions to the build, Thanks Rhonin!</p><p></p><p><strong>Originally posted by wolfie-kun:</strong></p><p></p><p>OP is fully up to date.</p><p></p><p>Broken links have been removed.</p><p></p><p>All-in-all, we have 145 builds linked right now.</p><p></p><p>That's a lot.</p><p></p><p><strong>Originally posted by snizor:</strong></p><p></p><p>On the Tibbit Swordsage, I don't think that Natural Attack s is really the best place for it. The build relies on Shadow Blade/Weapon Finesse for the use of <em>unarmed strikes </em>(while technically natural weapons, they are not what people really expect for something under the Natural Attacks heading). The net <strong>-10</strong> to strength in cat form renders the excess natural attacks from Morphic Weapons almost completely worthless (even if they due hit thanks to Weapons Finesse).</p><p></p><p><strong>Originally posted by tleilaxu_ghola:</strong></p><p></p><p>Have fun updating this. Maybe after several months you'll see why I had to stop.</p><p></p><p><strong>Originally posted by wolfie-kun:</strong></p><p></p><p></p><p>Yeah, I probably will. But at least until then we'll have a compendium that's somewhat up-to-date.</p><p></p><p><strong>Originally posted by darksamuari:</strong></p><p></p><p>I know this may be asking to much but could we have descriptions next to the builds?</p><p></p><p><strong>Originally posted by wolfie-kun:</strong></p><p></p><p></p><p>There are ~145 builds here. Categorizing them is about the best I can do, unless the people who post the builds will come up with these descriptions themselves.</p><p></p><p><strong>Originally posted by tleilaxu_ghola:</strong></p><p></p><p>I take it builds with an * are new additions?</p><p></p><p><strong>Originally posted by wolfie-kun:</strong></p><p></p><p></p><p>No, they're the single classed builds. I should probably make that more clear.</p><p></p><p>There are around 30 new additions from the last update you made to the old one in January, give or take about 10.</p><p></p><p>EDIT: Single classed builds, except for the ones that are in the Single Class & Single PrC category, now have their class next to them in parentheses.</p><p></p><p>If I get time, I may do that for the rest of the builds.</p><p></p><p><strong>Originally posted by rhonin_the_big:</strong></p><p></p><p>To the Tibbit shadow hand swordsage build, I suggest dropping snap kick for underfoot combat and confound the big folk from Races of Wild. Confound the Big Folk@Knee Striker + shadow hand teleportation + assassin's stance while wielding a +1 deadly-precision keen cat toy = easy way to get sneak attack off. I should probably submit my whisper gnome swashbuckler3/swordsage1/lurk7/blade bravo9 who could get sneak attack just by being diminutive and up in your face.</p><p></p><p><strong>Originally posted by snizor:</strong></p><p></p><p></p><p>I'll check out that idea tomorrow when I have access to RotW. BTW, It would be a +1 deadly-precision keen MOUTHPICK cat toy (sice cat form can't wield normal weapons). Thanks!</p><p></p><p>Edit: BTW, thanks wolfie for moving HELLO KITTY! to the single class/ single PRC catagory.</p><p></p><p><strong>Originally posted by true_shinken:</strong></p><p></p><p>I'd like to point that pretty much all of the Shadowpoucing builds do not wualify for Telflammar Shadowlord; you need Dimension Door as a spell or spell-like ability, and the Shadow Hand maneuver gives it as a supernatural ability.</p><p></p><p><strong>Originally posted by hotsake:</strong></p><p></p><p>True, but many DMs allow general teleportation to qualify, such as psionic powers, the Blink Dog shirt, and Shadow X maneuvers.</p><p></p><p><strong>Originally posted by true_shinken:</strong></p><p></p><p></p><p>It does qualify for Shadow Pounce; it does not, however, qualify for the Telflammar Shadowlord PrC.</p><p></p><p><strong>Originally posted by rhonin_the_big:</strong></p><p></p><p>Hey Wolfie, do one level dips into swordsage meet the prerequisites for entry into the Tome of Battle Build Compendium? If so then I might consider submitting the above mentioned lurk and possibly Viole` the Graceful, my most annoying NPC ever.</p><p></p><p><strong>Originally posted by wolfie-kun:</strong></p><p></p><p></p><p>If the advantages of the dip are a strong feature of the build, then yes.</p><p></p><p>Keep in mind that just because a build is posted here, that doesn't mean it's going to be linked in the OP.</p><p></p><p>snizor: Sorry I couldn't come up with somewhere better to put it. I fixed the name, too, since I managed to completely miss the build name the first time around.</p><p></p><p><strong>Originally posted by zombiegleemax:</strong></p><p></p><p>Iirc the ability that the shadowlord gets at first level qualifies them for the class. And there are two feats one of which gives you dimension door as a spell like ability, which have little to no requirement. They are call Fey Heritage and Fey Legacy. Take Fey Heritage/Legacy, take your first level in shadow lord, and then retrain the feats because it qualifies for itself.</p><p></p><p>-AllistairAldred</p><p></p><p><strong>Originally posted by wolfie-kun:</strong></p><p></p><p></p><p>Okay, nice as it is that you guys want to argue over this, could you take the clutter somewhere else...at least until the thread is so big it doesn't matter anymore?</p><p></p><p><strong>Originally posted by snizor:</strong></p><p></p><p></p><p>Have modified the build accordingly, adding the cat toy in as an adaptation from the unarmed version (me likey innocent-looking Kitty form:schemes<img src="http://community.wizards.com/sites/all/modules/custom/forest_site/smileys/wizards/smile.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Will be going over my previous builds and fleshing them out in more detail. The first will be the Master of Chains in my sig (under tactical in this thread) so that it has a full maneuver progression and more detailed tactics (and mayby some combos) listed for levels prior to level 20.</p><p></p><p>Edit: Wolfie, I just noticed the parenthetical asides in the builds section. Good idea!</p><p></p><p>Edit 2: Finished updating the Master of Chains build. It now has maneuver progression, as well as a more in-depth tactics by level section. Added minimum level that each of the combos are usable. Will now begin on The Axe-Chucking Bug revisit.</p><p></p><p><strong>Originally posted by wolfie-kun:</strong></p><p></p><p></p><p>If you look a few posts up, T_G was asking about the asterisks. I thought I should probably expand on them, so that it was clear what stood out about those builds.</p><p></p><p><strong>Originally posted by snizor:</strong></p><p></p><p>Stopped by to post another build.</p><p>(BTW, Horned Harbinger is from <em>Faiths and Pantheons</em>)</p><p></p><p><strong>Name:</strong> Warlord of the Damned</p><p><strong>Race:</strong> Human</p><p><strong>Build:</strong> Crusader 5/ Horned Harbinger 2/ Crusader +1/ Horned Harbinger +2/ Crusader +1/ Horned Harbinger +2/ Crusader +7</p><p></p><p><strong>Feats:</strong></p><p></p><p>1. Stone Power, (Education)</p><p>3. Extra Granted Maneuver</p><p>6. Divine Shield</p><p>9. Divine Might, (Leadership: Undead cohorts only)</p><p>10. (Extra Turning)</p><p>12. Extra Smiting</p><p>15. Divine Vigor</p><p>18.</p><p></p><p><strong>Initiator Level:</strong> 17</p><p><strong>Maneuvers known/readied (granted):</strong> 11/6 (4)</p><p><strong>Known</strong> (at level 20): Covering Strike (WR 4), Foehammer (DS 2), White Raven Tactics (WR 3), Flanking Maneuver (WR 5), Rallying Strike (DS 6), Order Forged from Chaos (WR 6), Swarming Assault (WR 7), Clarion Call (WR 7), Shield Counter (DS 7), White Raven Hammer (WR 8), War Master's Charge (WR 9)</p><p></p><p><strong>stances</strong></p><p>[sblock]</p><p>1. Martial Spirit (DS 1)</p><p>2. Leading the Charge (WR 1)</p><p>14. Tactics of the Wolf (WR 3)</p><p>20. Swarm Tactics (WR 8)</p><p>[/sblock]</p><p></p><p><strong>maneuvers</strong></p><p>[sblock]</p><p>1. Crusader's Strike (DS 1), Vanguard Strike (WR 1), Charging Minotaur (SD 1), Stone Bones (SD 1), Douse the Flames (WR 1)</p><p>3. Foehammer (DS 2)</p><p>4. Charging Minotaur -> Battle Leader's Charge (WR 2)</p><p>5. White Raven Tactics (WR 3)</p><p>8. Douse the Flames -> Covering Strike (WR 4)</p><p>11. Flanking Maneuver (WR 5)</p><p>14. Crusader's Strike -> Rallying Strike (DS 6)</p><p>15. Order Forged from Chaos (WR 6)</p><p>16. Stone Bones -> Swarming Assault (WR 7)</p><p>17. Clarion Call (WR 7)</p><p>18. Vanguard Strike -> White Raven Hammer (WR 8)</p><p>19. Shield Counter (DS 7)</p><p>20. Battle Leader's Charge ->War Master's Charge (WR 9)</p><p>[/sblock]</p><p></p><p><strong>progression notes</strong></p><p>[sblock]</p><p>1. I did not bother with Leading the Attack (WR 1) or Lion's Roar (WR 3), because Undead are immune to morale effects.</p><p>2. Devoted Spirit healing maneuvers are, by RAW, not a positive energy effect (unlike cure spells, which specifecally state that they use positive energy). Therefore, they should still heal Undead. If your dm doesn't like this however, remove Rallying Strike and replace it with something else.</p><p>[/sblock]</p><p></p><p><strong>Notable Features:</strong></p><p>Animate Dead SLA 2/day- caster level equals 6+CHA mod</p><p>Create Undead SLA 1/day-same CL as Animate Dead</p><p>Captain of Undeath- control limit equals 5xCL (same CL as above)</p><p></p><p><strong>Tactics:</strong></p><p></p><p>Level 5: </p><p><strong>vitals</strong></p><p>[sblock]</p><p>Crusader 5</p><p>Initiator lvl 5</p><p>Stances: Martial Spirit (DS 1), Leading the Charge (WR 1)</p><p>Maneuvers ready/granted: 5/3</p><p>Maneuvers Known (7): Crusader's Strike (DS 1), Vanguard Strike (WR 1), Stone Bones (SD 1), Douse the Flames (WR 1), Foehammer (DS 2), Battle Leader's Charge (WR 2), White Raven Tactics (WR 3)</p><p>[/sblock]</p><p>This build is a rather undistinguished low-level Crusader. Tanking is what the Crusader is good at, and at low level, this build is no exception. It also works well alongside a secondary combatent (like a rogue).</p><p></p><p>Level 10:</p><p><strong>vitals</strong></p><p>[sblock]</p><p>Crusader 5/ HH 2/ Crusader+1/ HH+2</p><p>Initiator Level: 8</p><p>Stances: Martial Spirit (DS 1), Leading the Charge (WR 1)</p><p>Maneuvers ready/granted: 5/3</p><p>Maneuvers Known (7): Crusader's Strike (DS 1), Vanguard Strike (DS 1), Stone Bones (SD 1), Foehammer (DS 2), Battle Leader's Charge (WR 2), White Raven Tactics (WR 3), Covering Strike (WR 4)</p><p>[/sblock]</p><p>Here is where this build differentiates itself from the typical Crusader build. The Animate Dead SLA (cl 4+CHA) allows for the creation of disposable Undead allies to fight alongside you for free. This build has begun to distance itself from the old role of defensive tank due to the lack of Steely Resove increases, Revitalizing Strike, or various Bone strikes from Stone Dragon (though Divine Shield gives it a respectable AC). However, the aquisition of undead minions allows the Warlord to take full advantage of Vanguard Strike, White Raven Tactics, Covering Strike, and the Leading the Charge stance. It may seem a bit wierd that some of the White Raven maneuvers work with mindless undead, but it works by RAW and is not unexplainable ("ultra-precise commands"- for example). Basically, your playing chess (DnD Minis) with you undead minions. Specific tactics will vary depending on the corpses that you have animated (hydras are very useful with White Raven Tactics and flanking- for example).</p><p></p><p>Level 15:</p><p><strong>vitals</strong></p><p>[sblock]</p><p>Crusader 5/HH 2/Crusader+1/HH+2/Crusader+1/HH+2/Crusader+1/HH+2/Crusader+2</p><p>Initiator lvl: 12</p><p>Stances: Martial Spirit (WR 1), Leading the Attack (WR 1), Tactics of the Wolf (WR 3)</p><p>Maneuvers ready/granted: 5/3</p><p>Maneuvers known (9): Vanguard Strike (DS 1), Stone Bones (SD 1), Foehammer (DS 2), Battle Leader's Charge (WR 2), White Raven Tactics (WR 3), Covering Strike (WR 4), Flanking Maneuver (WR 5), Rallying Strike (DS 6), Order Forged from Chaos (WR 6)</p><p>[/sblock]</p><p></p><p>Level 15, like level 10, is about the Undead Minions+White Raven school synergy. New to the scene are Flanking Maneuver, Rallying Strike, and Order Forged from Chaos. The stance that this build will want to be in while in the thick of melee is Tactics of the Wolf (which you collection of shambling bodies makes particuarly lethal. Note that the stance's bonus is not a morale bonus). However, prior to combat, it is best to be in Leading the Charge stance so that any undead that charge in the first round or two get a juicy +12 to damage (before switching stances). Order Forged from Chaos is highly useful for zombies. You also have Create Undead as a SLA (though undead choices are usually poor for high levels), and have an increased control cap.</p><p></p><p>Level 20: The cumulation of the last 10 lvls gives the Warlord yet more horde-abusing potential. Clarion Call and Swarming Assault give our minions bonus attacks/move actions. With enough undead, this can be frightingly effective. Shield Counter is a handy way to protect a hard-to-find corpse type while remaining fully in the midst of combat. The preferred method of entering combat is the Leading the Charge stance with the strike War Master's Charge to bring some of your horde with you. The new stance, Swarm Tactics, is really only used when confronting high-AC opponents that you minions have trouble connecting with.</p><p></p><p><strong>Combos:</strong></p><p>Hydra Zombie + Tactics of the Wolf (WR 3)- The hydra's large number of natural attacks works wonderfully with the bonus damage from Tactics of the Wolf. Spice it up with maneuvers such as White Raven Tactics (WR 3) and Swarming Assault (WR 7) for maximum flanking advantage.</p><p></p><p>Leading the Charge (WR 1) + War Master's Charge (WR 9) + Undead horde + Belt of Battle (MiC, 12,000 gp) + Flanking Maneuver (WR 5) OR Swarming Assault (WR 7)- Start off in Leading the Charge stance. Use a full-round action to initiate War Master's Charge, bringing multiple undead allies along for the ride and into position adjacent to an opponent (as well as dealing 17+War Master's Charge bonus bonus dmg with each attack. Then use your swift action to use Belt of Battle to grant you an extra Standard action OR full-round. Follow up with either Flanking Maneuver or Swarming Assault (depending on which is granted) to give each of the Undead near your (hopefully stunned) opponent(s) due to the charge a bonus attack. (As an aside, if you gave yourself a full-round action with a Belt of Battle, the remaining move action could be used to initiate Order Forged from Chaos in order to reposition your troops. Not really necessary though. OR it could be used to activate Divine Shield) You can use a swift action next round to switch into Tactics of the Wolf Stance and procede to tear your flanked opponent to ribbons alongside your minions (or use White Raven Hammer for a second round of stunning while minions do the tearing).</p><p></p><p></p><p></p><p><strong>Recommended Items:</strong></p><p>Rod of Undead Mastery (LM)- 10,000gp (double hd cap)</p><p>Mightly Smiting Weapon (MiC)- +1 enhancement</p><p>Nightsticks (LM)- 7,500gp (more rebuke attempts for divine feat usage)</p><p>Darkskull- gives <em>desecrate</em></p><p>Reliquary Holy Symbol (MiC)- 1,000gp (extra turning attempts)</p><p>Spiked Heavy Shield (enhanced to taste)- For Divine Shield and Shield Counter (DS 7)</p><p>Belt of Battle (MiC)- 12,000gp (Extra actions)</p><p>Enveloping Pit (MiC)- 3.600gp (50ft deep Portable Hole for minion storage)</p><p></p><p><strong>Recommended Undead Minions:</strong></p><p></p><p>Hydra Zombie- Can attack with all its natural weapons as a standard action, negating one of the weaknesses of zombies. Maneuvers such as Order Forged form Chaos, White Raven Tactics, and Clarion Call help with zombie mobility. A hydra zombie is a very effective flanking partner for you due to its large # of attacks (all benefitting from Tactics of the Wolf stance).</p><p></p><p>Remorhaz Skeleton: Heat is an EX. special quality that improves the creatures attacks, so they retain it in skeleton form. Remorhaz are just plain rediculous at 7hd (also have CR 7, meaning that you may actually encounter them in your travels when they're still effective).</p><p></p><p>Titan Skeleton: These are massive behemoths with a STR score of 43. Will grind the bones of your enemy into dust with brute force.</p><p></p><p>Dragon Zombie: Using the rules for such creatures found in Draconomicon, you get to keep a half-strength breath weapon, as well as exceed the max HD cap (also, no doubling of HD). This will give you a very large, very meaty tank with a useful breath weapon (non-damaging breath effects are full strength, such as the Shadow Dragon's).</p><p></p><p>Shadow: Catch one of these with your rebuking ability since some higher-CR encounters can't even harm incorporial undead.</p><p></p><p>Necropolitan Artificer 18: You cohort (Alternatly, A Necropolitan Dread Necro would give you a literal undead ARMY to command).</p><p></p><p>Edit: Maneuver progression added. Also staggered Horned Harbinger and Crusader levels for increased effectiveness. Anyone know of some smaller, yet effective skeleton/zombies that would be able to swarm around an opponent?</p></blockquote><p></p>
[QUOTE="Endarire, post: 6742823, member: 11592"] [B]Originally posted by wolfie-kun:[/B] [B][CENTER][SIZE=3]Builds by Category[/SIZE][/CENTER] [/B] [B][U]Caster/Spell Focused[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/10289613/"]Apocalypse JPM[/URL] by Dragon 3 [*][URL="https://www.enworld.org/index.php?posts/10315927/"]The Phoenix's Shadow[/URL] by NineInchNall [*][URL="https://www.enworld.org/index.php?posts/9934016/"]Justina, Ruby Knight Inquisitor[/URL] by NatchFeral [/LIST] [B][U]Ability Focused[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9858586/"]The Smartass Warrior[/URL] by FromTheShadows [*][URL="https://www.enworld.org/index.php?posts/10083420/"]Intelligent Warrior[/URL] by FiestFan [*][URL="https://www.enworld.org/index.php?posts/10899092/"]Courtblade of Corellon[/URL] by chifari [/LIST] [B][U]Mobility Optimization[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/10224097/"]Shadow Wing[/URL] by wolfie-kun [*][URL="https://www.enworld.org/index.php?posts/10255502/"]Jadefire Runner[/URL] by phelanarcetus [*][URL="https://www.enworld.org/index.php?posts/10273728/"]Dervish Warblade[/URL] by xanadu [*][URL="https://www.enworld.org/index.php?posts/10308137/"]Stalking Panther[/URL] by phelanarcetus [*][URL="https://www.enworld.org/index.php?posts/10391872/"]How Strong is Your Kung Fu?[/URL] by Zenzei [*][URL="https://www.enworld.org/index.php?threads/755195/"]Scratch[/URL] by wolfie-kun [*][URL="https://www.enworld.org/index.php?posts/13377950/"] The Iaijutsu Swordsage[/URL] by Sharp_Claw [*][URL="https://www.enworld.org/index.php?posts/13381643/"]Viole` the Graceful[/URL] by Rhonin the Big [/LIST] [B][U]Sword & Board[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/10390673/"]Yojo, the Ki Master[/URL] by Zenzei [*][URL="https://www.enworld.org/index.php?posts/10680111/"]Great Shield Dragon[/URL] by X-Codes [*][URL="https://www.enworld.org/index.php?posts/10825643/"]Captain America[/URL] by PhoenixInferno [/LIST] [B][U]TWF Optimization[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9809082/"]Beshadowed Blade[/URL] by Tleilaxu_Ghola [*][URL="https://www.enworld.org/index.php?threads/713640/"]Beshadowed Blade v2.0[/URL] by Gaffer [*][URL="https://www.enworld.org/index.php?posts/9849810/"]Rhythm & Blues[/URL] by DisposableHero_ [*][URL="https://www.enworld.org/index.php?posts/9846137/"]Crypt Flameblade[/URL] by wolfie-kun [*][URL="https://www.enworld.org/index.php?posts/9882478/"]Blur[/URL] by Zzasrix [*][URL="https://www.enworld.org/index.php?posts/9972283/"]Der Erlkönig[/URL] by FromTheShadows [*][URL="https://www.enworld.org/index.php?posts/9962757/"]Clawstorm Barbarian[/URL] by phelanarcetus [*][URL="https://www.enworld.org/index.php?posts/10019033/"]Desert Wind Dervish (scimitar)[/URL] by RLRapp [*][URL="https://www.enworld.org/index.php?posts/10140235/"]Mantis Thrower[/URL] by Wildarm [*][URL="https://www.enworld.org/index.php?posts/10176665/"]Drizzt Clone #1[/URL] by Katash [*][URL="https://www.enworld.org/index.php?posts/10303717/"]Hesketh the Disemboweler[/URL] by Rhonin the Big [*][URL="https://www.enworld.org/index.php?posts/10743353/"]Wild Woodclaw Sage[/URL] by Ser_Pounce [*][URL="https://www.enworld.org/index.php?posts/11293440/"]Nastine the Disemboweless[/URL] by Rhonin the Big [*][URL="https://www.enworld.org/index.php?posts/11670136/"]Bloody Opportunistic Rogue[/URL] Has no name, by [PLAIN]pmurray@bigpond.com[/PLAIN] [*][URL="https://www.enworld.org/index.php?posts/11815176/"]Bizklat the Disemboweler Beetle[/URL] by Rhonin the Big [*][URL="https://www.enworld.org/index.php?posts/11303958/"]Valenar Ancestral Warblade [/URL] by UCsimplyme [*][URL="https://www.enworld.org/index.php?posts/11645266/"]Whispering Shadow Tiger[/URL] by Aqua_Regia (Swordsage 20) [*][URL="https://www.enworld.org/index.php?posts/11823806/"]Hand of Hakke[/URL] by LordMongoose [*][URL="https://www.enworld.org/index.php?posts/13138017/"]Scar[/URL] by wolfie-kun [*][URL="https://www.enworld.org/index.php?posts/13269231/"]Apprentice of Chains[/URL] by snizor [*][URL="https://www.enworld.org/index.php?posts/13396277/"]Mr. Stabby[/URL] by pfooti [*][URL="https://www.enworld.org/index.php?posts/14213901/"]Blooded Blade[/URL] by The Pantless Mage [/LIST] [B][U]Charging Builds[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9981185/"]Grey Matter[/URL] by Mordenkainen's Evil Twin [*][URL="https://www.enworld.org/index.php?posts/10758337/"]Kenshin-esque[/URL] by Grave [*][URL="https://www.enworld.org/index.php?posts/12402938/"]Heart of Bahamut[/URL] by Reaver (Warblade 20) [*][URL="https://www.enworld.org/index.php?posts/13325320/"]DINO-POWER[/URL] by snizor [*][URL="https://www.enworld.org/index.php?posts/14595769/"]What Goes Up...[/URL] by Alatar1313 [/LIST] [B][U]Single Class & Single PrC[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9815298/"]Mage Slaying Warblade[/URL] by DBoot [*][URL="https://www.enworld.org/index.php?posts/9890544/"]AoO Nightmare & Blood Craving Two-Weapon Fighting Maniac[/URL] by Whakapapa [*][URL="https://www.enworld.org/index.php?posts/9987900/"]Diamond Tiger[/URL] by TheOne [*][URL="https://www.enworld.org/index.php?posts/10305270/"]Cerulean Firespirit[/URL] by X-Codes [*][URL="https://www.enworld.org/index.php?posts/10956249/"]Diamond Mind of Iron Tiger[/URL] by Salt Peanuts [*][URL="https://www.enworld.org/index.php?posts/10977016/"]Tess the Molestress[/URL] by RadicalTaoist [*][URL="https://www.enworld.org/index.php?posts/13147067/"]Hello Kitty![/URL] by snizor [*][URL="https://www.enworld.org/index.php?posts/13131991/"]Thuranni Shadow Stepper[/URL] by TheKeyofE [/LIST] [B][U]Tactical Oriented[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9843237/"]The Wizened Sword[/URL] by Taeldrin Laesrash [*][URL="https://www.enworld.org/index.php?posts/9932824/"]Warblade Spiked Chain Fighter[/URL] by Leugren [*][URL="https://www.enworld.org/index.php?posts/9992862/"]Shock Trooper[/URL] by RLRapp [*][URL="https://www.enworld.org/index.php?posts/10124643/"]Yakumo the Shura, Mutsu Enmei-ryuu Master[/URL] by Tsank [*][URL="https://www.enworld.org/index.php?posts/10131103/"]Goat-Ball MVP[/URL] by smrtgmp [*][URL="https://www.enworld.org/index.php?posts/10214285/"]Jade Protector[/URL] by phelanarcetus [*][URL="https://www.enworld.org/index.php?posts/10315463/"]The AoO Nightmare's NIGHTMARE![/URL] by Gideon_Gideonson [*][URL="https://www.enworld.org/index.php?posts/10510438/"]Waterga Ironstorm[/URL] Rhonin the Big (Warblade 20) [*][URL="https://www.enworld.org/index.php?posts/10330711/"]Flank Tank[/URL] by boffer (Warblade 20) [*][URL="https://www.enworld.org/index.php?posts/10802971/"]Granite and Iron[/URL] by RadicalTaoist [*][URL="https://www.enworld.org/index.php?posts/11012689/"]Bess the Molestress[/URL] by chifari [*][URL="https://www.enworld.org/index.php?posts/11453320/"]Scathe[/URL] by wolfie-kun (Warblade 20) [*][URL="https://www.enworld.org/index.php?posts/11534821/"]The Intelligent Unarmed Spanker[/URL] by carnivore [*][URL="https://www.enworld.org/index.php?threads/862371/"]Cycle[/URL] by wolfie-kun [*][URL="https://www.enworld.org/index.php?posts/12371152/"]Master of Chains[/URL] by snizor (Warblade with racial HD) [*][URL="https://www.enworld.org/index.php?threads/896261/"]Shou What[/URL] by DrObviousSo [*][URL="https://www.enworld.org/index.php?threads/953434/"]Lockdown 2.0[/URL] by archerpwr [*][URL="https://www.enworld.org/index.php?posts/14576000/"]Dexterous Lock Warblade[/URL] by Sir_Kenny [*][URL="https://www.enworld.org/index.php?posts/14710014/"]Esther the Molester[/URL] by syrazemyla (Psychic Warrior 20) [*][URL="https://www.enworld.org/index.php?posts/15029081/"]Phoenix The Fierce[/URL] by CantripN [/LIST] [B][U]Maneuvers Oriented[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9810563/"]Sinshadow, the Enlightened Prodigal[/URL] by prototype00 [*][URL="https://www.enworld.org/index.php?posts/9818872/"]The General[/URL] by TheOne [*][URL="https://www.enworld.org/index.php?posts/9840821/"]Sublime Savant[/URL] by a_m0ogle [*][URL="https://www.enworld.org/index.php?posts/9892427/"]Master of the Six[/URL] by Tsank [*][URL="https://www.enworld.org/index.php?posts/9896032/"]Shadow Assassin[/URL] by sfurtwangler [*][URL="https://www.enworld.org/index.php?posts/9939588/"]Disco Inferno[/URL] by Zzasrix [*][URL="https://www.enworld.org/index.php?posts/10177902/"]Blastersage[/URL] by RLRapp (Swordsage 20) [*][URL="https://www.enworld.org/index.php?posts/10217520/"]Prince of the Nine Fold Path[/URL] by tuefel [*][URL="https://www.enworld.org/index.php?posts/10220110/"]Shadow Dreamer[/URL] by true_fighter [*][URL="https://www.enworld.org/index.php?posts/10504359/"]Peerless Master of the Sublime Way[/URL] by Kirech [*][URL="https://www.enworld.org/index.php?posts/10901360/"]Arc, the Man of Many Shields[/URL] by Rhonin the Big [*][URL="https://www.enworld.org/index.php?posts/11662439/"]The Galaxy[/URL] by Rhonin the Big [*][URL="https://www.enworld.org/index.php?posts/13837556/"]Heaven of Nine[/URL] by Darrin_Bright [/LIST] [B][U]Gish[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9822110/"]Some Like it Hot[/URL] by LiamDeclan [*][URL="https://www.enworld.org/index.php?posts/9863028/"]The Ruby Knight[/URL] by tuefel [*][URL="https://www.enworld.org/index.php?posts/9947791/"]The Ruby Shadow[/URL] by wolfie-kun [*][URL="https://www.enworld.org/index.php?posts/9969414/"]Enlightened Phoenix Fist[/URL] by wolfie-kun [*][URL="https://www.enworld.org/index.php?posts/9995435/"]Jade Phoenix Beguiler[/URL] by Todd [*][URL="https://www.enworld.org/index.php?posts/10025336/"]Astral Raven[/URL] by Zach2216 [I]Uses Gestalt Rules[/I] [*][URL="https://www.enworld.org/index.php?posts/10056206/"]Melee Warlock[/URL] by Dragon3 [*][URL="https://www.enworld.org/index.php?posts/10162233/"]The King of Combustion[/URL] by chifari [*][URL="https://www.enworld.org/index.php?posts/10178720/"]Sublime Swordsage[/URL] by X-Codes [*][URL="https://www.enworld.org/index.php?posts/10299897/"]Duskblade JPM[/URL] by Timespike [*][URL="https://www.enworld.org/index.php?posts/9990892/"]Jazra, Ebon Phoenix Beguiler[/URL] by NatchFeral [*][URL="https://www.enworld.org/index.php?posts/9934118/"]Aihdan, Sublime Phoenix[/URL] by NatchFeral [*][URL="https://www.enworld.org/index.php?posts/10384807/"]Triple Threat Gish[/URL] by Katash [*][URL="https://www.enworld.org/index.php?posts/10315927/"]The Phoenix's Shadow[/URL] by NineInchNall [*][URL="https://www.enworld.org/index.php?posts/11000297/"]Justina's Little Sister[/URL] by Edea [*][URL="https://www.enworld.org/index.php?posts/11607380/"]The Generic Jedi Consular[/URL] by Kurama_Youko [*][URL="https://www.enworld.org/index.php?posts/11607615/"]Generic Jedi Gaurdian[/URL] by Kurama Youko [*][URL="https://www.enworld.org/index.php?posts/11738662/"]"True" Warmind[/URL] by AllistairAldred [*][URL="https://www.enworld.org/index.php?posts/12675445/"]El Kabong[/URL] by choant [*][URL="https://www.enworld.org/index.php?threads/867754/"]The Diamond Knight Vindicator[/URL] by LogicNinja [*][URL="https://www.enworld.org/index.php?posts/13239175/"]The Diamond Shadow Crusader[/URL] by billyh [*][URL="https://www.enworld.org/index.php?posts/15092668/"]Ruby Paladin Vindicator[/URL] by Wyvernhand [/LIST] [B][U]Throwing Builds[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9818930/"]Sir Ownsalot[/URL] by Tleilaxu_Ghola [*][URL="https://www.enworld.org/index.php?posts/9896890/"]Ragin' Cajun[/URL] by Some Like It Hot [*][URL="https://www.enworld.org/index.php?posts/9936046/"]Stormwhisper[/URL] by prototype00 [*][URL="https://www.enworld.org/index.php?posts/9972283/"]Der Erlkönig[/URL] by FromTheShadows [*][URL="https://www.enworld.org/index.php?posts/11490565/"]Bloodstorm Controller[/URL] by Harliquinn [*][URL="https://www.enworld.org/index.php?posts/11530228/"]Circus Thrower[/URL] by frasmage [*][URL="https://www.enworld.org/index.php?posts/12311245/"]Axe-Chucking Bug[/URL] by snizor [/LIST] [B][U]Natural Attack[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9852377/"]Uber Shifter[/URL] by obtusehobbit [*][URL="https://www.enworld.org/index.php?posts/9855049/"]Squid Man[/URL] by Yue Ryong (uses 3.0 material) [*][URL="https://www.enworld.org/index.php?posts/12174585/"]The Quickwidiser[/URL] by Eled_The_Worm_Tamer [/LIST] [B][U]Disabling[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9895999/"]D[/URL] by Ed-Zero [/LIST] [B][U]Party Benefit[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9831983/"]The Enhancer[/URL] by TheOne [*][URL="https://www.enworld.org/index.php?posts/9882657/"]The MMO Tank Wannabe[/URL] by FromTheShadows [*][URL="https://www.enworld.org/index.php?posts/9985560/"]Deneith Sentinel[/URL] by Save-vs-DM [*][URL="https://www.enworld.org/index.php?posts/13177783/"]Warlord of the Damned[/URL] by snizor [/LIST] [B][U]Bardic Flavored[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9892521/"]Reckless Warrior[/URL] by obtusehobbit [*][URL="https://www.enworld.org/index.php?posts/11524075/"]White Raven Bardic Crusader[/URL] by TheOne [*][URL="https://www.enworld.org/index.php?posts/12174376/"]Skillful Bardic Warblade[/URL] by Sang-Drax [*][URL="https://www.enworld.org/index.php?posts/13060273/"]Jack of All Trades Weapon Master[/URL] by Sang-Drax [*][URL="https://www.enworld.org/index.php?posts/13264067/"]Brutal Death Metal[/URL] by Lochlyn [/LIST] [B][U]Tank/Defense Builds[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9895728/"]The Energizer Bunny[/URL] by Zzasrix [*][URL="https://www.enworld.org/index.php?posts/10099507/"]Bear of Stone & Iron[/URL] by RLRapp [*][URL="https://www.enworld.org/index.php?posts/10232727/"]Bloodstorm Defender[/URL] by Richmud [*][URL="https://www.enworld.org/index.php?posts/10234312/"]Wildheart Tiger Blade[/URL] by X-Codes [*][URL="https://www.enworld.org/index.php?posts/10323162/"]Stirge, Immortal Juggernaut of Pelor[/URL] by Rhonin the Big (Crusader 20) [*][URL="https://www.enworld.org/index.php?threads/748725/"]The Jasite Knight[/URL] by Gaffer [*][URL="https://www.enworld.org/index.php?posts/10866359/"]Untouchable Ugly[/URL] by Fallenangel359 (Crusader 20) [*][URL="https://www.enworld.org/index.php?posts/10891829/"]The Ruby Cheerleader[/URL] by chifari [*][URL="https://www.enworld.org/index.php?threads/761366/"]Meditant[/URL] by JanusJones [*][URL="https://www.enworld.org/index.php?posts/11507843/"]The Battery[/URL] by Prominence (Crusader 20) [*][URL="https://www.enworld.org/index.php?posts/13396555/"]The Raging Controller[/URL] by pfooti [/LIST] [B][U]Critical Hit Optimization[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/10019194/"]Desert Wind Dervish (Falchion)[/URL] by RLRapp [*][URL="https://www.enworld.org/index.php?posts/9897451/"]Master of Critical Mayhem[/URL] by anarchy1973 [/LIST] [B][U]Cloak & Dagger[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/10231697/"]Death Inescapable[/URL] by cyberpunks [*][URL="https://www.enworld.org/index.php?posts/10836750/"]Snucking Futs[/URL] by Darrin_Bright [*][URL="https://www.enworld.org/index.php?threads/752637/"]Feral Dreadlord[/URL] by Tleilaxu_Ghola [*][URL="https://www.enworld.org/index.php?posts/13144114/"]Wraith[/URL] by AllistairAldred [*][URL="https://www.enworld.org/index.php?posts/13346387/"]The Shadow Fist[/URL] by Aqua_Regia [*][URL="https://www.enworld.org/index.php?threads/838768/"]The Swashbuckling Shadowsage[/URL] by rmccowen [/LIST] [B][U]Shadow Pouncing[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/10310904/"]Sir Bamfsalot[/URL] by NineInchNall [*][URL="https://www.enworld.org/index.php?posts/9814002/"]Claw in the Darkness[/URL] by EntropicShadow [*][URL="https://www.enworld.org/index.php?posts/9817379/"]Quadra-Pounce Shadow Lord[/URL] by Lellindil [*][URL="https://www.enworld.org/index.php?posts/10612329/"]Shadow pouncer #4587[/URL] by Jarevin [*][URL="https://www.enworld.org/index.php?posts/10744037/"]Everbouncing Shadow Vindicator[/URL] by nice2meetU [*][URL="https://www.enworld.org/index.php?posts/11547847/"]Shadow Adept[/URL] by Shadowcastr [*][URL="https://www.enworld.org/index.php?posts/13058104/"]Everpouncer Master of Nine[/URL] by Sang-Drax [*][URL="https://www.enworld.org/index.php?posts/14595905/"]Coup De Grace-r[/URL] by TheJollyLlama875 [/LIST] [B][U]Miscellaneous[/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?posts/9811591/"]Rending Machine[/URL] by Ed-Zero [*][URL="https://www.enworld.org/index.php?posts/9818881/"]Pyrofessor[/URL] by LiamDeclan [*][URL="https://www.enworld.org/index.php?posts/9840181/"]The Momentary Blade[/URL] by malisteen [*][URL="https://www.enworld.org/index.php?posts/9989429/"]Maiyr, The Deathbringer of Time[/URL] by boffer [I]Uses Gestalt Rules[/I] [*][URL="https://www.enworld.org/index.php?posts/10086517/"]Dwight, Bastard Son of Elminster[/URL] by Raven of SD [I]Uses Gestalt Rules[/I] [*][URL="https://www.enworld.org/index.php?posts/10383979/"]It's a MAD, MAD world[/URL] by AndrasOtto [*][URL="https://www.enworld.org/index.php?threads/846133/"]Reshar, ToB's legendary Master of the Sublime Way[/URL] by LogicNinja and Bawitda [*][URL="https://www.enworld.org/index.php?threads/952620/"]Factotum of War[/URL] by CantripN [I]Optional-Uses Gestalt Rules[/I] [/LIST] [B][U]OMFG ROFLCOPTER PWNZ0RZ!!11!!1eleven!1![/U][/B] [LIST] [*][URL="https://www.enworld.org/index.php?threads/764997/"]Spank the Monkey[/URL] Due to a recent ruling by the Sage, this build no longer works. [*][URL="https://www.enworld.org/index.php?threads/852524/"]The CO Response to fastest possible speed[/URL] (If anyone has a post to link to for Chuck, please let me know.) [/LIST] [I]All builds are 3.5 compliant unless noted by the build link.[/I] LET THE BUILDS BEGIN! Please send me a PM if I missed your build. If your build was in the old thread and wasn't linked to, please post it again here, or make a post here with a link to your build (the thread, or the post). Having a Tricks section, or at least Pros and Cons, will aid me in sorting your build into the proper category. If you think your build belongs in a different category, or if I named your build something you don't like, just say so. [B]Originally posted by wolfie-kun:[/B] [B]If You're Having Trouble Formatting Your Post:[/B] [sblock] Here's just my way to do it, but I do like it. It's easy to read, and keeps your post from getting particularly huge. If you're making a build, and having some trouble making a list of maneuvers that's easy to read, just quote this post, and copy everything from [PLAIN]"[b]Suggested Maneuvers:[/b]" to "from levels in Cleric and PrCs." Be sure to stop before the /sblock tag. Once you've copied everything into your own post, adjust it for your needs. Maneuvers to be swapped out should be in blue (the tags you want around the text are [color=blue][/blue]), while any sudden jumps in initiator level should be marked somehow (I used asterisks) then defined at the bottom of the chart. From there just move everything around (mostly using the spacebar, copying and pasting the specific amount of blank space, or deleting the blank space until you've got your own version that looks similar. You can use the "Preview" button at the bottom of the text box (under the set of smilies) to check if it will be legible.[/PLAIN] [B]Suggested Maneuvers:[/B] [I]Swordsage:[/I] 14 maneuvers Known; 7 Readied [B]Level Maneuver Stance[/B]<br />[I]SSage:[/I]<br />1st Burning Blade (DW 1) Child of Shadow (SH 1) <br /> Distracting Ember (DW 1) <br /> Sapphire Nightmare Blade (DM 1)<br /> Clinging Shadow Strike (SH 1)<br /> Counter Charge (SS 1)<br /> Mighty Throw (SS 1)<br />2nd* Drain Vitality (SH 2) Step of the Wind (SS 1)<br /><br />[I]RKVindicator:[/I]<br />1st# none Thicket of Blades (DS 3)<br />2nd Divine Surge (DS 4) none<br />4th Foehammer (DS 2) none<br />6th Shadow Noose (SH 6) Step of the Dancing Moth (SH 5)<br />8th Shadow Blink (SH 7) none<br /><br />[I]SSNinja:[/I]<br />1st Hydra Slaying Strike (SS 7) none<br /><br />[I]SSage:[/I]<br />3rd** Fool's Strike (SS 8) none<br />4th Tornado Throw (SS 9) none<br /> [COLOR=blue]Swap-Mighty Throw for <br /> Five-Shadow Creeping Ice <br /> Enervating Strike (SH 9)[/COLOR] *=initiator level increases by 1 from 2 levels in Monk #=initiator level increases by 2 from levels in Cleric and Sacred Fist **=initiator level increases by 12 (total) from levels in Cleric and PrCs [/sblock] [SIZE=3][B]Useful Links for Building Tome of Battle Characters[/B][/SIZE] [LIST] [*][URL="https://www.enworld.org/index.php?threads/680285/"]ToB Tricks/Combos/Library[/URL] T_G's excellent compilation of Tome of Battle information, including maneuver lists sorted by a number of categories, and a separate maneuver list sorted by prerequisites. [*][URL="https://www.enworld.org/index.php?threads/890611/"]Tome of Battle Q&A[/URL] A compilation of Tome of Battle related rules questions by Magocrat. This thread also has links to some of the homebrew material on the Classes boards, and a link to the Tome of Battle: CustServ Q&A by *R*, which has answers to some other questions not linked to in Magocrat's thread. [/LIST] Anyone else have good links? [B]Originally posted by drobviousso:[/B] Have you considered creating [URL="http://coboard.wikia.com/wiki/Main_Page#Reference_Compiliations"]a page on the CO wiki instead[/URL]? That way, we won't have ToB Build Thread I-IV, all in various states of completeness? [B]Originally posted by wolfie-kun:[/B] Everything in the OP should be up to date as of right now. [B]Originally posted by sharp_claw:[/B] I guess I'll kick this one off. This is a build I set up for another thread, but I think it has a place here. Looking forward to an up-to-date compendium, wolfie-kun! [SIZE=3][B]The Iaijutsu Swordsage[/B][/SIZE] [B]Notable notables[/B] [sblock] [LIST] [*]Scorpion Clan Samurai (OA) [*]Sleeping Tiger Monk vairant [*]Swordsage's Discipline Focus set to Diamond Mind [/LIST] [/sblock] [B]Samurai 1/Monk 1/Swordsage 1/Monk +1/Samurai +1/Fighter 1/Swordsage +2/Iaijutsu Master 5/Warblade 1/Exemplar 1/Swordsage +5[/B] Human is required for feat progression. Stats: Dex should be high. Otherwise, the build suffers from a bit of MAD; high Con, Int, Wis, and Cha are all useful. [B]Feats[/B] [sblock]1 - Able Learner, Quick Draw (human bonus) 2 - Weapon Finesse (monk bonus) 3 - Adaptive Style 4 - Improved Initiative (monk bonus) 5 - Dodge(samurai bonus) 6 - Mobility, Spring Attack (fighter bonus) 9 - Gloom Razor 12 - Flick of the Wrist, Skill Focus (Iaijutsu Focus) (iaijutsu master bonus) 15 - Bounding Assault 18 - [open][/sblock]Use Swordsage's virtual Weapon Focus (I know, I know, there's dispute here) to help qualify for Iaijutsu Master - Diamond Mind gives WF (katana). Shadow Blade doesn't make the cut for two reasons: Spring Attacking means the feat is largely wasted, and on top of that, we won't be in a Shadow Hand stance that often. They key here is the synergy between Gloom Razor, Spring Attack, and Iaijutsu Focus. Using Flick of the Wrist, Spring Attack past your target and damage them - Iaijutsu Focus dice included. Every round afterwards, keep on rushing past the enemy, considering them flat-footed via Gloom Razor. On top of that, use a Blurstrike weapon and the Sapphire Nightmare Blade and Ghost Blade maneuvers to attack flatfooted opponents. Oh, and you'll probably be going early in the initiative order, which gives you yet another shot at utilizing Iaijutsu Focus. Bounding Strike for a 2nd Iaijutsu attack is just gravy. Other goodies: Wis and Int to AC, Cha to Initiative and Iaijutsu Focus dice, ability to take 10 on Iaijutsu Focus (and maybe even Jump and Tumble if you have a high enough Int by level 15). [B]@ Level 20[/B] [sblock] [LIST] [*]BaB +16 [*]Saves: 13/13/15 (and Evasion on top of that) [*]Swordsage IL 14 (7th level maneuvers) [*]Warblade IL 10 [*]Avg HD: d9 [*]good skills, including maxed out Iaijustsu Focus thanks to Able Learner [/LIST] [/sblock] [B]Maneuvers[/B] [sblock]3 - Burning Blade (DW boost), Sapphire Nightmare Blade (DM strike), Counter Charge (SS counter), Clinging Shadow Strike (SH strike), Sudden Leap (TC boost), Wolf Fang Strike (TC strike), Child of Shadow (SH stance) 7 - Shadow Jaunt (SH), Sense of Clarity (DM stance) 8 - Zephyr Dance (DW counter) 14 - Wall of Blades (IH counter), Iron Heart Surge (IH), Lightning Recovery (IH counter), Absolute Steel Stance (IH stance) 16 - Bounding Assault (DM strike), trade Wolf Fang Strike for Shadow Stride (SH) 17 - Stalker in the Night (SH strike), Step of the Dancing Moth (SH stance) 18 - Greater Insightful Strike (DM strike), trade Sapphire Nightmare Blade for Ghost Blade (SH strike) 19 - Quicksilver Motion (DM boost) 20 - Moment of Alacrity (DM boost), trade Shadow Jaunt for Shadow Blink (SH)[/sblock]That Warblade level really works wonders, netting us both the very excellent Iron Heart Surge and Absolute Steel Stance (and it's +10 to movement). Most of the list is geared towards increasing your speed and making movement easier - since you'll usually be Spring Attacking for Iaijutsu damage, it won't be as optimal to use a lot of strikes. With that mindset, a large portion of the list is primarily helpful in closing the gap towards your target in the 1st turn. Final Thoughts: One of the really nice things about the build is that it's very front-loaded, and totally playable at all levels. By level 3, you've got a consistent way of attacking a flatfooted opponent (Sapphire Nightmare Blade). At level 6, the Spring Attacking begins, and level 9 offers Gloom Razor for the complete combo. Things just get better after that, with all the great Iaijutsu Master class features and powerful Swordsage maneuvers in the end-game. Those maneuvers make us a very movement-savvy character; between Sudden Leap, the Shadow Jaunt/Stride/Blink set, Bounding Assault, Quicksilver Motion, and the Absolute Steel and Step of the Dancing Moth stances, you've got a bunch of ways to get around. Strong saves and above-average HD only help keep you alive and swinging. [B]Originally posted by sharp_claw:[/B] [IMG]http://community.wizards.com/sites/all/modules/custom/forest_site/smileys/wizards/bump.gif[/IMG] for input on the above build, and to keep general interest in the thread. [B]Originally posted by fwib:[/B] Check the 'Stances Known' text. The stance you learn at first level has to be a level 1 stance. [B]Originally posted by snizor:[/B] Here's a new build I'm currently working on. It is based of the Dvati from Dragon Compendium. Note that is is a work in progress. A quick rules discussion on the Dvati and Maneuver initiation: [B]Dvati Initiator[/B] [sblock]According to page 38 of Tome of Battle "The process of initiating a maneuver is similar to that of casting a spell...", thus the Dvati initiator must keep in mind the racial limitations on actions while initiating maneuvers. For example if Dvati A initiates a standerd action strike, Dvati B must also give up a standerd action without benefiting from the strike's effect (unless said maneuver would affect allies by default). In addition, the two twins share the same pool of readied maneuvers. For this reason, I decided to focus mostly on swift and immediate action maneuvers since those would leave the other Dvati twin still able to attack.[/sblock] Name: The Flanker Twins Race: Dvati (Dragon Compendium) Build Stub: Dvati +1/ Warblade 7/ Dark Lantern 2/ Bloodclaw Master 2/ Dark Lantern +6/ Warblade +2 Feats: (By ecl) 2. Weapon Finesse 4. TWF 6. Ironheart Aura 7. Martial Stance (Tactics of the Wolf) 10. Improved TWF 13. Craven 16. Stormguard Warrior 19. Greater TWF 20. (Warblade bonus feat) [B]Stances Known:[/B] 5.Blood in the Water (TC 1), 2.Leading the Charge (WR 1), 7.Tactics of the Wolf (WR 3) [B]Maneuvers readied/encounter:[/B] 4 [B]Maneuvers Known (lvl20):[/B] Moment of Perfect Mind, Sudden Leap, Tactical Strike, Wall of Blades, White Raven Tactics, Iron Heart Surge, Clarion Call, Order Forged from Chaos, Dancing Mongoose [B]maneuver progression[/B] [sblock] 2. Moment of Perfect Mind, Wolf Fang Strike, Steel Wind 3. Sudden Leap 4. Tactical Strike 5. Swap Steel Wind for Wall of Blades 6. White Raven Tactics 7. Swap Wolf Fang Striike for Rabid Wolf Strike 8. Iron Heart Surge 11. Dancing Mongoose 19 Swap Rabid Wolf Strike for Clarion Call 20. Order Forged From Chaos [/sblock] [B]Tactics:[/B] Well, these should be rather obvious just from the build's name and the choice of race. Dvati are the only race that can flank with themselves, so that is what this build takes advantage of. The default stance is Tactics of the Wolf (WR 3) to add 1/2 initiator level (15) to damage while flanking. Due to the Dvati's restrictions on initiating maneuvers, the Flanker Twins prefer to use items such as the Belt of Battle (MIC) to quickly enter combat. TWF is present to take advantage of the various dmg bonii the build has while flanking (INT + 1/2 Initiator level + 4d6+19 sneak attack). [B]Originally posted by wolfie-kun:[/B] I'd pay special attention with the Warblade maneuvers, making sure to take a lot more of the flanking based White Raven maneuvers than normal. In fact, I'd drop a few of the Bloodclaw Master levels (down to two) in favor of more Warblade to pick up higher-level White Raven strikes--which are mostly quite powerful. [B]Originally posted by snizor:[/B] Thanks Wolfie, will go BcM 2 instead of 4 (for superior TWF). Note that the Dvati have some very strange rules assosiated with the actions they can take. Added a brief discussion into build post [B]Originally posted by wolfie-kun:[/B] Just take the Warblade stance you wanted with Martial Stance at 15th. Bounding Assault can wait. Or take the stance at 18th, if you don't want Bounding Assault to wait. However, I'd suggest finding a stronger source of single attack bonus damage, such as skirmish. If you're okay with delaying the feat progression a little, there's a halfling substitution level (PHB II, I want to say, but don't quote me on that) that'll get you skirmish instead of flurry of blows. Which sounds pretty useful, though it's a bit weird to be substituting the same level twice, even for two completely different features. [B]Originally posted by snizor:[/B] Races of the Wild Wolfie, it's a racial sub level. Edit: I probably won't get the maneuver list finished for a day or two. After that, time to work on a Tibbit Swordsage (yeah, I'm a bit obsessed with unusual races). [B]Originally posted by whakapapa:[/B] just tagging this thread [IMG]http://community.wizards.com/sites/all/modules/custom/forest_site/smileys/wizards/smile.gif[/IMG] Nice with updates! [B]Originally posted by snizor:[/B] Glad to see people are still interseted in the compendium. The only thing that I fear is that the sheer volume of builds already made will make it harder to actually innovate new ones. [B]Originally posted by thekeyofe:[/B] I've been working on a build for a Shinobi-esque shadow warrior. I wanted to make an elf from House Thuranni from the Eberron campaing setting (since Eberron is my favorite setting and the one my group uses most often). I wanted a character who fought from the shadows, slipping in and out of combat quickly and easily, disappearing in the middle of melee and reappearing somewhere else entirely. I looked at the Ninja class from CAdv, but aside from the class being weak to begin with, I didn't have enough feats to make a build I liked. Straight rogue didn't fit what I wanted for the character because I didn't want to rely on flanking for damage. So I looked at Swordsage, and played around with both a SS 20 and a SS 10/rogue 10 build. Here's what I came up with: [B]Name:[/B] Thuranni Shadow Stepper (Alpha version) [B]Race:[/B] Elf [B]Build:[/B] Swordsage 20 [B]Stats:[/B] [sblock] (25 point buy; if you go 28 or 32, bump Wis, Dex or Con) Str 12 Dex 16 Con 12 Int 12 Wis 13 Cha 8 Bump Wis at 4th level, then Dex or Con after that.[/sblock] [B]Feats:[/B] [sblock]1st: Least Mark of Shadow (ECS, pg. 56, 66) 3rd: Adaptive Style 6th: Shadow Blade 9th: Gloom Razor 12: Weapon Finesse 15: Lesser Mark of Shadow (ECS) 18: Greater Mark of Shadow (ECS)[/sblock] [B]Maneuvers:[/B] [sblock]1st: Clinging Shadow Strike, Shadow Blade Technique, Sapphire Nightmare Blade, Counter Charge, Wind Stride, Distracting Ember 2nd: Mighty Throw 3rd: Cloak of Deception 4th: Shadow Jaunt, change Wind Stride to Flashing Sun 5th: Shadow Garrote 6th: Insightful Strike, change Mighty Throw to Clever Positioning 7th: Hand of Death 8th: Ruby Nightmare Blade, change Shadow Blade Technique to Obscuring Shadow Veil 9th: Soaring Throw 10th: Bloodletting Strike, change Shadow Jaunt to Shadow Stride 11th: Stalker in the Night 12th: Shadow Noose, change Insightful Strike to Greater Insightful Strike 13th: Death in the Dark 14th: Avalanche of Blades, change Clinging Shadow Strike to Shadow Blink 15th: One with Shadow 16th: Enervating Shadow Strike, change Ruby Nightmare Blade to Diamond Nightmare Blade 17th: Five-Shadow Creeping Ice Enervation Strike ([COLOR=Red]KAME-HAME-HA!![/COLOR]) 18th: Time Stands Still, change Clever Positioning to Fools Strike 19th: Mountain Tombstone Strike 20th: Diamond Defense[/sblock] [B]Stances:[/B] [sblock]1st: Child of Shadow 2nd: Island of Blades or Hunter's Sense 5th: Assassin's Stance 9th: Hearing the Air 14th: Shifting Defense or Step of the Dancing Moth 20th: Ghostly Defense or Balance on the Sky[/sblock] As you can tell, this build focuses VERY heavily on Shadow Hand maneuvers; almost all of the SH maneuvers in the book are in this build. It also adds Diamond Mind for damage in the form of Insightful Strike and Sapphire/Ruby/Diamond Nightmare Blade, plus adds Mighty Throw/Soaring Throw just because having a free trip attack available is useful. As I said, I also toyed with multiclassing rogue/swordsage: [B]Name:[/B] Thuranni Shadow Stepper (Beta version) [B]Race:[/B] Elf [B]Build:[/B] Rogue 10/Swordsage 10 (1 for 1 progression) [B]Stats:[/B] (Same as Alpha version) [B]Feats:[/B] [sblock]1st: Least Mark of Shadow (ECS) 3rd: Adaptive Style 6th: Shadow Blade 9th: Gloom Razor 12th: Weapon Finesse 15th: Martial Study (Ghost Blade) 18th: (free)[/sblock] [B]Maneuvers:[/B] [sblock]2nd: Clinging Shadow Strike, Sapphire Nightmare Blade, Counter Charge, Shadow Blade Technique, Wind Stride, Distracting Ember 4th: Cloak of Deception 6th: Shadow Jaunt 8th: Insightful Strike, change Shadow Blade Technique to Shadow Garrote 10th: Hand of Death 12th: Obscuring Shadow Veil, change Shadow Jaunt to Shadow Stride 14th: Ruby Nightmare Blade 16th: Stalker in the Night, change Wind Stride to Shadow Blink 18th: Death in the Dark 20th: One with Shadow, change Clinging Shadow Strike to Diamond Nightmare Blade[/sblock] [B]Stances:[/B] [sblock]2nd: Child of Shadow 4th: Island of Blades 10th: Assassin's Stance 18th: Hearing the Air[/sblock] This one focuses more on sneak attack, using Assassin's Stance to make up for the reduced SA progression from multi-classing. It has a lot fewer options than the pure swordsage build, but still does it's job and can fade in and out of the shadows quickly and effeciently. However, like I said at the beginning I didn't want to use rogue because I didn't want to rely on flanking for damage. So I switched the rogue levels for Ninja from CAdv. Even though the Ninja class is weak by itself, I think it works well combined with swordsage. [B]Name:[/B] Thuranni Shadow Stepper (Gamma version) [B]Race:[/B] Elf [B]Build:[/B] Ninja 10/Swordsage 10 (1 for 1 progression) [B]Stats:[/B] [sblock] (25 point buy; if you use 28 or 32, bump Dex, Wis, Con, or Int) Str 12 Dex 16 Con 13 Int 10 Wis 14 Cha 8 Bump Con at level 4, then Wis or Dex after that.[/sblock] [B]Feats:[/B] (Same as Beta version) [B]Maneuvers:[/B] (Same as Beta version) EXCEPT: 2nd: Sudden Leap instead of Distracting Ember [B]Stances:[/B] (Same as Beta version) EXCEPT: 4th: Hunter's Sense instead of Island of Blades Distracting Ember and Island of Blades both affect flanking, which Sudden Strike doesn't benefit from. Switching them for Sudden Leap gives you extra mobility (which synergizes with the Ninja's Great Leap ability -- it's like the Leaping Dragon Stance for free!), and scent is useful for someone who's always in the dark but doesn't have darkvision. The disadvantages compared to the Beta version are Sudden Strike being not as effective as Sneak Attack, and a slightly lower AC. But the advantage of the Ninja's [I]Ki[/I] Step to turn invisible for one round several times per day I think makes up for it; it fits my original idea of fading in and out of the shadows quickly, and it synergizes well with the Shadow Hand maneuvers that require a flat-footed opponent. In combat, any of these three builds will attack from the shadows, use several maneuvers in quick succession then use Shadow Jaunt or Cloak of Deception or some other way of disappearing to escape for a round, use Adaptive Style to refresh all maneuvers, then do it again. However, I'm thinking that at the end of the day, the extra damage from Sneak Attack or Sudden Strike is less than the extra damage I could get from higher level swordsage maneuvers, like Time Stands Still or Five-Shadow etc. Also, increasing Sneak Attack means I have fewer maneuver options at every level of the build, and I'm not sure it's worth it. Does anyone have an opinion on this? EDIT: Another drawback, multiclassing between two 3/4 BAB classes means your BAB grows slower at very low levels, hits a plateau in mid levels, and ends at 14 instead of 15 at level 20. Also, Dragonmarks basically suck, and the only reason I took the feat was flavor. In some ways, they actually make you weaker instead of stronger. I might just drop the dragonmark feats, in which case I would move Adaptive Style to level 1 and Weapon Finesse to level 3 (much more useful), leaving empty feat slots at 12, 15, and 18. What should I put there? As far as maneuvers go, is there anything I'm missing that you all think I should take? What about something I have that you think I should drop? Constructive criticism is appreciated. [B]Originally posted by thekeyofe:[/B] Yeah, it took me quite a while to skim through the builds already posted to make sure I wasn't posting something someone else had already done. I'm also working on another Eberron build, a Valenar Elf Warblade who uses a Double Scimitar, but I probably won't post it because it's quite similar to several of the TWF builds already here. [B]Originally posted by snizor:[/B] Glad I not the only one who's feeling the crunch. Anyways, I have completed the maneuver progression for the Flanker Twins. Basically, it turns out that the Flanker Twins are more defined by their [B]Stance[/B] then their maneuvers due to the drawbacks mentioned in the original post. Hopefully, I'll have the Tibbit Swordsage (who it looks like will be Swordsage/ Warshaper) this weekend. [B]Originally posted by wolfie-kun:[/B] Going for something that looks a lot like a watered-down version of T_G's Feral Dreadlord build here. Small number of sneak attack dice, along with a strong, reliable way to deliver them. [B]Name:[/B] Scar [B]Race:[/B] Human [B]Build Stub:[/B] Warblade 1/Rogue 1/Swordsage 1/Warblade +4/Swordsage +1/Warblade +12 [B]Feats:[/B] 1st: EWP (bastard sword)/Weapon Finesse, (TWF) 3rd: Oversized TWF/Shadow Blade 6th: Combat Reflexes 7th: (White Raven Defense) 9th: Clarion Commander 12th: Stormguard Warrior, (Iron Heart Aura) 15th: ITWF 16th: (Imp Init/Quick Draw) 18th: GTWF or Power Attack [B]Maneuvers:[/B] [I]Warblade:[/I] 12 maneuvers known, 6 readied/encounter. [B]Level Maneuver Stance[/B]<br />1st Moment of Perfect Mind (DM 1) Blood in the Water (TC 1)<br /> Wolf Fang Strike (TC 1)<br /> Douse the Flames (WR 1)<br />2nd* Mountain Hammer (SD 2) none<br />3rd Emerald Razor (DM 2) none<br />4th none Absolute Steel Stance (IH 3)<br /> [COLOR=blue]Swap-Wolf Fang Strike for<br /> Iron Heart Surge (IH 3)[/COLOR]<br />5th White Raven Tactics (WR 3) none<br />6th none none<br /> [COLOR=blue]Swap-Moment of Perfect Mind for<br /> Action Before Thought (DM 2)[/COLOR]<br />7th Covering Strike (WR 4) none<br />8th none none<br /> [COLOR=blue]Swap- Douse the Flames for<br /> Flesh Ripper (TC 3)[/COLOR]<br />9th Dancing Mongoose (TC 5) none<br />10th none Dancing Blade Form (IH 5)<br /> [COLOR=blue]Swap-Action Before Thought for <br /> Disrupting Blow (DM 5)[/COLOR]<br />11th Pouncing Charge (TC 5) none<br />12th none none<br /> [COLOR=blue]Swap-Action Before Thought for <br /> Quicksilver Motion (DM 7)[/COLOR]<br />13th Avalanche of Blades (DM 7) none<br />14th none none<br /> [COLOR=blue]Swap-Mountain Hammer for<br /> Raging Mongoose (TC 8)[/COLOR]<br />15th Adamantine Hurricane (IH 8) none<br />16th none Supreme Blade Parry (IH 8)<br /> [COLOR=blue]Swap-Elder Mountain Hammer for<br /> Time Stands Still (DM 9)[/COLOR]<br />17th Feral Death Blow (TC 9) none *=IL increases by 1 from levels in Rogue and Swordsage [I]Swordsage:[/I] Initiator Levels 2:5, 7 maneuvers known, 4 readied/encounter. [B]Level Maneuver Stance[/B]<br />1st Sapphire Nightmare Blade (DM 1) Island of Blades (SH 1)<br /> Burning Blade (DW 1)<br /> Distracting Ember (DW 1)<br /> Counter Charge (SS 1)<br /> Mighty Throw (SS 1)<br /> Sudden Leap (TC 1)<br />2nd* Cloak of Deception (SH 2) Assassin's Stance (SH 3) *=IL increases by 3 from levels in Warblade [B]Abilities:[/B] Str>Dex>Con>Int>Wis>Cha (the order on the character sheet...>.>) [B]BAB:[/B] +18/+13/+8/+3 [B]Saves:[/B] Fort +10, Ref +10, Will +8. Rather average, really. [B]Total Maneuvers Known/Readied Per Encounter:[/B] 19 known, 10 readied/encounter. [B]Tricks:[/B] All the standard ToB TWFer tricks are here, with Avalanche of Blades + Combat Rhythm rearing its head yet again. Consistent bonus damage comes from sneak attack (flanking or being invisible), Burning Blade, and large numbers of attacks (Dancing/Raging Mongoose, WRT). In addition, this build makes use of Clarion Commander to gain its final +3d6 sneak attack damage on most full attacks. Weapon Aptitude allows Scar to grab a spiked chain should he need it, and Combat Reflexes takes advantage of that fact. Overall, Scar is quite a simple build, not too strong, and I think he's very much playable from 1-20 in any game. He shouldn't be outshining anyone, really--except when it comes to showing off. [I]Recommended equipment:[/I] Two +X bastard swords of the appropriate martial disciplines and a spiked chain of the appropriate disciplines for weaponry. A +X Mithral breastplate or mithral chain for armor (or better, depending on Dex...there's a delicate balancing act here over the max Dex of the armor). And stat-boosting items. Everything but Cha will help somehow, and even a little Cha can be useful in making that DC 20 Intimidate check for Clarion Commander. [B]Originally posted by sharp_claw:[/B] Sage advice on all counts, especially regarding the Warblade level; Bonding Assault can totally wait until 18th level. Skirmish is also a very smart move; however, I don't really see how the feat progression will slow. Losing the human bonus feat means I'll drop Able Learner, which is too bad, but I won't qualify for it anyway (now that I'm a halfling. And hey, Strongheart halflings still gain a bonus feat! Something can be moved forward). Moving the 2nd level of Samurai farther down the line (say, 6th level) should still allow me to have enough ranks in Iaijutsu Focus to qualify for Iaijutsu Master as the build already does. [B]Originally posted by zombiegleemax:[/B] Name: Wraith Race: Lesser Tiefling (Race is up to preference) Stub: Swordsage 5/Assassin 10/Swordsage 5 Feats: 1st: Adaptive Style 3rd:Weapon Finesse 6th:Shadow Blade 9th:Open 12th:Open 15th:Open 18th:Open Stats: 8 -1 23 +6 12 +1 18 +4 14 +2 8 -1 This Is the build I will be using in an upcoming campaign. I really like this build because of its mutability, you can really do anything you want with it, this is just how I am doing it. 0 Swordsage-Adaptive Style 1 Swordsage 1 Swordsage-Weapon Finesse 1 Swordsage 0 Swordsage 0 Assassin-EWP:Spiked Chain 1 Assassin 1 Swordsage 1 Assassin-Shadow Blade 1 Assassin 1 Swordsage 0 Assassin-Gloom Razor 1 Assassin 1 Swordsage 1 Assassin-Darkstalker 1 Assassin 0 Swordsage 0 Assassin-Ability Focus: Death Attack 1 Assassin 1 Swordsage BAB: 14 [IMG]http://community.wizards.com/sites/all/modules/custom/forest_site/smileys/wizards/sad.gif[/IMG] But not a REALLY big deal because the build is inherently maneuvers oriented, and wraithstrike is a big fix. Maneuvers: 1st-Clinging Shadow Strike Shadow Blade Technique Counter Charge Burning Blade Mighty Throw (Trade for Scorpion Parry) Sapphire Nightmare Blade (Trade for One with Shadow) 2nd Drain Vitality Cloak of Deception (Trade for Strike of the Broken Shield) 3rd Shadow Garrote 4th Obscuring Shadow Veil Strike of the Broken Shield 5th Bloodletting Strike 6th Shadow Noose Scorpion Parry 7th Shadow Blink 8th Enervating Shadow Strike One With Shadow Stances- Child of Shadow Island of Blades Assassin's Stance Shifting Defense Shadow Noose/Garrote+Death Attack- I find this to be a very interesting way to deliver a death attack. Im not exactly sure if this works, but as i read Death Attack it does. Poison+Drain Vitality/Bllodletting Strike/Enervating Shadow Strike+Death Attack- This is fortitude save heavy but with four fortitude saves, but it also increase the chance of failure on one of the four saves. EDIT: I dont know what i was on last night, but i fixed the fact the ECB can't be used with Shadow Blade. -AllistiarAldred [B]Originally posted by snizor:[/B] I believe I promised this thread a Tibbit Swordsage. Now fall to your knees and tremble in fear of the mighty KELLO KITTY! Note: Role is that of party scout/ secondary combatant. Keep Hide and Move Silently Maxed. [B]Name:[/B] HELLO KITTY! [B]Race:[/B] Tibbit [B]Build:[/B] Swordsage (unarmed variant) 6/ Warshaper 4/ Swordsage +10 [B]Feats:[/B] 1. Adaptive Style 3. Weapon Finesse 6. Shadow Blade 9. Darkstalker 12. Underfoot Combat 15. Confound the Big Folk 18. Extra Readied Maneuver [B]Maneuvers known/ readied per encounter:[/B] 21/11 [B]Stances (by CL)[/B] [sblock] 1. Child of Shadows (SH 1) 2. Step of the Wind (SS 1) 5. Assassin Stance (SH 3) 13. Step of the Danceing Moth (SH 5) 18. Balance on the Sky (SH 8) [/sblock] [B]Maneuvers[/B] [sblock] [LIST] [*]Moment of Perfect Mind (DM 1), Stone Bones (SD 1), Counter Charge (SS 1), Blistering Flourish (DW 1) Clinging Shadow Strike (SH 1), Wind Stride (DW 1) [*]Distracting Ember (DW 1) [*]Shadow Jaunt (SH 2) [*]Cloak of Deception (SH 2), swap Stone Bones for Burning Brand (DW 2) [*]Shadow Garrote (SH 3) [*]Zephyr Dance (DW 3), swap Blistering Flourish for Fan the Flames (DW 3) [*]NA [*]NA [*]NA [*]NA [*]Shadow Stride (SH 5) [*]Insightful Strike (DM 3), swap Clinging Shadow Strike for Hand of Death (SH 4) [*]Stalker in the Night (SH 6) [*]Mirrored Pursuit (SS 5), swap Shadow Garrote for Shadow Noose (SH 6) [*]Death in the Dark (SH 7) [*]Hydra Slaying Strike (SS 7), swap Shadow Jaunt for Shadow Blink (SH 7) [*]Enervating Shadow Strike (SH 8) [*]One with Shadow (SH 8), swap Moment of Perfect Mind for Diamond Defense (DM 8) [*]Five-Shadow Creeping Ice Enervation Strike (SH 9) [*]open, swap Counter Charge for Fool's Strike (SS 8) [/LIST] [/sblock] Tactics: Level 5: This build has two distinct lists of maneuvers readied at this level: the [I]scounting while in cat form[/I] list and the [I]melee combatant [/I] list. The -8 penalty to strength and the 0ft reach in cat form make it unsuitable for melee combat until level 9 when HELLO KITTY! aquires the Morphic Reach ability. However, thy Tiny size along with the DEX bonus and innocent look make it the purr-fect party scout in cat form. Level 10: Now with the aquisition of Morphic Reach and Shadow Blade, we can prepare to explore the noble art of [B]KITTY-KUNG-FU[/B]. The Darkstalker feat enhances our ability to scout while remaining undetected from mean dragons who think that roast cat is a delicacy. Level 15: We've picked up a plethora of maneuvers since level 10. Since this build niether reaches 16bab nor utilizes TWF, HELLO KITTY! will instead focus on strikes. By now, a continuous Collar of Umbral Metamorphasis (ToM, 22000) should've been aquired for Hide in Plain Sight. Abuse this with Stalker in the Night. Also if you use the adaptation, or remove the cat toy if not. Regardless, the suggestion is very effective due to being of size tiny in cat form (affects opponents size medium or larger). Level 20: The tactics at level 20 are really just an extension of those at level 15 (except with [B]MUCH[/B] cooler strikes). [B]Adaptation:[/B] If the unarmed variant Swordsage is not allowed, one can instead focus on the [I]Metal-String style[/I]. This consists of using a mouthpick (LoM) spiked chain (cat toy) to replace you bite attack (Mouthpick gives proficiency while wielded in the mouth). Feat selection and maneuver selection needs no modification. Edit: Added Rhonin's suggestions to the build, Thanks Rhonin! [B]Originally posted by wolfie-kun:[/B] OP is fully up to date. Broken links have been removed. All-in-all, we have 145 builds linked right now. That's a lot. [B]Originally posted by snizor:[/B] On the Tibbit Swordsage, I don't think that Natural Attack s is really the best place for it. The build relies on Shadow Blade/Weapon Finesse for the use of [I]unarmed strikes [/I](while technically natural weapons, they are not what people really expect for something under the Natural Attacks heading). The net [B]-10[/B] to strength in cat form renders the excess natural attacks from Morphic Weapons almost completely worthless (even if they due hit thanks to Weapons Finesse). [B]Originally posted by tleilaxu_ghola:[/B] Have fun updating this. Maybe after several months you'll see why I had to stop. [B]Originally posted by wolfie-kun:[/B] Yeah, I probably will. But at least until then we'll have a compendium that's somewhat up-to-date. [B]Originally posted by darksamuari:[/B] I know this may be asking to much but could we have descriptions next to the builds? [B]Originally posted by wolfie-kun:[/B] There are ~145 builds here. Categorizing them is about the best I can do, unless the people who post the builds will come up with these descriptions themselves. [B]Originally posted by tleilaxu_ghola:[/B] I take it builds with an * are new additions? [B]Originally posted by wolfie-kun:[/B] No, they're the single classed builds. I should probably make that more clear. There are around 30 new additions from the last update you made to the old one in January, give or take about 10. EDIT: Single classed builds, except for the ones that are in the Single Class & Single PrC category, now have their class next to them in parentheses. If I get time, I may do that for the rest of the builds. [B]Originally posted by rhonin_the_big:[/B] To the Tibbit shadow hand swordsage build, I suggest dropping snap kick for underfoot combat and confound the big folk from Races of Wild. Confound the Big Folk@Knee Striker + shadow hand teleportation + assassin's stance while wielding a +1 deadly-precision keen cat toy = easy way to get sneak attack off. I should probably submit my whisper gnome swashbuckler3/swordsage1/lurk7/blade bravo9 who could get sneak attack just by being diminutive and up in your face. [B]Originally posted by snizor:[/B] I'll check out that idea tomorrow when I have access to RotW. BTW, It would be a +1 deadly-precision keen MOUTHPICK cat toy (sice cat form can't wield normal weapons). Thanks! Edit: BTW, thanks wolfie for moving HELLO KITTY! to the single class/ single PRC catagory. [B]Originally posted by true_shinken:[/B] I'd like to point that pretty much all of the Shadowpoucing builds do not wualify for Telflammar Shadowlord; you need Dimension Door as a spell or spell-like ability, and the Shadow Hand maneuver gives it as a supernatural ability. [B]Originally posted by hotsake:[/B] True, but many DMs allow general teleportation to qualify, such as psionic powers, the Blink Dog shirt, and Shadow X maneuvers. [B]Originally posted by true_shinken:[/B] It does qualify for Shadow Pounce; it does not, however, qualify for the Telflammar Shadowlord PrC. [B]Originally posted by rhonin_the_big:[/B] Hey Wolfie, do one level dips into swordsage meet the prerequisites for entry into the Tome of Battle Build Compendium? If so then I might consider submitting the above mentioned lurk and possibly Viole` the Graceful, my most annoying NPC ever. [B]Originally posted by wolfie-kun:[/B] If the advantages of the dip are a strong feature of the build, then yes. Keep in mind that just because a build is posted here, that doesn't mean it's going to be linked in the OP. snizor: Sorry I couldn't come up with somewhere better to put it. I fixed the name, too, since I managed to completely miss the build name the first time around. [B]Originally posted by zombiegleemax:[/B] Iirc the ability that the shadowlord gets at first level qualifies them for the class. And there are two feats one of which gives you dimension door as a spell like ability, which have little to no requirement. They are call Fey Heritage and Fey Legacy. Take Fey Heritage/Legacy, take your first level in shadow lord, and then retrain the feats because it qualifies for itself. -AllistairAldred [B]Originally posted by wolfie-kun:[/B] Okay, nice as it is that you guys want to argue over this, could you take the clutter somewhere else...at least until the thread is so big it doesn't matter anymore? [B]Originally posted by snizor:[/B] Have modified the build accordingly, adding the cat toy in as an adaptation from the unarmed version (me likey innocent-looking Kitty form:schemes[IMG]http://community.wizards.com/sites/all/modules/custom/forest_site/smileys/wizards/smile.gif[/IMG] Will be going over my previous builds and fleshing them out in more detail. The first will be the Master of Chains in my sig (under tactical in this thread) so that it has a full maneuver progression and more detailed tactics (and mayby some combos) listed for levels prior to level 20. Edit: Wolfie, I just noticed the parenthetical asides in the builds section. Good idea! Edit 2: Finished updating the Master of Chains build. It now has maneuver progression, as well as a more in-depth tactics by level section. Added minimum level that each of the combos are usable. Will now begin on The Axe-Chucking Bug revisit. [B]Originally posted by wolfie-kun:[/B] If you look a few posts up, T_G was asking about the asterisks. I thought I should probably expand on them, so that it was clear what stood out about those builds. [B]Originally posted by snizor:[/B] Stopped by to post another build. (BTW, Horned Harbinger is from [I]Faiths and Pantheons[/I]) [B]Name:[/B] Warlord of the Damned [B]Race:[/B] Human [B]Build:[/B] Crusader 5/ Horned Harbinger 2/ Crusader +1/ Horned Harbinger +2/ Crusader +1/ Horned Harbinger +2/ Crusader +7 [B]Feats:[/B] 1. Stone Power, (Education) 3. Extra Granted Maneuver 6. Divine Shield 9. Divine Might, (Leadership: Undead cohorts only) 10. (Extra Turning) 12. Extra Smiting 15. Divine Vigor 18. [B]Initiator Level:[/B] 17 [B]Maneuvers known/readied (granted):[/B] 11/6 (4) [B]Known[/B] (at level 20): Covering Strike (WR 4), Foehammer (DS 2), White Raven Tactics (WR 3), Flanking Maneuver (WR 5), Rallying Strike (DS 6), Order Forged from Chaos (WR 6), Swarming Assault (WR 7), Clarion Call (WR 7), Shield Counter (DS 7), White Raven Hammer (WR 8), War Master's Charge (WR 9) [B]stances[/B] [sblock] 1. Martial Spirit (DS 1) 2. Leading the Charge (WR 1) 14. Tactics of the Wolf (WR 3) 20. Swarm Tactics (WR 8) [/sblock] [B]maneuvers[/B] [sblock] 1. Crusader's Strike (DS 1), Vanguard Strike (WR 1), Charging Minotaur (SD 1), Stone Bones (SD 1), Douse the Flames (WR 1) 3. Foehammer (DS 2) 4. Charging Minotaur -> Battle Leader's Charge (WR 2) 5. White Raven Tactics (WR 3) 8. Douse the Flames -> Covering Strike (WR 4) 11. Flanking Maneuver (WR 5) 14. Crusader's Strike -> Rallying Strike (DS 6) 15. Order Forged from Chaos (WR 6) 16. Stone Bones -> Swarming Assault (WR 7) 17. Clarion Call (WR 7) 18. Vanguard Strike -> White Raven Hammer (WR 8) 19. Shield Counter (DS 7) 20. Battle Leader's Charge ->War Master's Charge (WR 9) [/sblock] [B]progression notes[/B] [sblock] 1. I did not bother with Leading the Attack (WR 1) or Lion's Roar (WR 3), because Undead are immune to morale effects. 2. Devoted Spirit healing maneuvers are, by RAW, not a positive energy effect (unlike cure spells, which specifecally state that they use positive energy). Therefore, they should still heal Undead. If your dm doesn't like this however, remove Rallying Strike and replace it with something else. [/sblock] [B]Notable Features:[/B] Animate Dead SLA 2/day- caster level equals 6+CHA mod Create Undead SLA 1/day-same CL as Animate Dead Captain of Undeath- control limit equals 5xCL (same CL as above) [B]Tactics:[/B] Level 5: [B]vitals[/B] [sblock] Crusader 5 Initiator lvl 5 Stances: Martial Spirit (DS 1), Leading the Charge (WR 1) Maneuvers ready/granted: 5/3 Maneuvers Known (7): Crusader's Strike (DS 1), Vanguard Strike (WR 1), Stone Bones (SD 1), Douse the Flames (WR 1), Foehammer (DS 2), Battle Leader's Charge (WR 2), White Raven Tactics (WR 3) [/sblock] This build is a rather undistinguished low-level Crusader. Tanking is what the Crusader is good at, and at low level, this build is no exception. It also works well alongside a secondary combatent (like a rogue). Level 10: [B]vitals[/B] [sblock] Crusader 5/ HH 2/ Crusader+1/ HH+2 Initiator Level: 8 Stances: Martial Spirit (DS 1), Leading the Charge (WR 1) Maneuvers ready/granted: 5/3 Maneuvers Known (7): Crusader's Strike (DS 1), Vanguard Strike (DS 1), Stone Bones (SD 1), Foehammer (DS 2), Battle Leader's Charge (WR 2), White Raven Tactics (WR 3), Covering Strike (WR 4) [/sblock] Here is where this build differentiates itself from the typical Crusader build. The Animate Dead SLA (cl 4+CHA) allows for the creation of disposable Undead allies to fight alongside you for free. This build has begun to distance itself from the old role of defensive tank due to the lack of Steely Resove increases, Revitalizing Strike, or various Bone strikes from Stone Dragon (though Divine Shield gives it a respectable AC). However, the aquisition of undead minions allows the Warlord to take full advantage of Vanguard Strike, White Raven Tactics, Covering Strike, and the Leading the Charge stance. It may seem a bit wierd that some of the White Raven maneuvers work with mindless undead, but it works by RAW and is not unexplainable ("ultra-precise commands"- for example). Basically, your playing chess (DnD Minis) with you undead minions. Specific tactics will vary depending on the corpses that you have animated (hydras are very useful with White Raven Tactics and flanking- for example). Level 15: [B]vitals[/B] [sblock] Crusader 5/HH 2/Crusader+1/HH+2/Crusader+1/HH+2/Crusader+1/HH+2/Crusader+2 Initiator lvl: 12 Stances: Martial Spirit (WR 1), Leading the Attack (WR 1), Tactics of the Wolf (WR 3) Maneuvers ready/granted: 5/3 Maneuvers known (9): Vanguard Strike (DS 1), Stone Bones (SD 1), Foehammer (DS 2), Battle Leader's Charge (WR 2), White Raven Tactics (WR 3), Covering Strike (WR 4), Flanking Maneuver (WR 5), Rallying Strike (DS 6), Order Forged from Chaos (WR 6) [/sblock] Level 15, like level 10, is about the Undead Minions+White Raven school synergy. New to the scene are Flanking Maneuver, Rallying Strike, and Order Forged from Chaos. The stance that this build will want to be in while in the thick of melee is Tactics of the Wolf (which you collection of shambling bodies makes particuarly lethal. Note that the stance's bonus is not a morale bonus). However, prior to combat, it is best to be in Leading the Charge stance so that any undead that charge in the first round or two get a juicy +12 to damage (before switching stances). Order Forged from Chaos is highly useful for zombies. You also have Create Undead as a SLA (though undead choices are usually poor for high levels), and have an increased control cap. Level 20: The cumulation of the last 10 lvls gives the Warlord yet more horde-abusing potential. Clarion Call and Swarming Assault give our minions bonus attacks/move actions. With enough undead, this can be frightingly effective. Shield Counter is a handy way to protect a hard-to-find corpse type while remaining fully in the midst of combat. The preferred method of entering combat is the Leading the Charge stance with the strike War Master's Charge to bring some of your horde with you. The new stance, Swarm Tactics, is really only used when confronting high-AC opponents that you minions have trouble connecting with. [B]Combos:[/B] Hydra Zombie + Tactics of the Wolf (WR 3)- The hydra's large number of natural attacks works wonderfully with the bonus damage from Tactics of the Wolf. Spice it up with maneuvers such as White Raven Tactics (WR 3) and Swarming Assault (WR 7) for maximum flanking advantage. Leading the Charge (WR 1) + War Master's Charge (WR 9) + Undead horde + Belt of Battle (MiC, 12,000 gp) + Flanking Maneuver (WR 5) OR Swarming Assault (WR 7)- Start off in Leading the Charge stance. Use a full-round action to initiate War Master's Charge, bringing multiple undead allies along for the ride and into position adjacent to an opponent (as well as dealing 17+War Master's Charge bonus bonus dmg with each attack. Then use your swift action to use Belt of Battle to grant you an extra Standard action OR full-round. Follow up with either Flanking Maneuver or Swarming Assault (depending on which is granted) to give each of the Undead near your (hopefully stunned) opponent(s) due to the charge a bonus attack. (As an aside, if you gave yourself a full-round action with a Belt of Battle, the remaining move action could be used to initiate Order Forged from Chaos in order to reposition your troops. Not really necessary though. OR it could be used to activate Divine Shield) You can use a swift action next round to switch into Tactics of the Wolf Stance and procede to tear your flanked opponent to ribbons alongside your minions (or use White Raven Hammer for a second round of stunning while minions do the tearing). [B]Recommended Items:[/B] Rod of Undead Mastery (LM)- 10,000gp (double hd cap) Mightly Smiting Weapon (MiC)- +1 enhancement Nightsticks (LM)- 7,500gp (more rebuke attempts for divine feat usage) Darkskull- gives [I]desecrate[/I] Reliquary Holy Symbol (MiC)- 1,000gp (extra turning attempts) Spiked Heavy Shield (enhanced to taste)- For Divine Shield and Shield Counter (DS 7) Belt of Battle (MiC)- 12,000gp (Extra actions) Enveloping Pit (MiC)- 3.600gp (50ft deep Portable Hole for minion storage) [B]Recommended Undead Minions:[/B] Hydra Zombie- Can attack with all its natural weapons as a standard action, negating one of the weaknesses of zombies. Maneuvers such as Order Forged form Chaos, White Raven Tactics, and Clarion Call help with zombie mobility. A hydra zombie is a very effective flanking partner for you due to its large # of attacks (all benefitting from Tactics of the Wolf stance). Remorhaz Skeleton: Heat is an EX. special quality that improves the creatures attacks, so they retain it in skeleton form. Remorhaz are just plain rediculous at 7hd (also have CR 7, meaning that you may actually encounter them in your travels when they're still effective). Titan Skeleton: These are massive behemoths with a STR score of 43. Will grind the bones of your enemy into dust with brute force. Dragon Zombie: Using the rules for such creatures found in Draconomicon, you get to keep a half-strength breath weapon, as well as exceed the max HD cap (also, no doubling of HD). This will give you a very large, very meaty tank with a useful breath weapon (non-damaging breath effects are full strength, such as the Shadow Dragon's). Shadow: Catch one of these with your rebuking ability since some higher-CR encounters can't even harm incorporial undead. Necropolitan Artificer 18: You cohort (Alternatly, A Necropolitan Dread Necro would give you a literal undead ARMY to command). Edit: Maneuver progression added. Also staggered Horned Harbinger and Crusader levels for increased effectiveness. Anyone know of some smaller, yet effective skeleton/zombies that would be able to swarm around an opponent? [/QUOTE]
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