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<blockquote data-quote="El Jefe" data-source="post: 2849691" data-attributes="member: 19990"><p>Ok, this is definitely not balanced. You need to be 6th level (3rd level arcane caster + 3rd level divine caster) to take this class. So, by the time you hit 16th level (3+3+10 levels of master necromancer), you cast as a multiclass 12th level arcane caster/12th level divine caster. Even if you only have the HD and saves of a 16th level character, you cast as a 24th level caster! Pretty potent if you ask me.</p><p></p><p>One way to balance this would be to allow the character to choose to advance in either his divine or arcane class at each level. And if the question is, "Why would anyone choose this PrC instead of just multiclassing as, say, Cleric/Wizard", the answer is that you need to sweeten the pot just a little bit. For example, allowing him to turn as a cleric of his total levels. For example, as he advances through the PrC, he takes 5 levels of "arcane casting" and 4 levels of "divine casting". But still let him turn as a cleric of 13th level (3 Cleric + 10 Master Necromancer), even though he didn't choose to advance his divine casting abilities at each level.</p><p></p><p>Another thing you can do is award bonus spells per day from either the death domain or from the necromantic school. Or allow some necromantic ability as a spell-like or supernatural power X times per day. Be creative.</p><p></p><p>Finally, maybe I'm being dense, but what constitutes being able to "channel negative energy"? Being able to cast a necromantic spell?</p></blockquote><p></p>
[QUOTE="El Jefe, post: 2849691, member: 19990"] Ok, this is definitely not balanced. You need to be 6th level (3rd level arcane caster + 3rd level divine caster) to take this class. So, by the time you hit 16th level (3+3+10 levels of master necromancer), you cast as a multiclass 12th level arcane caster/12th level divine caster. Even if you only have the HD and saves of a 16th level character, you cast as a 24th level caster! Pretty potent if you ask me. One way to balance this would be to allow the character to choose to advance in either his divine or arcane class at each level. And if the question is, "Why would anyone choose this PrC instead of just multiclassing as, say, Cleric/Wizard", the answer is that you need to sweeten the pot just a little bit. For example, allowing him to turn as a cleric of his total levels. For example, as he advances through the PrC, he takes 5 levels of "arcane casting" and 4 levels of "divine casting". But still let him turn as a cleric of 13th level (3 Cleric + 10 Master Necromancer), even though he didn't choose to advance his divine casting abilities at each level. Another thing you can do is award bonus spells per day from either the death domain or from the necromantic school. Or allow some necromantic ability as a spell-like or supernatural power X times per day. Be creative. Finally, maybe I'm being dense, but what constitutes being able to "channel negative energy"? Being able to cast a necromantic spell? [/QUOTE]
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