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Negative LA race?
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<blockquote data-quote="Celebrim" data-source="post: 4708475" data-attributes="member: 4937"><p>I agree that its not overpowered, but only in the sense that low level spell casters are pretty weak. Is it more powerful that what you'd normally expect of a low level spell caster? Probably.</p><p></p><p></p><p></p><p>No, you can't. My gnobler has a caster level of 3 in all of his spells, at 1st level. My gnobler is casting 17 spells, 4 of them 2nd level, at 2nd level. You can make a build with other different cool advantages, but you can't top that.</p><p></p><p></p><p></p><p>Not even close. Because you've built a glass cannon that will be lucky to survive to 2nd level, much less higher. Better in some aspects, like the DC of its spells or the number of skill points you have, absolutely. But don't tell me you think that there is no difference between having 6 h.p. and 15. On many occasions, you are going to be down sucking up cure light wounds before you even get a chance to drop color spray.</p><p></p><p>At 28 pt buy, and max intelligence, you are looking at something like: Str 8, Dex 12, Con 14, Int 18, Wis 8, Chr 8. You've got like 6 hit points, an AC of 11, overall worse saves, and you've got to drop down to being pratically on top of the opponents to get off those spray spells. I've rarely seen a 1st level Wizard or Sorcerer without toughness survive long. Heck, I've seen players take the 1st level in fighter, and then start taking levels in Wizard - sacrificing their long term caster level - just to get enough hit points to survive a crit, crossbow, sword swing, etc. </p><p></p><p>Plus, all your groovy spell casting ability is what, 3 first level spells per day? You'll probably be able to drop that save or die color spray in less than half the encounters you face. Gnobby could drop a color spray too, and while DC 13 isn't DC 17, we haven't yet spoken of feats. At the very least, I could take spell casting prodigy and up the DC to 14, even with just one selectable feat. </p><p></p><p>I've done really nothing with Gnobby's feats. I'm quite certain we could arrange to do something to up the already described goodness if we did. You took two badly designed flaws that don't cost you anything significant. Can I do that? Can I raid any feat ever published too? Because you know, I've seen a feat that let's me base my sorcerery off of my CON score instead of CHR, and with that feat Gnobby suddenly goes from slightly abusable to freakin' insane.</p><p></p><p>Sure you just made a heavily specialized Wizard and abused some flaws. But don't tell me you just made something strictly superior to the very straight forward sorcerer build haven't -2 LA gives you.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4708475, member: 4937"] I agree that its not overpowered, but only in the sense that low level spell casters are pretty weak. Is it more powerful that what you'd normally expect of a low level spell caster? Probably. No, you can't. My gnobler has a caster level of 3 in all of his spells, at 1st level. My gnobler is casting 17 spells, 4 of them 2nd level, at 2nd level. You can make a build with other different cool advantages, but you can't top that. Not even close. Because you've built a glass cannon that will be lucky to survive to 2nd level, much less higher. Better in some aspects, like the DC of its spells or the number of skill points you have, absolutely. But don't tell me you think that there is no difference between having 6 h.p. and 15. On many occasions, you are going to be down sucking up cure light wounds before you even get a chance to drop color spray. At 28 pt buy, and max intelligence, you are looking at something like: Str 8, Dex 12, Con 14, Int 18, Wis 8, Chr 8. You've got like 6 hit points, an AC of 11, overall worse saves, and you've got to drop down to being pratically on top of the opponents to get off those spray spells. I've rarely seen a 1st level Wizard or Sorcerer without toughness survive long. Heck, I've seen players take the 1st level in fighter, and then start taking levels in Wizard - sacrificing their long term caster level - just to get enough hit points to survive a crit, crossbow, sword swing, etc. Plus, all your groovy spell casting ability is what, 3 first level spells per day? You'll probably be able to drop that save or die color spray in less than half the encounters you face. Gnobby could drop a color spray too, and while DC 13 isn't DC 17, we haven't yet spoken of feats. At the very least, I could take spell casting prodigy and up the DC to 14, even with just one selectable feat. I've done really nothing with Gnobby's feats. I'm quite certain we could arrange to do something to up the already described goodness if we did. You took two badly designed flaws that don't cost you anything significant. Can I do that? Can I raid any feat ever published too? Because you know, I've seen a feat that let's me base my sorcerery off of my CON score instead of CHR, and with that feat Gnobby suddenly goes from slightly abusable to freakin' insane. Sure you just made a heavily specialized Wizard and abused some flaws. But don't tell me you just made something strictly superior to the very straight forward sorcerer build haven't -2 LA gives you. [/QUOTE]
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