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*Pathfinder & Starfinder
Negative levels: an alternative?
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<blockquote data-quote="Jeph" data-source="post: 513954" data-attributes="member: 6738"><p>Negative levels are called Energy Drain. Why not work from there:</p><p></p><p>Your energy is sapped by the mear touch of many undead and shadow creatures. Whenever you attempt to take an action, you must make a Fortitude save (DC 12 + 3x the number of Negative Levels you have). If you succeed, you take the action as normal. If you fail by 5 or more, you can not take the action. If you fail, you take the action at a penalty:</p><p></p><p>- Attacks, Saves, and Checks recieve a -2 penalty</p><p>- Movement is at -10'</p><p>- Spells and spell-like abilities require a successful Concentration check (DC 15 + spell level, or 17 for spell-like abilities) or fail</p><p></p><p>Negative levels persist for 24 hours. After this duration is over, make a Fortitude save (DC 15) for each negative level that you have. If you fail, it becomes permanent, requiring a Lesser Restoration, Restoration, Heal, Wish, Limited Wish, or Miracle to remove.</p><p></p><p>***</p><p></p><p>Well, it completely diverges from the concept of negative levels as we know them, but hey. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>-Jeph</p></blockquote><p></p>
[QUOTE="Jeph, post: 513954, member: 6738"] Negative levels are called Energy Drain. Why not work from there: Your energy is sapped by the mear touch of many undead and shadow creatures. Whenever you attempt to take an action, you must make a Fortitude save (DC 12 + 3x the number of Negative Levels you have). If you succeed, you take the action as normal. If you fail by 5 or more, you can not take the action. If you fail, you take the action at a penalty: - Attacks, Saves, and Checks recieve a -2 penalty - Movement is at -10' - Spells and spell-like abilities require a successful Concentration check (DC 15 + spell level, or 17 for spell-like abilities) or fail Negative levels persist for 24 hours. After this duration is over, make a Fortitude save (DC 15) for each negative level that you have. If you fail, it becomes permanent, requiring a Lesser Restoration, Restoration, Heal, Wish, Limited Wish, or Miracle to remove. *** Well, it completely diverges from the concept of negative levels as we know them, but hey. :) -Jeph [/QUOTE]
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