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<blockquote data-quote="airwalkrr" data-source="post: 5493096" data-attributes="member: 12460"><p>I have a player in my campaign who has very low self-esteem. He doesn't believe he is very intelligent and gets frustrated by every minor set-back that occurs in the game. And I do mean truly minor set-backs, like failing a climb check that you can just try again with a second move action. This isn't crucial situations where the turnout of an entire encounter comes down to the result of a single roll. It's simple stuff. He believes he has bad luck, that his rolls are terrible, and that he isn't very bright.</p><p></p><p>The truth of the matter is that he is wrong. He is a lot smarter than he believe he is, comes up with good ideas, and contributes a whole lot to the group. But any time an encounter comes up that requires perhaps a unique way to handle the encounter or doesn't exactly play to his character's specialty he throws up his hands and announces he might as well create a new character because his character is "useless" for this encounter. But his claims belie the fact that his character is the single most powerful combat character in the group. I just finished a game session where he was dealing 80% of the damage in the group. He is smart. He knows how to build effective characters and use pretty effective tactics.</p><p></p><p>I haven't known him for more than half a year, but I suspect he has been told all his life that he isn't worth much or isn't that smart and it has taken a toll on his self-esteem. He really is a good player. He always shows up on time. He understands the rules. And he plays effectively. But for some reason he just doesn't believe it.</p><p></p><p>Do any of you out there have ideas for how to deal with a player like this so that he starts having more fun?</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5493096, member: 12460"] I have a player in my campaign who has very low self-esteem. He doesn't believe he is very intelligent and gets frustrated by every minor set-back that occurs in the game. And I do mean truly minor set-backs, like failing a climb check that you can just try again with a second move action. This isn't crucial situations where the turnout of an entire encounter comes down to the result of a single roll. It's simple stuff. He believes he has bad luck, that his rolls are terrible, and that he isn't very bright. The truth of the matter is that he is wrong. He is a lot smarter than he believe he is, comes up with good ideas, and contributes a whole lot to the group. But any time an encounter comes up that requires perhaps a unique way to handle the encounter or doesn't exactly play to his character's specialty he throws up his hands and announces he might as well create a new character because his character is "useless" for this encounter. But his claims belie the fact that his character is the single most powerful combat character in the group. I just finished a game session where he was dealing 80% of the damage in the group. He is smart. He knows how to build effective characters and use pretty effective tactics. I haven't known him for more than half a year, but I suspect he has been told all his life that he isn't worth much or isn't that smart and it has taken a toll on his self-esteem. He really is a good player. He always shows up on time. He understands the rules. And he plays effectively. But for some reason he just doesn't believe it. Do any of you out there have ideas for how to deal with a player like this so that he starts having more fun? [/QUOTE]
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