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Nemesis Destiny's Houserules Thread
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<blockquote data-quote="Quickleaf" data-source="post: 6255026" data-attributes="member: 20323"><p>Yeah, I am running a low-paragon game and it has been fun, but it's the highest I've taken 4e so far, the PCs are 13th. I have been reading a lot about other RPGs like Fiasco, The One Ring, and Dungeon World lately, and definitely have been getting ideas for my 4e games going forward.</p><p></p><p>I played with a DM who had a customized action point system that was remained to something like "Story Points" which you could spend 3 of to use as an action point, and a whole mess of other uses including spending 10 to change the story. One player used that to take control of a golem for an adventure, it was pretty fun even if a little nonsensical!</p><p></p><p>So far I only have two house rules that the players see: inherent bonuses & everyone starts with a bonus feat (to cover the "feat tax" of expertise). Mostly, I just tweak the hell out of monsters <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6255026, member: 20323"] Yeah, I am running a low-paragon game and it has been fun, but it's the highest I've taken 4e so far, the PCs are 13th. I have been reading a lot about other RPGs like Fiasco, The One Ring, and Dungeon World lately, and definitely have been getting ideas for my 4e games going forward. I played with a DM who had a customized action point system that was remained to something like "Story Points" which you could spend 3 of to use as an action point, and a whole mess of other uses including spending 10 to change the story. One player used that to take control of a golem for an adventure, it was pretty fun even if a little nonsensical! So far I only have two house rules that the players see: inherent bonuses & everyone starts with a bonus feat (to cover the "feat tax" of expertise). Mostly, I just tweak the hell out of monsters :) [/QUOTE]
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