Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
NeoTrad/OC Play, & the treatment of friendly NPCs (++)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="zakael19" data-source="post: 9499681" data-attributes="member: 7044099"><p>Yeah 100%, and to the OP topic: I've definitely seen an expectation that the DM take on and heavily role-play out long scenes with NPCs that players engage with or define from backstory etc with some of that "player-side railroading/writers room" stuff of "hey wouldn't it be cool if they got kidnapped/hated me/etc."</p><p></p><p>It was kinda interesting to me coming from significant neotrad 5e play with some players who were super into OC stuff (getting art, thinking up side-stories, using them in other campaigns as you noted) and discovering narrativist play. Talk about two fundamentally different ways of being "character-centric." I'd always wanted to play TTRPGs where the scenes felt like reading one of the great fantasy novels, but neotrad play never delivered that (in part because as the GM you can't be truly surprised by what comes next when you've authored plot beats!). OC play, or large amounts of D20 mediated freeform role-play, doesnt resemble a novel at all because there's a lot of narratively purposeless scenes that a good editor would strike out.</p><p></p><p>My experience with narrativist games is that they, well, deliver scenes that either push a narrative forward or are interested in getting inside characters heads and exploring shifting motivations / conflict / reflection. There's always a game purpose or provocative question at the heart of a role-play scene, not "can I flirt with the pretty werewolf until she wants to take me upstairs" or "lets have a shopping scene around funny little clothes" or what have you.</p></blockquote><p></p>
[QUOTE="zakael19, post: 9499681, member: 7044099"] Yeah 100%, and to the OP topic: I've definitely seen an expectation that the DM take on and heavily role-play out long scenes with NPCs that players engage with or define from backstory etc with some of that "player-side railroading/writers room" stuff of "hey wouldn't it be cool if they got kidnapped/hated me/etc." It was kinda interesting to me coming from significant neotrad 5e play with some players who were super into OC stuff (getting art, thinking up side-stories, using them in other campaigns as you noted) and discovering narrativist play. Talk about two fundamentally different ways of being "character-centric." I'd always wanted to play TTRPGs where the scenes felt like reading one of the great fantasy novels, but neotrad play never delivered that (in part because as the GM you can't be truly surprised by what comes next when you've authored plot beats!). OC play, or large amounts of D20 mediated freeform role-play, doesnt resemble a novel at all because there's a lot of narratively purposeless scenes that a good editor would strike out. My experience with narrativist games is that they, well, deliver scenes that either push a narrative forward or are interested in getting inside characters heads and exploring shifting motivations / conflict / reflection. There's always a game purpose or provocative question at the heart of a role-play scene, not "can I flirt with the pretty werewolf until she wants to take me upstairs" or "lets have a shopping scene around funny little clothes" or what have you. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
NeoTrad/OC Play, & the treatment of friendly NPCs (++)
Top