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The Society of 3.5 Revisionists
Nerf the spellcasters!
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<blockquote data-quote="Kerrick" data-source="post: 4606650" data-attributes="member: 4722"><p>I started to write this in the other thread (AoOs and the 5-foot step), but I thought it would be more appropriate here.</p><p></p><p>Personally, I'd change defensive casting to be more similar to defensive fighting - it gives you a +4 bonus to Concentration checks. If you cast in combat, you provoke an AoO, and you have to make the check (DC 10 + damage + spell level). It's simple, it's easy to remember, and it's logical - if you get hit from multiple sources, chances are you're going to blow the check and lose the spell. Having to make a check while being threatened is kind of odd, and really the opposite side of the same coin - it's just "this guy's threatening to hit me" instead of "this guy actually HIT me!" </p><p></p><p>Also, I came up with a solution for spellcasters moving and casting: the base DC is 15, +2 per 5 feet you move. Thus, a 5-foot step is DC 17; making a full move (30 feet) is DC 27. If you tumble, it adds +10. If you cast a silent or still spell, it reduces the DC by 5 (less concentration required).</p></blockquote><p></p>
[QUOTE="Kerrick, post: 4606650, member: 4722"] I started to write this in the other thread (AoOs and the 5-foot step), but I thought it would be more appropriate here. Personally, I'd change defensive casting to be more similar to defensive fighting - it gives you a +4 bonus to Concentration checks. If you cast in combat, you provoke an AoO, and you have to make the check (DC 10 + damage + spell level). It's simple, it's easy to remember, and it's logical - if you get hit from multiple sources, chances are you're going to blow the check and lose the spell. Having to make a check while being threatened is kind of odd, and really the opposite side of the same coin - it's just "this guy's threatening to hit me" instead of "this guy actually HIT me!" Also, I came up with a solution for spellcasters moving and casting: the base DC is 15, +2 per 5 feet you move. Thus, a 5-foot step is DC 17; making a full move (30 feet) is DC 27. If you tumble, it adds +10. If you cast a silent or still spell, it reduces the DC by 5 (less concentration required). [/QUOTE]
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Nerf the spellcasters!
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