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General Tabletop Discussion
D&D Older Editions
Nerfing Essentials++ Wizards.
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<blockquote data-quote="Garthanos" data-source="post: 7971669" data-attributes="member: 82504"><p>I see the frequency as every single skill challenge a wizard could have 3 more very primary skills...</p><p></p><p>The skald was given what could have been identified as a handful of martial practices in place of rituals, rituals are basically situational pumps. (I would say they are more limited than the Cantrips the wizard got)</p><p> It's my general preference to give instead of take but dramatically imbalanced gifting for the wizard class only is very much on a not acceptable list.</p><p>Fire away gunga din... Could theoretically make some of them a function of martial practices.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7971669, member: 82504"] I see the frequency as every single skill challenge a wizard could have 3 more very primary skills... The skald was given what could have been identified as a handful of martial practices in place of rituals, rituals are basically situational pumps. (I would say they are more limited than the Cantrips the wizard got) It's my general preference to give instead of take but dramatically imbalanced gifting for the wizard class only is very much on a not acceptable list. Fire away gunga din... Could theoretically make some of them a function of martial practices. [/QUOTE]
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