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Nerfing Wizards the Old Fashioned Way: Magic User in 1e
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<blockquote data-quote="UngeheuerLich" data-source="post: 8082995" data-attributes="member: 59057"><p>And for good reason. In 3e your wizard was not only quadratic, but cubic if you look closely. </p><p>You did not only get better spells levels. They also did more damage with levels and your saving throw difficulty went upwards. So for damage spells that growth was cubic in a way.</p><p>In 2e you got better spell levels. Your spells did more damage but there was no such thing like saving throw DC or spellcasting check to overcome spell resistace, but all that was mitigated by the fact that enemy spell resistance went up and saving throws went down (which was also good).</p><p>So your power increased more or less linear and in many cases in high level fights you either had to buff your fighter or find a way around spell resistance. </p><p>Another thing was magic items btw. Many items could not be used by all classes and fighters were very good at utilizing them. So while the wizard grew more power with spells, the fighter grew with their magic items that let him fly, teleport, become invisible and so on.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8082995, member: 59057"] And for good reason. In 3e your wizard was not only quadratic, but cubic if you look closely. You did not only get better spells levels. They also did more damage with levels and your saving throw difficulty went upwards. So for damage spells that growth was cubic in a way. In 2e you got better spell levels. Your spells did more damage but there was no such thing like saving throw DC or spellcasting check to overcome spell resistace, but all that was mitigated by the fact that enemy spell resistance went up and saving throws went down (which was also good). So your power increased more or less linear and in many cases in high level fights you either had to buff your fighter or find a way around spell resistance. Another thing was magic items btw. Many items could not be used by all classes and fighters were very good at utilizing them. So while the wizard grew more power with spells, the fighter grew with their magic items that let him fly, teleport, become invisible and so on. [/QUOTE]
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Nerfing Wizards the Old Fashioned Way: Magic User in 1e
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