Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Nerfing Wizards the Old Fashioned Way: Magic User in 1e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="nevin" data-source="post: 8083627" data-attributes="member: 7024481"><p>In first edition AC didn't help enough. If the MU stayed in combat and the DM was doing his job he was screwed. one point of damage spell over. at 10th level you probably had 35 hitpoints. Rangers and thieves could surprise and on a perfect roll get 3 full rounds of combat in before you got to react. Stoneskin in first edition was one combat round of attacks. It lasted until you were attacked. A woman in a bar slapping you used up the spell. Magic users in 1st edition were only powerful if they had a party to protect them. Take out the party Magic user was toast. seperate the magic user from the party, toast. Ambush him in the Inn by himself Toast. yes in 1st edition at high level you could have more magic items. Every failed save on a fireball, lightning bolt, dragon breath weapon etc required a save on every item not protected. and if you thought you were slick and put them all in a portable hole one failed save no more portable hole.</p><p></p><p><em><strong>Stoneskin (Alteration)</strong></em></p><p><em><strong>Level: 4 Components: V; S, M</strong></em></p><p><em><strong>Range: Touch Casting Time: 1 segment</strong></em></p><p><em><strong>Duration: Special Saving Throw: None</strong></em></p><p><em><strong>Area of Effect: One creature</strong></em></p><p><em><strong>ExplanationlDescription: When this spell is cast, the affected creature</strong></em></p><p><em><strong>gains a virtual immunity to any attack by cut, blow, projectile or</strong></em></p><p><em><strong>the like. Thus, even a sword of sharpness would not affect a creature</strong></em></p><p><em><strong>protected by stoneskin, nor would a rock hurled by a giant, a snake’s</strong></em></p><p><em><strong>strike, etc. However, magic attacks from such spells as fireball, magic</strong></em></p><p><em><strong>missile, lightning bolt, and so forth would have normal effect. Any attack</strong></em></p><p><em><strong>or attack sequence from a single opponent dispels the dweomer,</strong></em></p><p><em><strong>although it makes the creature immune to that single attack or attack</strong></em></p><p><em><strong>sequence. Attacks with relatively soft weapons, such as a monk’s</strong></em></p><p><em><strong>hands, an ogrillon’s fist, etc, will inflict 1-2 points of damage on the attacker</strong></em></p><p><em><strong>for each such attack while the attacked creature is protected</strong></em></p><p><em><strong>by the stoneskin spell, but will not dispel the dweomer. The material</strong></em></p><p><em><strong>components of the spell are granite and diamond dust sprinkled on</strong></em></p><p><em><strong>the recipient’s skin.</strong></em></p></blockquote><p></p>
[QUOTE="nevin, post: 8083627, member: 7024481"] In first edition AC didn't help enough. If the MU stayed in combat and the DM was doing his job he was screwed. one point of damage spell over. at 10th level you probably had 35 hitpoints. Rangers and thieves could surprise and on a perfect roll get 3 full rounds of combat in before you got to react. Stoneskin in first edition was one combat round of attacks. It lasted until you were attacked. A woman in a bar slapping you used up the spell. Magic users in 1st edition were only powerful if they had a party to protect them. Take out the party Magic user was toast. seperate the magic user from the party, toast. Ambush him in the Inn by himself Toast. yes in 1st edition at high level you could have more magic items. Every failed save on a fireball, lightning bolt, dragon breath weapon etc required a save on every item not protected. and if you thought you were slick and put them all in a portable hole one failed save no more portable hole. [I][B]Stoneskin (Alteration) Level: 4 Components: V; S, M Range: Touch Casting Time: 1 segment Duration: Special Saving Throw: None Area of Effect: One creature ExplanationlDescription: When this spell is cast, the affected creature gains a virtual immunity to any attack by cut, blow, projectile or the like. Thus, even a sword of sharpness would not affect a creature protected by stoneskin, nor would a rock hurled by a giant, a snake’s strike, etc. However, magic attacks from such spells as fireball, magic missile, lightning bolt, and so forth would have normal effect. Any attack or attack sequence from a single opponent dispels the dweomer, although it makes the creature immune to that single attack or attack sequence. Attacks with relatively soft weapons, such as a monk’s hands, an ogrillon’s fist, etc, will inflict 1-2 points of damage on the attacker for each such attack while the attacked creature is protected by the stoneskin spell, but will not dispel the dweomer. The material components of the spell are granite and diamond dust sprinkled on the recipient’s skin.[/B][/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Nerfing Wizards the Old Fashioned Way: Magic User in 1e
Top