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Nerfing Wizards the Old Fashioned Way: Magic User in 1e
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<blockquote data-quote="Lanefan" data-source="post: 8083908" data-attributes="member: 29398"><p>We dropped both of these, but we also toned down Elvish benefits considerably.</p><p></p><p>We've kept the Con loss. As for failing a revival roll, we (of course!) designed a table of reasons why the failure occurred. Many of these reasons e.g. you're already an undead or your spirit has been destroyed mean guaranteed perma-death, but some others e.g. temporary divine interference mean you might be able to try revival again at a later date...and there's one reason for failure - that you've somehow already been revived elsewhere - which can get very interesting indeed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I just rule there's no such thing as a friendly casting, and that any intelligent being who realizes what spell is being cast on them will see it as attempted murder and react accordingly. (this to specifically avoid 'friendly polymorphs' which can quickly get broken otherwise)</p><p></p><p>Wish costs the caster a Con point in some circumstances but I don't remember any SSS roll; and there's never been one required for Haste that I know of. Are you thinking of a house rule maybe?</p><p></p><p>The best ones are cascading meltdowns, where the melting items themselves go ><em>boom</em>< and-or release charges and the resulting damage prompts another round of saves...</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8083908, member: 29398"] We dropped both of these, but we also toned down Elvish benefits considerably. We've kept the Con loss. As for failing a revival roll, we (of course!) designed a table of reasons why the failure occurred. Many of these reasons e.g. you're already an undead or your spirit has been destroyed mean guaranteed perma-death, but some others e.g. temporary divine interference mean you might be able to try revival again at a later date...and there's one reason for failure - that you've somehow already been revived elsewhere - which can get very interesting indeed. :) I just rule there's no such thing as a friendly casting, and that any intelligent being who realizes what spell is being cast on them will see it as attempted murder and react accordingly. (this to specifically avoid 'friendly polymorphs' which can quickly get broken otherwise) Wish costs the caster a Con point in some circumstances but I don't remember any SSS roll; and there's never been one required for Haste that I know of. Are you thinking of a house rule maybe? The best ones are cascading meltdowns, where the melting items themselves go >[I]boom[/I]< and-or release charges and the resulting damage prompts another round of saves... [/QUOTE]
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Nerfing Wizards the Old Fashioned Way: Magic User in 1e
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