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Never Give Them Unlimited Black Powder
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<blockquote data-quote="Coroc" data-source="post: 8097214" data-attributes="member: 6895991"><p>Giving you a like because you have got a point here. I have got very mature players, but some of them can really snap if you take away a beloved magic item of their characters by e.g. theft. I kind of tried to point this out by adding the "boring" in paranthesis to the bullets in my original post.</p><p></p><p>With gun powder it still is different in my oppinion. Is the gunpowder always the same quality? How does it need to be contained or stored?</p><p>Is its effect cast in strict game rules like a barrel will cause 7d6 explosion? What about two barrels is it 14 d6 then? What if i take 10 barrels and put the conntent into a big barrel reinforced with iron rings on the outside and filled with shrapnell?</p><p></p><p>See that is the path i suggest if you encounter problems, and it is fair specific with a volatile chemical mixture like gunpowder.</p><p></p><p>But let us assume you would still view that as "taking away a good magic item" then i suggest to use the consequences of that item being used:</p><p></p><p>A fireball can be redirected in last second or spellshaped. An ignited gunpowder barrel though - not so much. You are likely to damage structures e.g. the city wall which should protect from the attacking orc horde, or cause collateral damage. That is absolutely fair game, think of Elric and his sword Stormbringer, which draws the souls out of his friends when he cannot control it.</p></blockquote><p></p>
[QUOTE="Coroc, post: 8097214, member: 6895991"] Giving you a like because you have got a point here. I have got very mature players, but some of them can really snap if you take away a beloved magic item of their characters by e.g. theft. I kind of tried to point this out by adding the "boring" in paranthesis to the bullets in my original post. With gun powder it still is different in my oppinion. Is the gunpowder always the same quality? How does it need to be contained or stored? Is its effect cast in strict game rules like a barrel will cause 7d6 explosion? What about two barrels is it 14 d6 then? What if i take 10 barrels and put the conntent into a big barrel reinforced with iron rings on the outside and filled with shrapnell? See that is the path i suggest if you encounter problems, and it is fair specific with a volatile chemical mixture like gunpowder. But let us assume you would still view that as "taking away a good magic item" then i suggest to use the consequences of that item being used: A fireball can be redirected in last second or spellshaped. An ignited gunpowder barrel though - not so much. You are likely to damage structures e.g. the city wall which should protect from the attacking orc horde, or cause collateral damage. That is absolutely fair game, think of Elric and his sword Stormbringer, which draws the souls out of his friends when he cannot control it. [/QUOTE]
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