Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Never homebrewed!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Katerek" data-source="post: 636524" data-attributes="member: 5193"><p>I think Force User summed it up pretty well. Although I think I can add a few comments here.</p><p></p><p>The same thing that pulls me to homebrew is the same thing that pulls me to games like SimCity4 (which totally rocks by BTW), Civilization, Black & White, et al. The god design mode aspect.</p><p></p><p>If you are seriously considering this, I STRONGLY advise that you track down a copy of the World Builder's Guidebook published under the 2ed Rules Set. It is invaluable to a first timer. </p><p></p><p>The best thing that you could get from it probably is ideas and approaches that may have not occured to you yet, plus a structured chapter by chpater gradual approach to world building.</p><p></p><p>This may be just the discipline approach that you need to get you motivated. I know it really worked for me. I have been running the same world for 20 some odd years now myself and when that book came out it helped me really flesh out some things that I had never really considered.</p><p></p><p>Alsthough I haven't actually read it yet, that new book by Gygax sounds like it would be of use as well, but only after you have gotten started on the construction.</p><p></p><p>Another thing I cannot urge strongly enough to the world builder is the Laws of Dungeonmastering as presented in the first 10 or 12 articles of Dungeoncraft when it first appeared in Dragon. There are timeless tips, hints, and other advice there that if heeded will save you alot of headaches.</p><p></p><p>to be perfectly rewarding, world design needs to be taken seriously enough so that you get the appropriate level of reward out of the time and energy that you invest in it.</p><p></p><p>Good Luck if you decide to go this route! It is very rewarding at times, but it can also be very frustrating.</p></blockquote><p></p>
[QUOTE="Katerek, post: 636524, member: 5193"] I think Force User summed it up pretty well. Although I think I can add a few comments here. The same thing that pulls me to homebrew is the same thing that pulls me to games like SimCity4 (which totally rocks by BTW), Civilization, Black & White, et al. The god design mode aspect. If you are seriously considering this, I STRONGLY advise that you track down a copy of the World Builder's Guidebook published under the 2ed Rules Set. It is invaluable to a first timer. The best thing that you could get from it probably is ideas and approaches that may have not occured to you yet, plus a structured chapter by chpater gradual approach to world building. This may be just the discipline approach that you need to get you motivated. I know it really worked for me. I have been running the same world for 20 some odd years now myself and when that book came out it helped me really flesh out some things that I had never really considered. Alsthough I haven't actually read it yet, that new book by Gygax sounds like it would be of use as well, but only after you have gotten started on the construction. Another thing I cannot urge strongly enough to the world builder is the Laws of Dungeonmastering as presented in the first 10 or 12 articles of Dungeoncraft when it first appeared in Dragon. There are timeless tips, hints, and other advice there that if heeded will save you alot of headaches. to be perfectly rewarding, world design needs to be taken seriously enough so that you get the appropriate level of reward out of the time and energy that you invest in it. Good Luck if you decide to go this route! It is very rewarding at times, but it can also be very frustrating. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Never homebrewed!
Top