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<blockquote data-quote="Shallown" data-source="post: 637606" data-attributes="member: 1368"><p>I homebrew but for different reasons than most people. My inability to remember Detail. I have and have read FR since it first came out but for the life of me couldn't Tell you much abou the details so referencing a book all night didn't appeal to me. </p><p>So I homebrew. Almost entirely off the cuff. I tend to follow the two rules have the really big picture and the character veiw picture figured out. To explain I know what each nation, the government etc is doing who trades with who etc. ; And I know what possible things the characters could encounter in one to two sessions. I work both ends of the spectrumn. I do write a big over veiw of the Gods and world/society but it amounts to a paragraph each. If the players need to know more they ask. I spend lots of my free time planning but only in my head. I hit every possibility I can think of and have a few fall back positions in case they surprise me. </p><p>Luckily I am A GM who can give an answer to a question in a half second then spend the week figuring out why I gave that answer and what exactly it means. Sort of Intuitive Gaming. And yes this has bit me in the buttocks but I never let a player know I was wounded.</p><p></p><p>I also Ran my present goup in my own Homebrew game so the world was all new as well I worked it the same way as well as designing rules etc. I do the technical/rules design much better than the world design before hand meaning I have very complete rules in an incomplete unformed world. I have found my inspiration when the pressure is on is ten times better than my pre planned work. My pre planned work always lays the foundation for my inspiration so I cannot do one without the other.</p><p></p><p>Just a few thoughts</p><p></p><p>Later</p></blockquote><p></p>
[QUOTE="Shallown, post: 637606, member: 1368"] I homebrew but for different reasons than most people. My inability to remember Detail. I have and have read FR since it first came out but for the life of me couldn't Tell you much abou the details so referencing a book all night didn't appeal to me. So I homebrew. Almost entirely off the cuff. I tend to follow the two rules have the really big picture and the character veiw picture figured out. To explain I know what each nation, the government etc is doing who trades with who etc. ; And I know what possible things the characters could encounter in one to two sessions. I work both ends of the spectrumn. I do write a big over veiw of the Gods and world/society but it amounts to a paragraph each. If the players need to know more they ask. I spend lots of my free time planning but only in my head. I hit every possibility I can think of and have a few fall back positions in case they surprise me. Luckily I am A GM who can give an answer to a question in a half second then spend the week figuring out why I gave that answer and what exactly it means. Sort of Intuitive Gaming. And yes this has bit me in the buttocks but I never let a player know I was wounded. I also Ran my present goup in my own Homebrew game so the world was all new as well I worked it the same way as well as designing rules etc. I do the technical/rules design much better than the world design before hand meaning I have very complete rules in an incomplete unformed world. I have found my inspiration when the pressure is on is ten times better than my pre planned work. My pre planned work always lays the foundation for my inspiration so I cannot do one without the other. Just a few thoughts Later [/QUOTE]
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