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Neverending "Yes ... And" Feedback Loops in Mysteries
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<blockquote data-quote="Committed Hero" data-source="post: 9614189" data-attributes="member: 15341"><p>Apologies for attacking the hypothetical, but from the way this unfolds, the DM has offered the players two mysteries to solve in that succinct setup. Mystery is a bad name, but certainly two possible objectives: find out about the artifact (a loaded word in D&D), and get it from the thief. And unless the party has a clear remit to be undertaking jobs like the latter, it's certainly understandable that they would want more information about the former. In fact, if that artifact has an offensive power they should assume it's gonna be used against them! And if it's not strictly the party's job to retrieve artifacts, and you are preserving their freedom of activity, this is a chance to acquire an artifact. </p><p></p><p>This is just a long winded way of saying that some information is better served as exposition ("it's a Dhakaani cult statue with no magical powers. But priceless to the right owner"), while other information is better served as a scenario objective.</p></blockquote><p></p>
[QUOTE="Committed Hero, post: 9614189, member: 15341"] Apologies for attacking the hypothetical, but from the way this unfolds, the DM has offered the players two mysteries to solve in that succinct setup. Mystery is a bad name, but certainly two possible objectives: find out about the artifact (a loaded word in D&D), and get it from the thief. And unless the party has a clear remit to be undertaking jobs like the latter, it's certainly understandable that they would want more information about the former. In fact, if that artifact has an offensive power they should assume it's gonna be used against them! And if it's not strictly the party's job to retrieve artifacts, and you are preserving their freedom of activity, this is a chance to acquire an artifact. This is just a long winded way of saying that some information is better served as exposition ("it's a Dhakaani cult statue with no magical powers. But priceless to the right owner"), while other information is better served as a scenario objective. [/QUOTE]
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