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Neverwinter 4E!
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<blockquote data-quote="Lord Xtheth" data-source="post: 5317914" data-attributes="member: 56179"><p>So I was reading over at <a href="http://www.escapistmagazine.com/articles/view/editorials/interviews/8096-Neverwinter-Attempts-To-Recreate-D-D.2" target="_blank">Escapist Magazine</a> and found that Cryptic has the rights to Neverwinter Nights. </p><p> </p><p>In the article (in the link above) it delivers a few points. Some of which are: </p><p>Neverwinter will use the 4E mechanic!</p><p>It will be an online game (but not an MMO)</p><p>It is being made with quest customization being thought of from the start!</p><p> </p><p>Hopefully they take their time and do this right. Giving easy and intuitive tools to DMs who want to make thier own adventures. </p><p>I never got arround to customizing my own stuff in the previous NWN games, but I heard other people who had had an easy time with it, and were satisfied.</p><p> </p><p>I do have a couple fears about it though.</p><p>If it's online, will it have a subscription? Micro-payments? or be a one-time purchase?</p><p>What kind of stories will the main game come with for those that don't want to make their own?</p><p>As a "non MMO" online RPG, what will set this apart from the MMORPG market?</p><p>If its not a MMO, will I still be able to find random players or adventuring parties to join with when my friends are all too busy to play with me?</p><p> </p><p>What are your thoughts or concerns of the new Neverwinter game?</p></blockquote><p></p>
[QUOTE="Lord Xtheth, post: 5317914, member: 56179"] So I was reading over at [url=http://www.escapistmagazine.com/articles/view/editorials/interviews/8096-Neverwinter-Attempts-To-Recreate-D-D.2]Escapist Magazine[/url] and found that Cryptic has the rights to Neverwinter Nights. In the article (in the link above) it delivers a few points. Some of which are: Neverwinter will use the 4E mechanic! It will be an online game (but not an MMO) It is being made with quest customization being thought of from the start! Hopefully they take their time and do this right. Giving easy and intuitive tools to DMs who want to make thier own adventures. I never got arround to customizing my own stuff in the previous NWN games, but I heard other people who had had an easy time with it, and were satisfied. I do have a couple fears about it though. If it's online, will it have a subscription? Micro-payments? or be a one-time purchase? What kind of stories will the main game come with for those that don't want to make their own? As a "non MMO" online RPG, what will set this apart from the MMORPG market? If its not a MMO, will I still be able to find random players or adventuring parties to join with when my friends are all too busy to play with me? What are your thoughts or concerns of the new Neverwinter game? [/QUOTE]
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