Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Neverwinter 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scrivener of Doom" data-source="post: 6474413" data-attributes="member: 87576"><p>A quick warning: <em>Keep on the Shadowfell</em> is an epic bucket of suck. It sucks as hard as a Gygaxian <em>bag of holding</em> placed inside a Gygaxian <em>portable hole</em>: basically it creates a rift that sucks. And I really do wish I was indulging in hyperbole....</p><p></p><p>With that warning out of the way, the basic story makes some sense especially if you tie it into the <em>Eye of Myrkul</em> adventure from Dungeon 73 (I'm going back to 2E here). Basically, some remnant of Myrkul's power still lurks in the Mere of Dead Men. What if that had been harvested and brought to the Neverdeath graveyard and now serves as the focal point for some ritual that will suck the souls out of the people of Neverwinter or something like that? However, you're really just going with a loose idea presented in <em>Keep on the Shadowfell</em>; there really is nothing else worth salvaging from that embarrassment of a product.</p><p></p><p>Another route that makes a lot of sense in Neverwinter involves taking the core idea of 1E/2E's <em>Ruins of Adventure</em> - this was based on one of the early gold box CRPGs and was set in Phlan - and have the PCs clearing out the threats in each of the districts of Neverwinter. To be frank, that's been a large part of my ongoing campaign. Blacklake has been pacified. The Chasm is just about done, and then River District and its orcs will be the last one "domesticated" by the PCs.</p><p></p><p>Ironically in the light of your interest in <em>Night Below</em>, my PCs managed to awaken a city of slumbering aboleth in the bottom of the Chasm - inspired by Golismorga in the <em>Savage Tide</em> adventure path - and the Paragon Tier will probably involve dealing with this threat of their own making.</p><p></p><p>Anyway, thanks to [MENTION=3547]Matrix Sorcica[/MENTION] for the link to my blog; there's a fair bit there about Neverwinter (it's for 4E but there's also a lot of edition-neutral stuff) but I welcome the opportunity to bounce some ideas around if you are interested.</p></blockquote><p></p>
[QUOTE="Scrivener of Doom, post: 6474413, member: 87576"] A quick warning: [I]Keep on the Shadowfell[/I] is an epic bucket of suck. It sucks as hard as a Gygaxian [I]bag of holding[/I] placed inside a Gygaxian [I]portable hole[/I]: basically it creates a rift that sucks. And I really do wish I was indulging in hyperbole.... With that warning out of the way, the basic story makes some sense especially if you tie it into the [I]Eye of Myrkul[/I] adventure from Dungeon 73 (I'm going back to 2E here). Basically, some remnant of Myrkul's power still lurks in the Mere of Dead Men. What if that had been harvested and brought to the Neverdeath graveyard and now serves as the focal point for some ritual that will suck the souls out of the people of Neverwinter or something like that? However, you're really just going with a loose idea presented in [I]Keep on the Shadowfell[/I]; there really is nothing else worth salvaging from that embarrassment of a product. Another route that makes a lot of sense in Neverwinter involves taking the core idea of 1E/2E's [I]Ruins of Adventure[/I] - this was based on one of the early gold box CRPGs and was set in Phlan - and have the PCs clearing out the threats in each of the districts of Neverwinter. To be frank, that's been a large part of my ongoing campaign. Blacklake has been pacified. The Chasm is just about done, and then River District and its orcs will be the last one "domesticated" by the PCs. Ironically in the light of your interest in [I]Night Below[/I], my PCs managed to awaken a city of slumbering aboleth in the bottom of the Chasm - inspired by Golismorga in the [I]Savage Tide[/I] adventure path - and the Paragon Tier will probably involve dealing with this threat of their own making. Anyway, thanks to [MENTION=3547]Matrix Sorcica[/MENTION] for the link to my blog; there's a fair bit there about Neverwinter (it's for 4E but there's also a lot of edition-neutral stuff) but I welcome the opportunity to bounce some ideas around if you are interested. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Neverwinter 5e
Top