Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Neverwinter 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scrivener of Doom" data-source="post: 6474893" data-attributes="member: 87576"><p>Yeah, I think you're right there. Irony, huh? </p><p></p><p>(Mike Mearls seems like a nice guy but he really screwed the pooch with the 4E adventures he designed. <em>Shadowfell</em> and <em>Pyramid of Shadows</em> really are rubbish for 4E but even Pyramid might work under an earlier ruleset. I wonder if he simply took some ideas from his OGL spambot days and slapped a cover of vaguely-4E-ish paint over the top? Oh well, we will never know....)</p><p></p><p></p><p></p><p>The good thing about <em>Ruins of Adventure</em> is that you really only want the basic idea: get hired to clear an area of ruins. And that works perfectly in Neverwinter. </p><p></p><p>And, yes, I have to agree that <em>Tyranny of Dragons</em> simply doesn't work in FR or, indeed, the wider Realms. It makes no sense in the context of existing FR lore... and yet it would work almost perfectly in Eberron. Maybe someone got inspired by the Daughter of Khyber idea from Dragons of Eberron and decided, "Wait there, we haven't used Tiamat since <em>Dragonlance</em>, <em>Red Hand of Doom</em>, and <em>Scales of War</em>. We really need to use her right now! Oh look, <em>Dragons of Eberron</em> has some good ideas; it doesn't matter if we use those in FR, does it?"</p><p></p><p>(I'm also thinking about Dausuul's comment about how <em>Keep on the Shadowfell</em> will probably be a better adventure in 5E. On a similar note, I cannot help but think maybe one of the motivations for yet another Tiamat-flavoured campaign is because <em>Scales of War</em> was such a dud in 4E, WotC wants to see if they can do it right with the new edition. But I am probably being cynical....)</p><p></p><p>As for the aboleth, not all aboleth are from the flying city (or cities). Some of them have been in FR all along. What I had in the Chasm was the lost city of Golismorga (stolen from Golismorga( filled with sleeping aboleth (aboleth that are without water eventually turn to stone and sleep: this was mentioned in 3.5E's Lords of Madness and used to excellent effect in Savage Tide).</p><p></p><p>The short backstory was that 3,000 or so years ago, the dwarves of Haunghdannar used elemental magic - specifically a powerful rune of water - to drain all the water out of the city of Golismorga and render the aboleth powerless. Some aboleth escaped and these are the ones found in the Chasm and other places under Neverwinter. Anyway, the PC dwarf was of the bloodline of Haunghdannar and able to absorb the power of the rune not realising that, in so doing, he was creating the conditions to allow water to return to Golismorga and for the aboleth to awaken.</p><p></p><p>Now, this was a really uncharacteristic act on the part of the player - we've been gaming together for 30 years - so I was really taken by surprise... but he's going to be even more surprised when they reach Paragon Tier (we play 4E) and discover that a city of aboleth has awoken beneath Neverwinter. Cue an update of Night Below which I think has so much potential here....</p><p></p><p>I'm really not the best person to ask about 5E rules (although I have agreed to run a game after Christmas, I don't like this new edition and am only running the game as a favour to help prepare a player to transition into being a DM) but am happy to look at what you've got. Just post here or PM me. </p><p></p><p>And now I really need to catch up on my session reports for my Neverwinter campaign....</p></blockquote><p></p>
[QUOTE="Scrivener of Doom, post: 6474893, member: 87576"] Yeah, I think you're right there. Irony, huh? (Mike Mearls seems like a nice guy but he really screwed the pooch with the 4E adventures he designed. [I]Shadowfell[/I] and [I]Pyramid of Shadows[/I] really are rubbish for 4E but even Pyramid might work under an earlier ruleset. I wonder if he simply took some ideas from his OGL spambot days and slapped a cover of vaguely-4E-ish paint over the top? Oh well, we will never know....) The good thing about [I]Ruins of Adventure[/I] is that you really only want the basic idea: get hired to clear an area of ruins. And that works perfectly in Neverwinter. And, yes, I have to agree that [I]Tyranny of Dragons[/I] simply doesn't work in FR or, indeed, the wider Realms. It makes no sense in the context of existing FR lore... and yet it would work almost perfectly in Eberron. Maybe someone got inspired by the Daughter of Khyber idea from Dragons of Eberron and decided, "Wait there, we haven't used Tiamat since [I]Dragonlance[/I], [I]Red Hand of Doom[/I], and [I]Scales of War[/I]. We really need to use her right now! Oh look, [I]Dragons of Eberron[/I] has some good ideas; it doesn't matter if we use those in FR, does it?" (I'm also thinking about Dausuul's comment about how [I]Keep on the Shadowfell[/I] will probably be a better adventure in 5E. On a similar note, I cannot help but think maybe one of the motivations for yet another Tiamat-flavoured campaign is because [I]Scales of War[/I] was such a dud in 4E, WotC wants to see if they can do it right with the new edition. But I am probably being cynical....) As for the aboleth, not all aboleth are from the flying city (or cities). Some of them have been in FR all along. What I had in the Chasm was the lost city of Golismorga (stolen from Golismorga( filled with sleeping aboleth (aboleth that are without water eventually turn to stone and sleep: this was mentioned in 3.5E's Lords of Madness and used to excellent effect in Savage Tide). The short backstory was that 3,000 or so years ago, the dwarves of Haunghdannar used elemental magic - specifically a powerful rune of water - to drain all the water out of the city of Golismorga and render the aboleth powerless. Some aboleth escaped and these are the ones found in the Chasm and other places under Neverwinter. Anyway, the PC dwarf was of the bloodline of Haunghdannar and able to absorb the power of the rune not realising that, in so doing, he was creating the conditions to allow water to return to Golismorga and for the aboleth to awaken. Now, this was a really uncharacteristic act on the part of the player - we've been gaming together for 30 years - so I was really taken by surprise... but he's going to be even more surprised when they reach Paragon Tier (we play 4E) and discover that a city of aboleth has awoken beneath Neverwinter. Cue an update of Night Below which I think has so much potential here.... I'm really not the best person to ask about 5E rules (although I have agreed to run a game after Christmas, I don't like this new edition and am only running the game as a favour to help prepare a player to transition into being a DM) but am happy to look at what you've got. Just post here or PM me. And now I really need to catch up on my session reports for my Neverwinter campaign.... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Neverwinter 5e
Top