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<blockquote data-quote="tomservo999" data-source="post: 6478526" data-attributes="member: 6782025"><p>Finally, here are the last 3 of the converted themes. Since I have decided not to use the spellplague, I ditched the Spellscarred Harbinger.</p><p></p><p>RENEGADE RED WIZARD</p><p></p><p>Skill Proficiencies: Pick two of the following: Deception, Religion, Medicine, or Stealth.</p><p>Languages: Thayan, and one more of your choice.</p><p>Equipment: Healer’s kit, riding horse, saddle, saddlebags, bit and bridle, robes, scroll case with 10 sheets of parchment, component pouch, ink, and an ink pen.</p><p></p><p>FEATURE: Arcane Skulker</p><p>If you are hidden, and miss with a spell that requires an attack roll, making the attack does not reveal your position, though enemies are entitled to a new Perception roll (DC 12) to see you.</p><p></p><p>SCION OF SHADOW</p><p></p><p>Skill Proficiencies: Pick two of the following: Arcana, Deception, or Stealth.</p><p>Languages: Netherese and one other of your choice.</p><p>Equipment: A set of fine clothes, a riding horse, saddle, saddlebags, bit and bride, and a pouch containing 25 gp</p><p></p><p>FEATURE: Eyes of Night</p><p>You have spent so much time in the darkness that it sometimes feels like home to you, letting you overcome the effects of darkness. Until the end of the current encounter, you gain darkvision 60 feet. You must complete a short or long rest before using this ability again.</p><p></p><p>UTHGARDGT BARBARIAN</p><p></p><p>Tool Proficiencies: Herbalism kit.</p><p>Languages: Illuskan and one other of your choice.</p><p>Equipment: Winter blanket, hunting trap, a set of traveler’s clothes, an herbalism kit, and a belt pouch containing 10 gp.</p><p></p><p>FEATURE: Strength of the Beast</p><p>As a warrior of your tribe, you have the ability to call on the spirit of your totem animal, the mighty thunderbeast. With its power, you can accomplish astounding acts of physical strength. You have advantage on Athletics checks for 1 minute. You must complete a short or long rest to use this ability again.</p></blockquote><p></p>
[QUOTE="tomservo999, post: 6478526, member: 6782025"] Finally, here are the last 3 of the converted themes. Since I have decided not to use the spellplague, I ditched the Spellscarred Harbinger. RENEGADE RED WIZARD Skill Proficiencies: Pick two of the following: Deception, Religion, Medicine, or Stealth. Languages: Thayan, and one more of your choice. Equipment: Healer’s kit, riding horse, saddle, saddlebags, bit and bridle, robes, scroll case with 10 sheets of parchment, component pouch, ink, and an ink pen. FEATURE: Arcane Skulker If you are hidden, and miss with a spell that requires an attack roll, making the attack does not reveal your position, though enemies are entitled to a new Perception roll (DC 12) to see you. SCION OF SHADOW Skill Proficiencies: Pick two of the following: Arcana, Deception, or Stealth. Languages: Netherese and one other of your choice. Equipment: A set of fine clothes, a riding horse, saddle, saddlebags, bit and bride, and a pouch containing 25 gp FEATURE: Eyes of Night You have spent so much time in the darkness that it sometimes feels like home to you, letting you overcome the effects of darkness. Until the end of the current encounter, you gain darkvision 60 feet. You must complete a short or long rest before using this ability again. UTHGARDGT BARBARIAN Tool Proficiencies: Herbalism kit. Languages: Illuskan and one other of your choice. Equipment: Winter blanket, hunting trap, a set of traveler’s clothes, an herbalism kit, and a belt pouch containing 10 gp. FEATURE: Strength of the Beast As a warrior of your tribe, you have the ability to call on the spirit of your totem animal, the mighty thunderbeast. With its power, you can accomplish astounding acts of physical strength. You have advantage on Athletics checks for 1 minute. You must complete a short or long rest to use this ability again. [/QUOTE]
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