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<blockquote data-quote="Raesene Andu" data-source="post: 257407" data-attributes="member: 4825"><p>I'm pretty sure this isn't correct. It might be if you don't have any patches applied (although I think the download is only about 4.5 meg, not 45) but certainly when I just updated with the latest patch (1.2) it only downloaded that patch and no others. </p><p></p><p>As to my thoughts on the game. I'd agree that the single player game is somewhat flawed, but I have yet to see a rpg with a resonable plot or script, or one that didn't try to railroad you into following a certain path (Dungeon Siege was a terrible game for plot, utterly mindless hack and slash if that sort of thing appeals to you and you were limited to a single path through the game (well the single player anyway, multiplayer was better, but again with a really stupid plot). BGII has propably the best story in a RPG game I've played, I really did enjoy that, I can't say the same about the NWN story.</p><p></p><p>However, NWN has a lot of potential, both as a multi-player game (which I don't really care for much), and the toolset which can be used to create you own modules (something I am quite enjoying at the moment). It is fairly easy to use, and even the scripting isn't hard to pick up (although I did have my brother give me a hand there <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> For someone who enjoys creating worlds, designing adventures, etc NWN is well worth the price (even at the $100 I had to pay here in Australia). The tileset is a little limited at the moment, but already there are some custom tilesets appearing on the net and I image there will be an expansion pack somewhere in the future with more tilesets, monsters, etc. Even the current limitations can be worked around, and with a few added visual effects and encounters you can create a really neat looking map.</p></blockquote><p></p>
[QUOTE="Raesene Andu, post: 257407, member: 4825"] I'm pretty sure this isn't correct. It might be if you don't have any patches applied (although I think the download is only about 4.5 meg, not 45) but certainly when I just updated with the latest patch (1.2) it only downloaded that patch and no others. As to my thoughts on the game. I'd agree that the single player game is somewhat flawed, but I have yet to see a rpg with a resonable plot or script, or one that didn't try to railroad you into following a certain path (Dungeon Siege was a terrible game for plot, utterly mindless hack and slash if that sort of thing appeals to you and you were limited to a single path through the game (well the single player anyway, multiplayer was better, but again with a really stupid plot). BGII has propably the best story in a RPG game I've played, I really did enjoy that, I can't say the same about the NWN story. However, NWN has a lot of potential, both as a multi-player game (which I don't really care for much), and the toolset which can be used to create you own modules (something I am quite enjoying at the moment). It is fairly easy to use, and even the scripting isn't hard to pick up (although I did have my brother give me a hand there :) For someone who enjoys creating worlds, designing adventures, etc NWN is well worth the price (even at the $100 I had to pay here in Australia). The tileset is a little limited at the moment, but already there are some custom tilesets appearing on the net and I image there will be an expansion pack somewhere in the future with more tilesets, monsters, etc. Even the current limitations can be worked around, and with a few added visual effects and encounters you can create a really neat looking map. [/QUOTE]
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