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Neverwinter Nights 2!!!
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<blockquote data-quote="Scorch" data-source="post: 3153670" data-attributes="member: 1502"><p><strong>First Impressions!</strong></p><p></p><p>Hmm, first impressions both good and bad in no particular order:</p><p></p><p>1) Loaded up fine. Could not run the patch initially since their servers were swamped. It is 87 MB in size and I was able to get it later on the laptop. The patch corrects some nuisance errors as well as added a beta of the DM Client and some extra content (spells, etc).</p><p></p><p>2) The multiplayer uses your old Bioware account (or you can create a new one, it is pretty easy to do so). Nothing but Official Content games with a few exceptions out on line at the moment.</p><p></p><p>3) The game detected my setup but defaulted to a 4:3 ratio screen so I had to change that to a 16:9 ratio which was easy enough. The game can switch resolutions without rebooting which is nice. This may seem like a no-brainer but there are still games out there that require a reboot when you do this (cough cough City of Heroes cough).</p><p></p><p>4) Character creation was straightforward. I feel like there should be a few more choices for appearance customization but I think CoH has spoiled me on that. It probably has just as much customization as WoW.</p><p></p><p>5) The tutorial: unless you count my familiar, NOT A RAT IN SIGHT. They refamiliarize you with the interface and game mechanics pretty quickly in a no pressure environment. One thing that I noticed was the inclusion of Sleight of Hand for pickpocketing. For some reason that amused me...</p><p></p><p>6) Graphics: look pretty up close but I usually hover a little over the shoulder and fifty feet in the air so I get a tactical map of what is going on around me so I lose a lot of detail. This is more my play style than the game's fault.</p><p></p><p>7) The camera controls are a little wiggy but that is NWN in general. The * on num keypad cycles through four preset camera angles but I have not had a chance to play with them yet.</p><p></p><p>8) Combat: Does feel a little sluggish but patch 1.01 supposedly addresses this as they admit that there is a few milliseconds pause when issuing a command and it actually executes. Will re-address my thoughts on this later after a few more sessions. I found myself hitting the space bar, queuing up commands, unpausing, then watching my best laid plans go horribly, horribly wrong.</p><p></p><p>9) Grouping: You can have up to three "companions" in your group, not counting familiars and summoned creatures. You can control their advancement but only to a limited extent. The fighter you can only advance in fighter levels. One cannot start multi-classing him to rogue for example but you do control stats, feats, skills, etc. I assume that as levels advance you will have the option for Prestige Classes open up for them. You seem to have full paper doll control on them. </p><p></p><p>10) Prestige Classes: there are a lot of them.</p><p></p><p>11) Overall performance. I had to turn down my resolution from 1680x1050 to 1440x900 on the desktop to get rid of a little chop. Other than that it seemed fine to me with no chop during combat with lots of stuff happening on screen (Hey, look! A Githyanki mage!!!).</p><p></p><p>Right now I am rating this a solid B+ to A-. I understand the OC story is actually pretty good but time will tell. So far I have yet to see anything that disappoints me. </p><p></p><p>My system specs:</p><p></p><p>AMD64 3400</p><p>2 GB of RAM</p><p>NVidia 7800 GS AGP Video Card (probably what is restricting me the most, gotta go PCIX).</p><p></p><p>Scorch out.</p></blockquote><p></p>
[QUOTE="Scorch, post: 3153670, member: 1502"] [b]First Impressions![/b] Hmm, first impressions both good and bad in no particular order: 1) Loaded up fine. Could not run the patch initially since their servers were swamped. It is 87 MB in size and I was able to get it later on the laptop. The patch corrects some nuisance errors as well as added a beta of the DM Client and some extra content (spells, etc). 2) The multiplayer uses your old Bioware account (or you can create a new one, it is pretty easy to do so). Nothing but Official Content games with a few exceptions out on line at the moment. 3) The game detected my setup but defaulted to a 4:3 ratio screen so I had to change that to a 16:9 ratio which was easy enough. The game can switch resolutions without rebooting which is nice. This may seem like a no-brainer but there are still games out there that require a reboot when you do this (cough cough City of Heroes cough). 4) Character creation was straightforward. I feel like there should be a few more choices for appearance customization but I think CoH has spoiled me on that. It probably has just as much customization as WoW. 5) The tutorial: unless you count my familiar, NOT A RAT IN SIGHT. They refamiliarize you with the interface and game mechanics pretty quickly in a no pressure environment. One thing that I noticed was the inclusion of Sleight of Hand for pickpocketing. For some reason that amused me... 6) Graphics: look pretty up close but I usually hover a little over the shoulder and fifty feet in the air so I get a tactical map of what is going on around me so I lose a lot of detail. This is more my play style than the game's fault. 7) The camera controls are a little wiggy but that is NWN in general. The * on num keypad cycles through four preset camera angles but I have not had a chance to play with them yet. 8) Combat: Does feel a little sluggish but patch 1.01 supposedly addresses this as they admit that there is a few milliseconds pause when issuing a command and it actually executes. Will re-address my thoughts on this later after a few more sessions. I found myself hitting the space bar, queuing up commands, unpausing, then watching my best laid plans go horribly, horribly wrong. 9) Grouping: You can have up to three "companions" in your group, not counting familiars and summoned creatures. You can control their advancement but only to a limited extent. The fighter you can only advance in fighter levels. One cannot start multi-classing him to rogue for example but you do control stats, feats, skills, etc. I assume that as levels advance you will have the option for Prestige Classes open up for them. You seem to have full paper doll control on them. 10) Prestige Classes: there are a lot of them. 11) Overall performance. I had to turn down my resolution from 1680x1050 to 1440x900 on the desktop to get rid of a little chop. Other than that it seemed fine to me with no chop during combat with lots of stuff happening on screen (Hey, look! A Githyanki mage!!!). Right now I am rating this a solid B+ to A-. I understand the OC story is actually pretty good but time will tell. So far I have yet to see anything that disappoints me. My system specs: AMD64 3400 2 GB of RAM NVidia 7800 GS AGP Video Card (probably what is restricting me the most, gotta go PCIX). Scorch out. [/QUOTE]
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