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Neverwinter Nights 2!!!
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<blockquote data-quote="Olgar Shiverstone" data-source="post: 3160881" data-attributes="member: 5868"><p>You can have up to four classes.</p><p></p><p>So far, I'm enjoying it, as the single player game is much improved over NWN1's OC. The graphics are much better -- no more boring cubes! -- and the systems runs fine if a tad slowly on my relatively low-end machine (Radeon X600, 1 Gig RAM). I don't particularly fine the avatars to be ugly, in spite of all of the complaints.</p><p></p><p>I do think that NWN1's user interface was generally better, though the WNWN2 inventory screen is much improved -- I hated Tetris inventory -- and the quick spell option that shows all of your spells at once is better. I dislike the right click-and-hold requirements, and it is damnably hard to target enemies at the beginning. AI is OK, though after the druid dropped an Ice Storm on a target next to her I'm thinking about jst putting all NPCs in Puppet Mode.</p></blockquote><p></p>
[QUOTE="Olgar Shiverstone, post: 3160881, member: 5868"] You can have up to four classes. So far, I'm enjoying it, as the single player game is much improved over NWN1's OC. The graphics are much better -- no more boring cubes! -- and the systems runs fine if a tad slowly on my relatively low-end machine (Radeon X600, 1 Gig RAM). I don't particularly fine the avatars to be ugly, in spite of all of the complaints. I do think that NWN1's user interface was generally better, though the WNWN2 inventory screen is much improved -- I hated Tetris inventory -- and the quick spell option that shows all of your spells at once is better. I dislike the right click-and-hold requirements, and it is damnably hard to target enemies at the beginning. AI is OK, though after the druid dropped an Ice Storm on a target next to her I'm thinking about jst putting all NPCs in Puppet Mode. [/QUOTE]
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