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Neverwinter Nights 2!!!
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<blockquote data-quote="takyris" data-source="post: 3169421" data-attributes="member: 5171"><p>I'm sure that that reasoning is why the Shifter was included in the Hordes of the Underdark expansion. Based on a quick NWVault check, you can take, without cross-class skills:</p><p></p><p>Divine Champion</p><p>Harper Agent</p><p>Frenzied Berserker</p><p>Neverwinter Nine</p><p>War Priest</p><p></p><p>(War Priest actually requires 5 ranks in spot, but Clerics don't get Spot, either.)</p><p></p><p>That's a partial list. I'm not including Weaponmaster, because no Druid would get all the feats required to get that class.</p><p></p><p>That said, with those possibilities right there, you've got a lot of combat potential that would let you take the paladin or barbarian angle, and you've also got a nice little stealth package in the Harper Agent, who advances your spellcasting class while giving you nice bardlike abilities.</p><p></p><p>Ultimately, though, you're right -- there aren't any PrCs that are custom-made for druids, although I'd argue that there are still classes that benefit them, and that are easily gettable. If you look at D&D Online, the two classes they didn't include off the bat (possibly still not?) were Druids and Monks, because Druids and Monks are the different-est classes out there. You can add Warlock in there as well -- while a ranger borrows from fighter and rogue, with some divine spellcasting, and a paladin is just a fighter/cleric with a few new abilities, Druids, Monks, and Warlocks are the niche-iest of the niche. They're also classes that are best served by single-classing all the way through, especially now that NWN2 has implemented "+1 level of existing spellcasting class" rules for those classes that have it in pen & paper.</p><p></p><p>They're just too different to be worth it -- too much work for very little end-user benefit, statistically speaking.</p></blockquote><p></p>
[QUOTE="takyris, post: 3169421, member: 5171"] I'm sure that that reasoning is why the Shifter was included in the Hordes of the Underdark expansion. Based on a quick NWVault check, you can take, without cross-class skills: Divine Champion Harper Agent Frenzied Berserker Neverwinter Nine War Priest (War Priest actually requires 5 ranks in spot, but Clerics don't get Spot, either.) That's a partial list. I'm not including Weaponmaster, because no Druid would get all the feats required to get that class. That said, with those possibilities right there, you've got a lot of combat potential that would let you take the paladin or barbarian angle, and you've also got a nice little stealth package in the Harper Agent, who advances your spellcasting class while giving you nice bardlike abilities. Ultimately, though, you're right -- there aren't any PrCs that are custom-made for druids, although I'd argue that there are still classes that benefit them, and that are easily gettable. If you look at D&D Online, the two classes they didn't include off the bat (possibly still not?) were Druids and Monks, because Druids and Monks are the different-est classes out there. You can add Warlock in there as well -- while a ranger borrows from fighter and rogue, with some divine spellcasting, and a paladin is just a fighter/cleric with a few new abilities, Druids, Monks, and Warlocks are the niche-iest of the niche. They're also classes that are best served by single-classing all the way through, especially now that NWN2 has implemented "+1 level of existing spellcasting class" rules for those classes that have it in pen & paper. They're just too different to be worth it -- too much work for very little end-user benefit, statistically speaking. [/QUOTE]
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