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Neverwinter Nights 2!!!
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<blockquote data-quote="Bozon Bob" data-source="post: 3176293" data-attributes="member: 46792"><p>I have just recently completed the official campaign. Overall the game is definitely worth the time/money investment. It feels very much like KOTOR/KOTOR 2 most likely because it is the same engine. The storyline is far superior to the first NWN but did feel a bit unpolished to me. There are moments in the game that feel truly epic and parts that are brilliant role play wise. However there are also many places with little or no reason as to the actions of NPCs and the game definitely suffers from a major case of railroading that may bring back memories of some of the dragon lance modules. The ending sequence with the BBG felt very much like a PS2 game were you have to beat the “End Boss” multiple times. The ending was also very disappointing in a blatant “we want to make a sequel” sort of way with a voice over that sounds like they forgot to record it and some programmer had to do it at the last second. </p><p> I think that if they had spent another month or two on the plot adding a few more dialogue options along the way explaining a bit more about why some of the NPCs did what they did or why some of the bad guys chose to do some of the things that the game would have felt much more immersive. To me, besides the linear nature of the game that is mainly due to the nature of the genre, the main downside was the large amount of bugs. I have a P4 2.8 GHz, 1.5 gig mem, Nvidia 6600 system and the game froze probably 3 dozen times during the campaign.</p><p> Despite the problems listed above I did think that it was the best story since the BG games. As the bugs are fixed and the community starts cranking out modules I hope that the game will have the same lifetime as its’ predecessor.</p></blockquote><p></p>
[QUOTE="Bozon Bob, post: 3176293, member: 46792"] I have just recently completed the official campaign. Overall the game is definitely worth the time/money investment. It feels very much like KOTOR/KOTOR 2 most likely because it is the same engine. The storyline is far superior to the first NWN but did feel a bit unpolished to me. There are moments in the game that feel truly epic and parts that are brilliant role play wise. However there are also many places with little or no reason as to the actions of NPCs and the game definitely suffers from a major case of railroading that may bring back memories of some of the dragon lance modules. The ending sequence with the BBG felt very much like a PS2 game were you have to beat the “End Boss” multiple times. The ending was also very disappointing in a blatant “we want to make a sequel” sort of way with a voice over that sounds like they forgot to record it and some programmer had to do it at the last second. I think that if they had spent another month or two on the plot adding a few more dialogue options along the way explaining a bit more about why some of the NPCs did what they did or why some of the bad guys chose to do some of the things that the game would have felt much more immersive. To me, besides the linear nature of the game that is mainly due to the nature of the genre, the main downside was the large amount of bugs. I have a P4 2.8 GHz, 1.5 gig mem, Nvidia 6600 system and the game froze probably 3 dozen times during the campaign. Despite the problems listed above I did think that it was the best story since the BG games. As the bugs are fixed and the community starts cranking out modules I hope that the game will have the same lifetime as its’ predecessor. [/QUOTE]
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