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Neverwinter Nights 2!!!
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<blockquote data-quote="LightPhoenix" data-source="post: 3182777" data-attributes="member: 115"><p>In a kinda clunky way - go to the character's feats list, and drag LoH to the quickbar. Alternatively, though I don't use the Paladin NPC, you can right-click on a target. What you learn from being a Bard.</p><p></p><p>Like dpdx, as I've played the game, my opinion has generally turned for the worse, at least with regards to the OC. The game definitely could have used a couple more months in development - though I suspect Obsidian didn't have a choice in the matter. I wonder about the beta-testing that was done on the game... some of the bugs I've experienced or read about seem like they should have been caught pretty quickly.</p><p></p><p>Most of all though, I'm very frustrated with the general hack-and-slash of the game. I played a Bard because I didn't want to have to resort to fighting all the time. I know it can't be avoided (this <em>is</em> D&D after all), but it just seems to me that if you aren't a combat machine, you totally get the shaft. Specifically, any time I have to fight by myself, I usually get reamed and end up having to replay it a couple of times no matter what.</p><p></p><p>For two specific examples that come to mind, in spoiler text:</p><p></p><p>(Act II)[spoiler]When the githyanki attack the inn, I finally realized the only thing I could do to survive was use Haven Song, run to the common room, and <em>stand there</em>. Sure, I used some inspirations to help my allies, but basically I was standing there. Any time I engaged, the enemies just cut me down.[/spoiler]</p><p></p><p>(Act III)[spoiler]Right in the beginning, getting to Nasher. Again, I'm just getting mowed down, nothing to do about it. Only reason I got through the first group of enemies was a Gem of Brightness.[/spoiler]</p><p></p><p>I was excited to try out different characters in a replay through the OC when I started, especially a Warlock. Now, I'll be waiting for some fan-made modules to do that.</p><p></p><p>There were some good moments, yes. In particular, the start of Act II was a piece of cake as a Bard. For every instance like that though, there's an instance like the Bard-off in Blacklake, where my Perform skill didn't even matter. Only got through that because I was going to major in music, and I'm good at intervals.</p><p></p><p>Like I said, I've pretty much descended into frustration and a desire to just get through the game to get it done.</p></blockquote><p></p>
[QUOTE="LightPhoenix, post: 3182777, member: 115"] In a kinda clunky way - go to the character's feats list, and drag LoH to the quickbar. Alternatively, though I don't use the Paladin NPC, you can right-click on a target. What you learn from being a Bard. Like dpdx, as I've played the game, my opinion has generally turned for the worse, at least with regards to the OC. The game definitely could have used a couple more months in development - though I suspect Obsidian didn't have a choice in the matter. I wonder about the beta-testing that was done on the game... some of the bugs I've experienced or read about seem like they should have been caught pretty quickly. Most of all though, I'm very frustrated with the general hack-and-slash of the game. I played a Bard because I didn't want to have to resort to fighting all the time. I know it can't be avoided (this [i]is[/i] D&D after all), but it just seems to me that if you aren't a combat machine, you totally get the shaft. Specifically, any time I have to fight by myself, I usually get reamed and end up having to replay it a couple of times no matter what. For two specific examples that come to mind, in spoiler text: (Act II)[spoiler]When the githyanki attack the inn, I finally realized the only thing I could do to survive was use Haven Song, run to the common room, and [i]stand there[/i]. Sure, I used some inspirations to help my allies, but basically I was standing there. Any time I engaged, the enemies just cut me down.[/spoiler] (Act III)[spoiler]Right in the beginning, getting to Nasher. Again, I'm just getting mowed down, nothing to do about it. Only reason I got through the first group of enemies was a Gem of Brightness.[/spoiler] I was excited to try out different characters in a replay through the OC when I started, especially a Warlock. Now, I'll be waiting for some fan-made modules to do that. There were some good moments, yes. In particular, the start of Act II was a piece of cake as a Bard. For every instance like that though, there's an instance like the Bard-off in Blacklake, where my Perform skill didn't even matter. Only got through that because I was going to major in music, and I'm good at intervals. Like I said, I've pretty much descended into frustration and a desire to just get through the game to get it done. [/QUOTE]
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